Yakuza series producer says Switch ports haven’t been considered for now, characters unlikely for Smash Bros.
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last year, Yakuza producer Daisuke Sato was asked about the possibility of having the franchise appear on Switch. Sato didn’t seem too enthusiastic about the possibility at the time. Unfortunately, series producer Toshihiro Nagoshi has issued a similar sentiment, telling IGN Japan that ports haven’t been considered for now.
You also probably won’t be seeing Kazuma Kiryu and Goro Majima in Super Smash Bros. Ultimate. Nagoshi joked around and said that director Masahiro Sakurai perhaps would not want them.
Sonic is one SEGA character you can play as in Smash Bros. SEGA also owns Atlus, and Joker from Persona 5 will soon be added to the roster as DLC as well.
Yoshi’s Crafted World dev comments on the game’s difficulty
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Yoshi’s Crafted World assistant producer Nobuo Matsumiya from Nintendo commented on the game’s difficulty in the latest issue of Nintendo Dream.
Speaking with the magazine, Matsumiya explained that the team wanted Yoshi’s Crafted World to be approachable for all players. The challenge and replability factor comes in if you wish to collect everything. Matsumiya further added, “While there may be some players wanting the same play challenge as Yoshi’s Island, I think there may also be players who want to enjoy the world but find the gameplay bewildering.”
Kirby Star Allies dev on DLC characters that didn’t make the cut, lack of initial content at launch, more
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Kotaku published a new piece on Kirby Star Allies today with HAL Laboratory’s chief creator, Shinya Kumazaki. Kumazaki revealed some of the DLC characters that didn’t make it in and why, addressed criticisms that the game was lacking content at launch, and more.
We’ve rounded up some of the notable comments from the interview below. You can find Kotaku’s full piece here.
Atlus’ Naoto Hiraoka on Joker in Smash Bros. Ultimate, quiet on Persona 5 for Switch, Shin Megami Tensei V still in the works
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Back in January, Taiwan gaming website Bahamut conducted an interview with Atlus’ Naoto Hiraoka. That discussion was now published online today.
During the interview, Hiraoka was asked about Joker appearing in Super Smash Bros. Ultimate, the possibility of Persona 5 for Switch, and the latest on Shin Megami Tensei V. You can find a rough translation of his comments below.
More: Atlus, interview, Super Smash Bros. Ultimate, top
Video: “Inside Chocobo’s Mystery Dungeon Every Buddy”
Posted on 5 years ago by Brian(@NE_Brian) in DS, Switch, Videos, Wii | 0 comments
Square Enix is back with its latest “Inside Final Fantasy” video series, this time focusing on Chocobo’s Mystery Dungeon Every Buddy. In the video below, executive producer Shinji Hashimoto and character designer Toshiyuki Itahana take a look at some of the secrets and anecdotes from the development of the game.
HAL Laboratory talks about Kirby’s feet, says the character’s body composition is “top secret”
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Kotaku was recently about to conduct an email interview with the Kirby development team. As part of this, the site was able to ask about a different kind of topic – that being Kirby’s feet.
Here’s what Shinya Kumazaki, chief creator at HAL Laboratory, shared with Kotaku:
More: HAL Laboratory, interview, Kirby, top
Rage 2 devs have been “looking into” a possible Switch release, tech “challenges” preventing a port
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Since Bethesda announced Rage 2 at E3 last year, the question of a Switch port has come up a few different times. id Software studio director Tim Willits provided the latest update in an interview with DualShockers.
When asked about a possible Switch version, Willits confirmed that the developers have been “looking into it.” However, he said that “there are some challenges” when it comes to the technology.
More: Bethesda, id Software, interview, Rage 2, Tim Willits
Dead by Daylight will be “the exact same experience” on Switch
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
In an interview with Nintendo World Report, director Mathieu Côté confirmed that Dead by Daylight will be “the same exact experience” on Switch compared to other platforms. Work was done with UI, but content will be kept in line with other consoles.
Côté said:
Ace Attorney creator on making the characters, music, and more
Posted on 5 years ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, News, Switch | 0 comments
We’ve translated the last portion of Famitsu’s interviews with Ace Attorney creator Shu Takumi. This time around, Takumi delves into the different characters, such as how he came up with Godot. He touches on other topics as well such as the iconic music.
You can read our full translation below. However, if you haven’t played the series before, you may want to skip this for now. You can also read our previous translations with Takumi here and here.
Yoshi’s Crafted World devs on using Unreal Engine 4, no plans for new amiibo
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Yoshi’s Crafted World is noteworthy due to the tech behind it. Rather than using something like an internal Nintendo engine, the game was built with Unreal Engine 4.
Good Feel executive VP Etsunobu Ebisu spoke with IGN about the decision to create Yoshi’s Crafted World in that environment. Ebisu explained that “Unreal Engine made it easy to make adjustments to the visuals, and allowed us to produce textures we were satisfied with.”