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Good news, Pikmin fans – Pikmin 3 will not be the final entry in the franchise. Shigeru Miyamoto stated in an interview with Smosh that he has more ideas for the series, and additional games will be made in the future.

His words in full:

“I still have a lot of ideas about what I want to do with Pikmin, but nothing is decided yet in terms of anything else, but of course we will continue to make Pikmin games.”

Nintendo doesn’t appear to be working on a new F-Zero game at present, though Shigeru Miyamoto hasn’t ruled out a return to the franchise in the future.

During an interview with Smosh, Miyamoto mentioned that a new entry could be possible “if we create a new type of controller interface and we find that controller interface is particularly suited for F-Zero”.

Here are Miyamoto’s words in full:

We see a lot of other designers who are kind of making more traditional racing-style games, so we try to focus on something that feels a little bit more gamey. So maybe if we create a new type of controller interface and we find that controller interface is particularly suited for F-Zero, then maybe we’ll do something again with it in the future.

Hyrule Warriors logo

Technobubble published an interview with Zelda director/producer Eiji Aonuma and Koei Tecmo producer Yosuke Hayashi before the launch of Hyrule Warriors last year. While it’s a few months old, the discussion contains several noteworthy comments and we wanted to share those with you.

We hear, for example, that Tingle was considered for Hyrule Warriors as a playable character, but Aonuma advised the team against including him. Aonuma commented on the possibility of other Nintendo franchises seeing crossovers with the Zelda series, noted how he’s interested in applying what Hyrule Warriors did with bosses that move across the map for Zelda Wii U, and touched on Zelda remakes. On Hayashi’s side, he spoke about the possibility of Hyrule Warriors 2 and a few other topics.

Head past the break for several excerpts from the interview.

3D Afterburner 2 is launching on the European 3DS eShop next week. The news is confirmed through a listing on the digital store, which features a January 15 release date. 3D Afterburner 2 is priced at €4.99.

Source

This week’s UK software sales are as follows:

Individual formats

uk-soft-indiv-jan-3

All formats

uk-soft-all-jan-3

Source 1, Source 2

This week’s European Nintendo Downloads are as follows:

Wii U Download

Chariot – €14.99 / £13.49 / CHF21.00
Crunchyroll – free
Underground – €19.99 / £15.99 / CHF24.00

Wii U Virtual Console

Dig Dug – €4.99 / £3.49 / CHF7.00
Lode Runner – €4.99 / £3.49 / CHF7.00

3DS Retail

Teenage Mutant Ninja Turtles – €39.99 / £29.99 / CHF49.00

3DS Download

Classic Card Games – €6.99 / £4.99 / CHF8.99

3DS Themes

Game & Watch (Colourful) – €1.99 / £1.79 / CHF2.80
Super Mario (Wooden World) – €1.99 / £1.79 / CHF2.80
Zelda: Skyward Sword: The Impending Battle – €1.99 / £1.79 / CHF2.80

Special Offers

Cubemen 2 – €4.99 / £4.49 / CHF6.99 until 22.01.2015, 23:59 UTC. Regular price €7.99 / £6.99 / CHF10.99
Paper Monsters Recut – €3.29 / £2.79 / CHF3.99 until 15.01.2015, 23:59 UTC. Regular price is €6.49 / £5.49 / CHF7.99
Tested with Robots! – €5.00 / £4.50 / CHF7.00 until 15.01.2015, 23:59 UTC. Regular price €10.00 / £9.00 / CHF14.00
EDGE – €0.99 / £0.89 / CHF1.40 until 21.01.2015, 23:59 UTC. Regular price is €1.99 / £1.79 / CHF2.80
RUSH – €0.99 / £0.89 / CHF1.40 until 21.01.2015, 23:59 UTC. Regular price is €1.99 / £1.79 / CHF2.80
Toki Toi – €0.99 / £0.89 / CHF1.40 until 21.01.2015, 23:59 UTC. Regular price is €1.99 / £1.79 / CHF2.80
Trine 2: Director’s Cut – €8.49 / £6.99 / CHF9.99 until 29.01.2015, 23:59 UTC. Regular price €16.99 / £13.99 / CHF19.99
Tetrobot & Co. – €4.99 / £3.74 / CHF5.99 until 22.01.2015 for users who own Kung Fu Rabbit, Puddle or Wooden Sen’SeY on the same Wii U. Regular price €9.99 / £7.49 / CHF11.49
Kung Fu Rabbit – €2.49 / £2.24 / CHF3.50 until 22.01.2015 for users who own Tetrobot & Co. , Puddle or Wooden Sen’SeY on the same Wii U. Regular price €4.99 / £4.49 / CHF7.00
Puddle – €3.49 / £3.14 / CHF4.90 until 22.01.2015 for users who own Tetrobot & Co. , Kung Fu Rabbit or Wooden Sen’SeY on the same Wii U. Regular price €6.99 / £6.29 / CHF9.80
Wooden Sen’SeY – €4.99 / £4.00 / CHF6.00 until 22.01.2015 for users who own Tetrobot & Co. , Kung Fu Rabbit or Puddle on the same Wii U. Regular price €9.99 / £8.00 / CHF12.00
Cubit the Hardcore Platformer Robot – €1.99 / £1.80 / CHF2.80 until 08.02.2015, 23:59 UTC. Regular price €2.99 / £2.69 / CHF4.20
EDGE (3DS) – €0.99 / £0.89 / CHF1.40 until 21.01.2015, 23:59 UTC. Regular price is €1.99 / £1.79 / CHF2.80
Coaster Creator 3D – €5.00 / £4.00 / CHF6.00 until 22.01.2015, 23:59 UTC. Regular price is €7.25 / £6.00 / CHF9.00

Source: Nintendo PR

Fluidity was a long time coming for Curve Studios. The company pitched various ideas to Nintendo since its creation in 2005, but it wasn’t until the 2008 Game Developers Conference that the WiiWare project began to take shape.

Curve’s design director Jonathan Biddle told EDGE this month:

“We had this idea for a game about water. We sat down with [Nintendo] and pitched a few things, and we didn’t think they’d liked any of them; they were quite po-faced about it, probably because they’d been sat in a room for a week listening to pitch after pitch.”

Nintendo reached out to Curve a few weeks later and offered to pay the studio to develop an “experiment”. As it turns out, it wasn’t too often that Nintendo accepted pitches.

The people over at Technobubble recently had a chance to interview Nintendo of America’s Bill Trinen, and asked him about some pretty interesting subjects! Read on to hear Bill Trinen talk about all things Nintendo!

Update: Bumping this to the top. I wanted to let everyone know that all feedback is being considered for updates to the mobile site. We’ll keep you posted as things develop.

Also, it’s now 2015 on the East Coast, where Nintendo Everything is based. So happy to New Year to you all! I hope everyone has a fantastic 2015.


Nintendo Everything’s mobile site is now up and running! Some of you probably came across it at some point today.

The best part is, no secondary link is required to access the mobile layout. Simply visit Nintendo Everything as you regularly would, and you’ll be presented with the proper version of the site.

Even better: the new layout works on various devices, including tablets and even the Wii U! It basically fits the needs of anyone visiting the site. Your screen will automatically adjust to the design.

One thing I must do is thank the person who made the mobile site possible. Tim Sookram updated Nintendo Everything so that the design would look proper and adjust to practically any screen. I’m extremely thankful for his time and effort. Without him, none of this would have been possible. Thank you so much, Tim!

If you come across any issues or oddities, please let us know. We’ll try to fix any problems that arise as soon as possible.

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