Nintendo announces “Ever Oasis” for 3DS
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 40 Comments
Yesterday, Nintendo teased the reveal of a new RPG IP for 3DS. The company has now announced Ever Oasis, developed by Grezzo (Ocarina of Time 3D, Majora’s Mask 3D). We’ll have more details shortly.
Here’s a trailer:
We’ll round up information from the Treehouse below.
– Takes place in the desert
– Main character is the leader of the oasis
– Many challenges in the oasis
– You’ll encounter different tribes
– Build shops, then keep it stocked
– Stock up shops with the game’s currency, and then the shops sell the inventory and you collect money from wanderers who come into the oasis
– Make your own party
– Characters have their own special ability
– Main character Tethu, who can be male/female, has a wind ability known as Green Gale
– This can be used in puzzle-solving
– Tethu: chosen seedling
– Switch between characters to solve puzzles
– Miura and Roto are other characters
– Synthesize to create and grow weapons/equipment
– Can dodge attacks
– Those who are at the oasis will give you sidequests
– Get new party members this way
– Roto is able to become a pellet, move into areas others can’t
– Ability for lock-on for enemy attacks
– Characters may be stronger against different types of enemies
– Starts out with your brother showing you how to make an oasis
– Chaos kidnaps him and also turns creatures into monsters
– Defeat these creatures and they’ll be restored
– Inn included at the oasis
– Save points
– Day/night mechanics
– When sun sets, can’t stock the shop anymore
– In the night, when you wander in the desert, enemies are a bit tougher and scarier
– Collecting is very important in the game; collect berries and other items
– Can grow plants
Ever Oasis launches next year on 3DS.
More: top
Pokemon GO will be compatibile with the main games in the future, trading reconfirmed
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 1 Comment
As revealed by Game Freak’s Junichi Masuda during today’s Treehouse stream, there are plans for Pokemon GO to connect with the main Pokemon games in the future. This won’t be at launch though, as the developers want players to focus on catching Pokemon in real life. The same stream also reconfirmed that trading will be coming to Pokemon GO at some point.
More: Niantic, Pokemon GO, top
Pokemon GO – Pokemon GO Plus targeted for release at the end of July
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 9 Comments
During today’s Nintendo Treehouse stream hosted at E3, it was announced that the Pokemon GO Plus device for Pokemon GO is planned for release at the end of July. It will be priced at $34.99.
More: Niantic, Pokemon GO, top
Pokemon GO will eventually bring in all generations of Pokemon
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 1 Comment
Pokemon GO is only going to have the first generation of Pokemon to start out. However, in the future, there are plans for future generations to be added. This tidbit was shared during today’s E3 Treehouse stream.
More: Niantic, Pokemon GO, top
Nintendo Treehouse: Live @ E3 2016 live stream (day two)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
The second day of Nintendo’s Treehouse stream will begin in about an hour from now. Expect it to kick off at 10 AM PT / 1 PM ET / 6 PM in the UK / 7 PM in Europe.
Pokemon GO will be kicking off today’s broadcast with a developer Q&A. We’ll also be hearing about a new 3DS RPG apparently, in addition to Mario Party: Star Rush, Paper Mario: Color Splash, Tokyo Mirage Sessions #FE, Dragon Quest VII, Yo-kai Watch 2, Rhythm Heaven Megamix, and Monster Hunter Generations.
You can watch the stream below. If any big stories come in, we’ll have the news up on the site.
Pokken Tournament update files include references to Scizor, Darkrai and Empoleon
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 25 Comments
Pokken Tournament received a new update last night, bringing the game up to version 1.3. Some people have since been poking through the files to see if there’s anything interesting hidden away.
Reddit user BananaMuffinFrenzy did manage to come across some potentially interesting things. First, the inclusion of a “evt_sphit_Scizor” file was found. There were also a few other noteworthy files:
btlseq_en.drp\evt_395_iwakudaki_hit
btlseq_en.drp\evt_491_darkhole_throw_catch
btlseq_en.drp\evt_491_darkpulse_hit
btlseq_en.drp\evt_491_darkpulse_hold_hit
btlseq_en.drp\evt_491_exATK_hit
Empoleon is 395 in the Pokedex, and ”Iwakudaki” is Rock Smash. Darkrai is 491 in the Pokedex, and can use Dark Pulse and Dark Void (Dark Hole in Japanese).
These findings have people speculating about Scizor, Empoleon, and Darkrai being added to Pokken Tournament. It remains to be seen what will actually happen in the future, however.
More: Pokken Tournament, title update, top
Aonuma on Zelda: BotW – Link jumping, art style, Guardians, open world, breaking traditions
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 13 Comments
This information comes from Zelda producer Eiji Aonuma regarding Zelda: Breath of the Wild via a TIME interview…
On letting Link jump manually…
Aonuma: We never really questioned it, we just created a game where there wasn’t a jump function. But we always had an auto-jump. In order to create an environment where we implement an auto-jump function, we had to make sure players always know where to go. We basically created an environment where, say there’s a cliff, a wall, then we created a wider area where users could approach and then auto-jump.
In Breath of the Wild, where you have an environment where things are rounder and rockier, it’s really hard to create that auto-jump function. That meant we had to let it go. We really wanted for Link to climb up things, but it wasn’t fun to create an auto-climb function. By contrast, it was really fun to have Link actually grab on things, and then being able to control that climbing motion. That’s why we needed to introduce jumping, so Link could jump up on things and start climbing.
Back when we were working on this, I wasn’t 100% sure players would be happy with the change, because it’s been such a big part of the franchise for such a long time. But after this E3 experience, I’ve gained confidence it was the right decision.
Ubisoft: “NX will recapture a lot of the lapsed Wii players”
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 52 Comments
Ubisoft is one of the few third-party publishers to have announced an actual game for NX. During its E3 2016 media briefing earlier this week, the company confirmed plans to bring Just Dance 2017 to the platform.
Here’s what Ubisoft EMEA boss Alain Corre had to say regarding NX:
“We have always appreciated the relationship with Nintendo, the co-creation and the fact that they are really concentrating on quality – they have fantastic brands. And they are addressing the family market in a very different way, their own way, which we appreciate. We have done a lot of products and successes with Nintendo in the past, and we believe that the NX will recapture a lot of the lapsed Wii players. So we will see when they release it, but we are confident.”
More: Alain Corre, interview, top, Ubisoft
Mario Party: Star Rush – team up with friends and take on bosses in each game board
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Nintendo announced Mario Party: Star Rush for 3DS yesterday, which we’ll be seeing on the Treehouse stream in a few hours. Amazon has now put up a listing for the game with a tiny bit of extra information.
Amazon’s listing states:
Team up with your friends in the real world to compete to take down bosses in each game board. Mario Party fun is back and better than ever for multiplayer.
Amazon also reiterates that you can “Break free of turn order, with all players plotting strategy, rolling the dice, and moving” at once.
We’ll get a first look at Mario Party: Star Rush later today with additional details.
More: Mario Party: Star Rush, top
Media Create sales (6/6/16 – 6/12/16)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 2 Comments
The latest Japanese hardware sales from Media Create are as follows:
New 3DS LL – 21,736
PS4 – 19,573
Vita – 12,312
Wii U – 3,901
New 3DS – 3,029
PS3 – 1,006
3DS – 602
3DS LL – 90
Xbox One – 46
For comparison’s sake, here are the hardware numbers from last week:
PS4 – 23,144
Vita – 13,980
New 3DS LL – 12,286
Wii U – 4,153
New 3DS – 2,877
PS3 – 1,028
3DS – 646
3DS LL – 100
Xbox One – 59
And here are the software charts:
1. [3DS] Phoenix Wright: Ace Attorney – Spirit of Justice – 196,831 / NEW
2. [PSV] Dragon Quest Heroes II – 20,517 / 180,164
3. [PS4] Dragon Quest Heroes II – 16,712 / 245,173
4. [PS4] Overwatch – 11,829 / 88,653
5. [3DS] Kirby: Planet Robobot – 11,615 / 312,094
6. [PS3] Dragon Quest Heroes II – 10,027 / 103,144
7. [PS4] Project CARS Perfect Edition – 9,470 / NEW
8. [PSV] Minecraft: PlayStation Vita Edition – 5,878 / 792,864
9. [PS4] Mirror’s Edge Catalyst – 5,699 / NEW
10. [WIU] Splatoon – 5,214 / 1,383,099
11. [3DS] Yo-kai Sangokushi – 4,902 / 537,382
12. [WIU] Super Mario Maker – 4,115 / 891,834
13. [PSV] Jikkyou Powerful Pro Baseball 2016 – 3,925 / 140,878
14. [PS4] Uncharted 4 – 3,590 / 170,251
15. [PS4] Jikkyou Powerful Pro Baseball 2016 – 3,486 / 154,877
16. [3DS] Mario & Sonic at the Rio 2016 Olympic Games – 3,261 / 170,558
17. [PS3] Jikkyou Powerful Pro Baseball 2016 – 3,142 / 92,721
18. [PS4] Grand Ages: Medieval – 3,061 / NEW
19. [PS4] Grand Theft Auto V (4,990 Yen Version) – 2,928 / 117,724
20. [PS4] Guilty Gear Xrd: Revelator – 2,851 / 26,671