New Zelda: Breath of the Wild screenshot (12/21/16)
Posted on 8 years ago by Brian(@NE_Brian) in Screenshots, Switch, Wii U | 16 Comments
Nintendo is continuing its promise of delivering regular Zelda: Breath of the Wild screenshots leading up to launch. Get a look at the newest image just shared on the series’ Facebook page above.
3DS hardware sales surpass PS2 in Japan
Posted on 8 years ago by Fernando in 3DS, News | 22 Comments
According to the latest Media Create sales, the 3DS sold 133,478 units in Japan last week. Total sales have now reached 21,913,661 units since launch. With these figures, 3DS has finally outsold PlayStation 2 in Japan which moved 21,833,216 units.
Congratulations to Nintendo for reaching this notable milestone.
More: Japan, Media Create, sales, top
Nintendo shows off Zelda’s original design documents
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Images, Videos | 1 Comment
Update: More documents from Nintendo. First, the skull room and secret passage area designed by Takashi Tezuka:
And drawings of maps from Shigeru Miyamoto:
Original: In the spirit of Zelda’s 30th anniversary, Nintendo has posted a brief video that shows the original game map for the first game. We have it below.
More: The Legend of Zelda, top
Different settings for docked / portable Switch modes spotted in Unreal Engine 4
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 88 Comments
Over the past few weeks, we’ve heard more and more about different modes for Switch when it’s docked and when the device is being played as a standalone unit. That culminated with a report from Digital Foundry just a couple of days ago. The publication claims that Switch, when in portable mode, runs at 40 percent of the clock-speed of the fully docked device.
Unreal Engine 4 version 4.14 released about a month ago. One developer has now come across some interesting discoveries which lend credence to some of the recent speculation.
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Media Create sales (12/12/16 – 12/18/16)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 4 Comments
The latest Japanese hardware sales from Media Create are as follows:
New 3DS LL – 84,823
PS4 – 70,031
2DS – 39,218
Vita – 36,214
PS4 Pro – 9,317
New 3DS – 9,149
Wii U – 5,095
Xbox One – 1,872
PS3 – 925
3DS – 226
3DS LL – 62
For comparison’s sake, here are the hardware numbers from last week:
PS4 – 85,218
New 3DS LL – 67,247
2DS – 33,439
Vita – 22,314
New 3DS – 7,887
PS4 Pro – 7,499
Wii U – 4,656
Xbox One – 1,245
PS3 – 853
3DS – 314
3DS LL – 88
And here are the software charts:
More: charts, Japan, Media Create, sales, top
Nintendo announces 40 million downloads for Super Mario Run in four days
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 2 Comments
All sorts of data intelligent firms have come out with figures about Super Mario Run’s initial performance. However, now we have some data straight from the source: Nintendo.
Nintendo said in an announcement today that Super Mario Run topped 40 million worldwide downloads in just four days. Nintendo announced. Additionally, the mobile release is the top-ranking free game on the App Store in 140 countries and regions, and is in the top 10 highest grossing games on the App Store in 100 countries.
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Super Mario Run reportedly downloaded over 37 million times in its first three days
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 5 Comments
Update: Bumped to the top. As usual, Sensor Tower is reporting different data. They said Super Mario Run was downloaded 25 million times in four days. Sensor Tower also estimates that the game generated over $21 million in revenue.
Original: Based on the latest data from App Annie, Super Mario Run was downloaded over 37,256,946 times between December 15 and December 17. 11,052,106 of those downloads are said to be from the United States. There were also 1,991,086 downloads in the UK.
During the initial three day period, users played Super Mario Run 2.4 times each day. App Annie says the average play time was 5 minutes 35 seconds (13 minutes 12 seconds a day).
Play sessions of Super Mario Run were slightly longer on iPad. While it was played for 14 minutes and ten seconds every day on iPad, iPhone users played for 12 minutes and 14 seconds.
More: Super Mario Run, top
Seasons of Heaven debut trailer
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos | 21 Comments
Any Arts Production has released the first full trailer for Seasons of Heaven, its new game in the works for Switch. We’ve included it below.
More: Any Arts Production, Seasons of Heaven, top
Rumor: Switch’s CPU and GPU clock speeds revealed
Posted on 8 years ago by Brian(@NE_Brian) in Rumors, Switch | 149 Comments
Digital Foundry and Eurogamer have a new report about the specs surrounding Switch. The big takeaways here concern the console’s CPU and GPU.
Below is a notable excerpt from the new report today:
“As many have speculated, the new Nintendo hardware does indeed feature two performance configurations – and the console is categorically not as capable in mobile form, compared to its prowess when docked and attached to an HDTV. And we can confirm that there is no second GPU or additional hardware in the dock itself regardless of the intriguing patents that Nintendo has filed suggesting that there might be. With battery life and power throughput no longer an issue, the docked Switch simply allows the GPU to run much faster. And to put it simply, there is a night and day difference here.
Where Switch remains consistent is in CPU power – the cores run at 1020MHz regardless of whether the machine is docked or undocked. This ensures that running game logic won’t be compromised while gaming on the go: the game simulation itself will remain entirely consistent. The machine’s embedded memory controller runs at 1600MHz while docked (on par with a standard Tegra X1), but the default power mode undocked sees this drop to 1331MHz. However, developers can opt to retain full memory bandwidth in their titles should they choose to do so.
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Nintendo Download (12/22/16, Europe): Shantae: Half-Genie Hero, Picross e7, more
Posted on 8 years ago by Matt(@OnePunchMaz) in 3DS eShop, News, Wii U eShop | 3 Comments
This week’s European Nintendo Downloads are as follows:
Wii U Download
Shantae: Half-Genie Hero – €16.99 / £15.99 / CHF 23.99
Back to Bed – €9.99 / £8.99 / CHF 14.99
RADIANTFLUX: HYPERFRACTAL – €2.99 / £2.99 / CHF 3.99
Zombie Brigade: No Brain No Gain – Conditional Sale: Free if you own Cube Life: Island Survival until 25.12.2016, regular price: €4.99 / £4.49 / CHF 6.99
Wii U DLC
Minecraft: Wii U Edition – 1st Birthday Skin Pack – free until January 5th, 2017
Minecraft: Wii U Edition – Fallout Mash-up – €5.99 / £4.79 / CHF 5.70
Minecraft: Wii U Edition – Doctor Who Skins I & II Bundle – €5.99 / £4.79 / CHF 5.70
3DS Download
Picross e7 – €5.00 / £4.50 / CHF 7.00
Geki Yaba Runner Deluxe – €4.99 / £4.49 / CHF 6.99
TOUCH BATTLE TANK – TAG COMBAT – €3.99 / £3.99 / CHF 5.20
Japanese Rail Sim 3D Monorail Trip to Okinawa – €14.99 / £12.99 / CHF 15.00
SkyPeace – €0.99 / £0.89 / CHF 1.00
3DS Demo
Ice Station Z
3DS Videos
Shin Chan Vol. 1 – free
Shin Chan Vol. 2 – €1.99 / £1.79 / CHF 2.80
Shin Chan Vol. 3 – €1.99 / £1.79 / CHF 2.80
3DS Themes
Mario’s Winter Wonderland – €1.99 / £1.79 / CHF 2.80
Jurassic Cubs and the Magic Flow – €1.49 / £1.39 / CHF 2.10
Jurassic Cubs Behind the Meteorite – €1.49 / £1.39 / CHF 2.10
Jurassic Cubs on Lianas with Nichus – €0.99 / £0.89 / CHF 1.40
Jurassic Cubs and the big jump – €0.99 / £0.89 / CHF 1.40
Jurassic Cubs 3 Pack – €2.49 / £2.29 / CHF 3.50
Hello Kitty Christmas Time – €0.99 / £0.89 / CHF 1.40
Hello Kitty celebrates New Year’s Eve – €0.99 / £0.89 / CHF 1.40
Hello Kitty with snowman – €0.99 / £0.89 / CHF 1.40
Hello Kitty Winter Princess – €0.99 / £0.89 / CHF 1.40
Little Miss Ballet – €0.99 / £0.89 / CHF 1.40
Mr. Men Little Miss Christmas – €0.99 / £0.89 / CHF 1.40
Mr. Men Little Miss Cooking – €0.99 / £0.89 / CHF 1.40
Mr. Men Little Miss Dino – €0.99 / £0.89 / CHF 1.40
Ice Station Z – €0.89 / £0.79 / CHF 0.95