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The Nintendo CSR Report 2015 was recently published. In the digest version, there’s a big focus on amiibo, including a few interviews.

One portion of the report features an interview with Nintendo’s Masaki Amano. He spoke about the challenges faced in developing amiibo at one point, noting:

Nintendo has developed a variety of game systems such as Wii U and Nintendo 3DS. However, amiibo development was extremely challenging because we couldn’t use our existing knowledge at all and had to proceed through everything by trial and error.

For example, when we make a game system we usually make a mold of each part by cutting the metal directly from 3D data using a drill or some other tool. For a figure, however, you use almost no machinery at all to make the mold, and do everything by hand instead. For amiibo, we started by creating a master. We then took this master apart to consider how to easily coat colors or create each mold. Link, for example, has 24 separate pieces.

We took a cast of the first mold by pressing clay into each part of the master and then coating it with silicon. Finally, after repeatedly duplicating the mold with harder substances, we used iron to create a metal mold. Although we could not apply our existing knowledge or experiences, we learned along the way as we pursued absolute quality.

That wasn’t the only notable element from the Nintendo CSR Report 2015. We also get a look at how Nintendo tests amiibo for safety and reliability. See the image below.

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Courses uploaded by the community in Super Mario Maker will feature different difficulty labels. For the most part, this is chosen dynamically as more players try out the level. As an example, if a course has only been completed 10 times out of 150 attempts, you’ll probably notice that it’s in the hard category.

This isn’t the only way that a course in Super Mario Maker will earn its difficulty label. Engadget reports, “user-created levels are also vetted by Nintendo moderators to determine level difficulty before it’s available for anyone to download.”

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Gematsu has translated a number of comments from Dragon Quest creator Yuji Horii about the series’ newest entry, Dragon Quest XI. Horii spoke with Jump about several topics, including the story theme, platform choice, protagonist, and more.

Head past the break for Horii’s comments. You can find Gematsu’s original article here.

Splatoon’s third North American Splatfest is taking place next week, Nintendo has revealed. Players will be able to choose between two sides: roasting marshmallows or hot dogs.

The Splatfest will kick off at 12 PM ET on August 8, and 9 PM PT on August 7. It will last through the following day.


So how about it – which side will you choose?

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The R.O.B., Duck Hunt, and Game & Watch amiibo could be seeing their first pre-orders as early as next week. Speculation has surfaced about an event GameStop will be hosting on August 8, and an exclusive three pack containing the three figures will supposedly be offered.

Here’s the lowdown:

– Special GameStop amiibo event
– Stores are being allocated extra hours in the early morning
– The 3-pack will be a GameStop exclusive (not the individuals)
– The 3-pack will be a Retro Pack featuring R.O.B., Duck Hunt, and Mr. Game & Watch
– Each store will have roughly 30 available for pre-order
– Pre-orders will be the traditional “head in store and put $5 down” style rather than Web In Store
– If a location allows more than their allocated pre-orders, the customer will not receive their pre-order
– As of now, the 3-pack is the only pre-order officially announced internally for the 8/8 event
– As a side effect, GameStop most likely not be receiving individuals of R.O.B., Duck Hunt, or Mr. Game & Watch
– Pro members may be allowed in to stores an hour early

All of this information is unconfirmed for the time being. If we hear anything official, we’ll be sure to bring the news to you.

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Yesterday, 505 Games officially confirmed that Terraria will be coming to Wii U and 3DS. We now have the first screenshots of both versions. All of the images are in the gallery below.

Terraria will launch for Wii U and 3DS in early 2016.

Nintendo has released a surprise new 3DS game on the Japanese eShop. Here’s what we know about it thus far:

– From Nintendo and Scrap Magazine
– 1,023 blocks
– Program bombs were planted around the world inside 50 million 3DSs
– Solve the mystery to prevent your 3DS from explosion
– Play online
– Can simultaneously play with other players
– There will be further stories (at a price) added at a later date
– the first full episode coming 2 September
– The first episode is indeed free from 2 – 30 September and then will cost ¥100
– The delivery dates for the other episodes (all ¥100 each or ¥450 together) are 5, 12, 19 and 26 September

And a video:

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Splatoon’s latest two weapons will soon be added to the game. The Range Blaster and Inkbrush Nouveau should be available later today in North America, and tomorrow in Europe.

Here’s when they’re set to arrive:

– 7 PM PT
– 10 PM ET
– 3 AM in the UK
– 4 AM in Europe

We’ll post a reminder about these two new weapons later today.

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Nintendo has released a new Super Smash Bros. for Wii U/3DS trailer to promote the new Mii Fighter costumes. We’ve posted it below.

A number of new Mii Fighter costumes are out now for Smash Bros. Wii U/3DS. Most of these were revealed over the past few days, including Chrom, Lloyd, and Flying Man.

Now that all of the new Smash Bros. DLC is available, we know what the two final costumes are. Players can purchase a Samus outfit for Gunner, and a Black Knight getup for Swordfighter.

Here’s the pricing breakdown:

– $0.75 per costume for each version
– $1.15 per costume for both versions
– $6 for all costumes for each version
– $9.20 for all costumes for both versions

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