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A little while back, Wirtschaftsforum interviewed Dr. Bernd Fakesch. Fakesch is the general manager of Nintendo D-A-CH (Germany – Austria – Switzerland). During the interview, Fakesch commented on Nintendo in general terms. He was asked about the company’s magic (and how it applies to Switch), Nintendo’s approach to being creative, and the future of consoles.

We’ve prepared a full translation of Wirtschaftsforum’s interview. If you’re interested in the topics that were discussed, continue no below.

Capcom published a new interview today on its blog all about Apollo Justice: Ace Attorney. After previously landing on DS many years ago, it’s now coming to 3DS this month. Series creator Shu Takumi was brought in to discuss the classic game.

In the interview, Takumi reflected on wanting to use the DS’ features (as well as its new power), how one aspect was inspired by Resident Evil, and coming up with the new characters like Apollo himself. You can read the full discussion below.

The Super NES Classic Edition has been in much better supply compared to its predecessor, the original NES Classic Edition. However, that doesn’t mean units are readily available. Many consumers are still having trouble finding the hardware in stores.

Thankfully, as we know, Nintendo is handling the situation with the SNES Classic Edition fairly well. Nintendo of America president Reggie Fils-Aime told The Washington Post that the company is working to have a regular supply for the rest of the year. This also applies to Switch as well.

Telltale has continually praised Switch, and VP David Bowman once again had more positivity to share in an interview with NintendoOn. Bowman said that the system “is wonderful”, especially since Switch gives you more play options since it’s both a home console and portable.

Bowman’s full words:

Ark: Survival Evolved developer Studio Wildcard has expressed interest in Switch. During an interview with GamesIndustry, Studio Wildcard co-founder Jesse Rapczak said the system would be “a great platform for a game like Ark, because if the game is designed right, you can kind of pull out and do some stuff.” Rapczak added that the team is investigating Switch to “see what we can do there.”

The one challenge is that Switch “is a totally different platform”. Rapczak brought up that memory in particular could pose a problem in bringing Ark over. However, Rapczak did say that they’re “throwing some ideas around, just seeing if it makes sense right now.”

Rapczak’s full words:

CNET spoke with the developers of Super Mario Odyssey not too long ago. Kenta Motokura, the game’s director, as well as producer Yoshiaki Koizumi talked about the new game.

Something Motokura brought up is how Koizumi challenged him to surprise players. The team took that to heart, and it became a key words while development was ongoing.

Motokura said:

Julian Eggebrecht is the president of Factor 5. You may not be aware of this, but he’s also the vice president of technology at Hulu.

It was almost a funny coincidence that Eggebrecht appeared on this week’s episode of Nintendo Voice Chat from IGN. He largely talked about Factor 5, but also had a bit to say about the new launch of Hulu on Switch. Hulu just made it to Nintendo’s console on Thursday.

When asked why Hulu didn’t appear on Switch until now, Eggebrecht explained:

Many years ago, during the Wii era, Factor 5 worked on Star Wars Rogue Leaders: Rogue Squadron. Unfortunately, it never saw release. Now all of these years later, Factor 5 president Julian Eggebrecht wants to see it return.

In an interview on IGN’s Nintendo Voice Chat, Eggebrecht spoke about his aspirations of wanting to bring Star Wars Rogue Leaders: Rogue Squadron to Switch. For those who are unaware, it was a compilation featuring modified versions of Star Wars: Rogue Squadron, Star Wars Rogue Squadron II: Rogue Leader, and Star Wars Rogue Squadron III: Rebel Strike under a new graphics engine at 60 frames per second and new content.

Here’s what Eggebrecht had to say about a potential Switch release:

Nintendo Life conducted a new interview with Tom and Adam Vian from SFB Games about Snipperclips Plus. The developer brothers discussed how the new release came to be, the new Stamp mode, and more.

Find some excerpts from the interview below. You can read the full discussion here.

The official Pokemon site published a new interview with Kazumasa Iwao and Shigeru Ohmori from Game Freak today. The two developers had plenty to say about Pokemon Ultra Sun and Pokemon Ultra Moon. Topics included the creation of Team Rainbow Rocket, designing Ultra Beasts, and more.

Continue on below for the full interview.


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