Super Mario Odyssey devs on wanting to surprise players and more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
CNET spoke with the developers of Super Mario Odyssey not too long ago. Kenta Motokura, the game’s director, as well as producer Yoshiaki Koizumi talked about the new game.
Something Motokura brought up is how Koizumi challenged him to surprise players. The team took that to heart, and it became a key words while development was ongoing.
Motokura said:
Why Hulu wasn’t on Switch at launch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 113 Comments
Julian Eggebrecht is the president of Factor 5. You may not be aware of this, but he’s also the vice president of technology at Hulu.
It was almost a funny coincidence that Eggebrecht appeared on this week’s episode of Nintendo Voice Chat from IGN. He largely talked about Factor 5, but also had a bit to say about the new launch of Hulu on Switch. Hulu just made it to Nintendo’s console on Thursday.
When asked why Hulu didn’t appear on Switch until now, Eggebrecht explained:
More: Hulu, interview, Julian Eggebrecht, top
Factor 5 wants canned Wii game Star Wars Rogue Leaders: Rogue Squadron on Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 46 Comments
Many years ago, during the Wii era, Factor 5 worked on Star Wars Rogue Leaders: Rogue Squadron. Unfortunately, it never saw release. Now all of these years later, Factor 5 president Julian Eggebrecht wants to see it return.
In an interview on IGN’s Nintendo Voice Chat, Eggebrecht spoke about his aspirations of wanting to bring Star Wars Rogue Leaders: Rogue Squadron to Switch. For those who are unaware, it was a compilation featuring modified versions of Star Wars: Rogue Squadron, Star Wars Rogue Squadron II: Rogue Leader, and Star Wars Rogue Squadron III: Rebel Strike under a new graphics engine at 60 frames per second and new content.
Here’s what Eggebrecht had to say about a potential Switch release:
SFB Games on how Snipperclips Plus came to be, new Stamp mode, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 5 Comments
Nintendo Life conducted a new interview with Tom and Adam Vian from SFB Games about Snipperclips Plus. The developer brothers discussed how the new release came to be, the new Stamp mode, and more.
Find some excerpts from the interview below. You can read the full discussion here.
More: interview, SFB Games, Snipperclips Plus
Pokemon Ultra Sun/Ultra Moon devs on how Team Rainbow Rocket came to be, designing Ultra Beasts, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
The official Pokemon site published a new interview with Kazumasa Iwao and Shigeru Ohmori from Game Freak today. The two developers had plenty to say about Pokemon Ultra Sun and Pokemon Ultra Moon. Topics included the creation of Team Rainbow Rocket, designing Ultra Beasts, and more.
Continue on below for the full interview.
Yasunori Mitsuda on Kid Icarus: Uprising’s soundtrack, says Xenoblade 2 soundtrack has 120 pieces of music
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 14 Comments
VGMO has a noteworthy interview with composer Yasunori Mitsuda. Along with his work on Kid Icarus: Uprising, Mitsuda also discussed the upcoming Xenoblade Chronicles 2.
Mitsuda spoke about how Kid Icarus: Uprising was a bit hectic due to the various composers involved. He also faced the challenge of “managing the budget and schedule” as well as making sure that the stage music syncs with the action.
Xenoblade Chronicles 2 devs on the art style, past series relations, world size, gameplay length, what’s next
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 121 Comments
Game Informer recently went hands-on with Xenoblade Chronicles 2. As part of that, the site spoke with a couple of developers. Executive director Tetsuya Takahashi and producer Koh Kojima both had some rather interesting things to say about the big RPG and more. The two discussed Xenoblade Chronicles 2’s change in art style, teases pertaining to relations to past Xeno games, the size of the world, how long it’ll be, and Monolith Soft’s future.
You can read Takahashi and Kojima’s comments about these topics below. Game Informer has more with the developers and an in-depth preview of Xenoblade Chronicles 2 here.
Sold Out CEO says there are opportunities for physical releases on Nintendo platforms, believes in Switch
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 16 Comments
Team17 announced a new partnership with Sold Out last week. The two sides are working together to bring Overcooked, Worms W.M.D., and Yoku’s Island Express to retail on Switch.
GaamesIndustry spoke with Sold Out CEO Garry Williams following the news. In his view, the notion that third-party games struggle to sell on Nintendo platforms is a bit of an exaggeration.
More: Garry Williams, interview, Sold Out
Suda51 on Travis Strikes Again – development progress and team, the game’s crazy backstory, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 21 Comments
Many outlets have had a chance to speak with Travis Strikes Again: No More Heroes director Suda51. Famitsu was included, and was given an opportunity to learn more about the Switch game. In one of its issues, the Japanese magazine published a two-page interview with Suda51.
During the interview, Suda51 provided a status update on development progress, some of the staffers working on the team, and background information for things like the Death Drive Mk-II. We have a full translation below.
Monster Hunter World co-director asked about a Switch port, wants to think about the future instead
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 274 Comments
After many years of exclusivity, Monster Hunter is no longer exclusive to Nintendo platforms. In fact, the latest major game isn’t on any Nintendo system at all. Capcom announced Monster Hunter World at E3, which currently has no sign of showing up on something like Switch.
Eurogamer did ask co-director Kaname Fujioka about the possibility of porting Monster Hunter World over to Switch in a recent interview. But unfortunately, Fujioka was naturally cagey about the subject. He instead wants to think more about the future in terms of how Monster Hunter can be adapted there.
Here’s what Fujioka had to say about Monster Hunter on Switch: