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Inti Creates

As Kickstarter campaigns wind down, donations typically tend to slow down a bit. With Bloodstained: Ritual of the Night, however, it’s been quite the opposite.

There’s only two or so hours remaining before the Bloodstained Kickstarter campaign ends. Even so, the game has been quickly clearing stretch goals over the past couple of days, and the (true) final one has now been reached.

Bloodstained has now generated $5.5 million on Kickstarter when combined with PayPal funds. That means the game will include a special Boss Revenge mode. This will feature the following:

– Control several different bosses
– Utilize their special attacks to wreak havok
– Explore a new BOSS REVENGE area
– Turn the tables and defeat “Hero” Bosses in your pursuit of humanity’s destruction

The Kickstarter for Bloodstained: Ritual of the Night can be found here.

Well, so much for the roguelike dungeon being Bloodstained’s final Kickstarter stretch goal! With just six hours remaining, the team has added in one final target. If funds reach $5.5 million, Bloodstained will be receiving a boss revenge mode.

There’s six hours remaining before Bloodstained’s Kickstarter expires. We’ll know pretty soon if the campaign manages to reach this one final stretch goal.

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Update: We’ve been tricked! There’s a new final stretch goal: boss revenge mode. Details here.


Bloodstained: Ritual of the Night’s Kickstarter has hit $5 million (combined with PayPal funds). The final stretch goal has been cleared, and the game will be receiving a roguelike dungeon mode.

As a reminder, here’s what fans can expect from the feature:

In this mode you’ll face a new castle every time, braving its treacherous (and massive) halls for loot, glory, and the simple, satisfying feeling of going where no Miriam has gone before. Once you’ve explored its passages and defeated its boss, you’ll get a code that will enable you to share your randomly generated dungeon with a friend.

Nine hours remain in the Bloodstained Kickstarter campaign. If you’d like to donate before it ends, head on over here.

Thanks to Maxime for the tip.

It was only yesterday that Bloodstained: Ritual of the Night cleared its prequel mini-game stretch goal on Kickstarter. With $4.5 million having been raised, Inti Creates is being tasked with creating this smaller title for a few platforms, including Wii U.

We can now say that this same mini-game will be on 3DS as well. Combined with PayPal donations, the Bloodstained Kickstarter has surpassed $4.75 million. That amount was needed in order to bring the prequel mini-game to portables.

Bloodstained’s Kickstarter has one final stretch goal to hit before the campaign ends. If funds reach $5 million, the game will feature a rogue-like dungeon mode.

You can check out Bloodstained on Kickstarter here. 13 hours remain before the campaign ends.

A few details were posted on the Mighty No. 9 website in an update shared yesterday. Based on one of the things listed – at least for the Wii U version – it sounded like there were no plans for Miiverse support.

The official Mighty No. 9 Twitter account has since clarified the situation. While the game itself won’t have any special Miiverse integration, there are still plans to add a Mighty No. 9 community to the social network.


Mighty No. 9 launches on September 15 for Wii U. The 3DS version will release a bit further down the line.

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The latest Bloodstained: Ritual of the Night Kickstater update covers a unique character as well as confirmation of two new stretch goals that have been reached.

Regarding Shovel Knight, Yacht Club Games has signed off on featuring the character in some fashion. We don’t know what exactly is planned just yet, however.

The team behind Bloodstained writes in its latest Kickstarter update:

Remember Natsume’s Shovel Knight fanart from earlier in the campaign? It’s been about a decade, in Kickstarter years, so I’ll refresh your memory (see above).

We’ve got good news: Inti Creates and Yacht Club Games have agreed that Natsume’s reimagining of their hero feels right at home in the demon castle!

They won’t tell us any more than that, but when the game comes out remember that you might bump into this guy in a crowded corridor somewhere. Who knows what might happen after that?

Comcept and Inti Creates have decided to share a few details about their upcoming multi-platform title, Mighty No.9. Although the new details are light at this time, they have listed out some of the details by console and here is what we know so far:

Wii U

The version available will have GamePad support, but no motion control, amiibo, or Miiverse support. The details for the Classic Controller are unknown yet and are listed as TBC.

3DS

The 3DS version will be 3D enabled, as well as have Touch screen support. However it appears that there will be no SpotPass, StreetPass, or Mii support, and as with the Wii U version no amiibo.

Keep in mind some of these details could change once the game has launched, so we will keep you posted as more information is released.

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