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Yu-Gi-Oh! Zexal World Duel Carnival has been announced for Europe, and surprisingly, it will be available in just a few weeks. Konami confirmed today that the 3DS title will launch on June 26th.

Yu-Gi-Oh! Zexal World Duel Carnival will arrive as a physical and digital product. If you purchase the former item, you’ll receive three highly collectable Yu-Gi-Oh! cards: Snow Plow Hustle Rustle, Night Express Knight and Special Schedule.

Continue on below for an overview of the game.

Yu-Gi-Oh! Zexal World Duel Carnival is based on characters and events from the popular TV series. The game centres on the titular World Duel Carnival where 11 playable characters are vying to compete. Each character has a bespoke card deck, and this allows users to get straight into the action as they select their favourite character and enter hard-fought duels with the cards they hold.

Yu-Gi-Oh! Zexal World Duel Carnival also allows the player to develop their character’s deck, with advanced users able to build a custom deck from the 5,500 cards the game contains. Similarly, a total of 40 characters from the TV show feature in the game, who players will meet as they prepare for the tournament. Newcomers to the series will also be able to hone their skills courtesy of the game’s tutorial elements, making Yu-Gi-Oh! Zexal World Duel Carnival the perfect jump-on point for newcomers to the world of Yu-Gi-Oh!

Konami hasn’t announced Yu-Gi-Oh! Zexal World Duel Carnival at the moment. If we do hear about a release here in the states, we’ll be sure to let you know.

Source: Konami PR

This week’s expanded Japanese software sales are as follows:

1. [3DS] Youkai Watch – 58,906 / 919,730
2. [3DS] Mario Golf: World Tour – 26,882 / 76,771
3. [3DS] Mario Party: Island Tour – 20,065 / 363,136
4. [PSV] Sword Art Online: Hollow Fragment – 15,972 / 193,513
5. [3DS] Theatrhythm Final Fantasy: Curtain Call – 10,525 / 115,956
6. [3DS] Kirby Triple Deluxe – 10,056 / 580,005
7. [3DS] Pokemon X/Y – 8,771 / 4,057,914
8. [3DS] Style Savvy: Trendsetters (new version) – 7,039 / 32,988
9. [3DS] Fossil Fighters: Infinite Gear – 6,002 / 155,704
10. [3DS] Animal Crossing: New Leaf – 4,965 / 3,731,660
11. [WIU] Super Mario 3D World – 4,903 / 542,177
12. [WIU] NES Remix 1+2 – 4,836 / 24,130
13. [3DS] Monster Hunter 4 – 4,776 / 3,273,739
14. [PS3] Metal Gear Solid: Ground Zeroes – 4,746 / 216,208
15. [3DS] Mario Kart 7 – 4,657 / 2,315,232
16. [3DS] Puzzle & Dragons Z – 4,585 / 1,452,120
17. [WIU] Just Dance Wii U – 3,892 / 43,072
18. [3DS] Attack on Titan: The Last Wingso f Mankind – 3,757 / 292,337
19. [3DS] Crayon Shin Chan: Arashi wo Yobu Kasukabe Eiga Stars! – 3,681 / 34,902
20. [PS3] GTA V – 3,507 / 772,773

The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 28,414
Vita – 17,143
PS4 – 8,480
PS3 – 7,684
Wii U – 7,613
3DS – 7,529
PSP – 2,022
Vita TV – 1,351
Xbox 360 – 233

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 31,979
Vita – 23,030
PS4 – 11,486
PS3 – 9,252
Wii U – 8,079
3DS – 7,644
PSP – 2,321
Vita TV – 1,687
Xbox 360 – 278

Trophy talk today! Sakurai shows a little bit of Pikmin love:

Here’s one of my personal favorites, the trophy of Brittany from Pikmin 3. She won’t be joining the battle, but her model and expression is well-designed.

Hey everybody, we hope your day is going well/went well/etc! Manfred Linzer from Shin’en has given us another exclusive screenshot from their upcoing Wii U puzzle game Art of Balance, and within it we’re getting a look at the game’s “Challenge Mode” as well as the setting, which– for some reason– is an abandoned house. The real question is who used to live in it before people started playing block games in the attic…?

I guess that’s not for us to say! Here’s Manfred’s description of the screenshot:

Tomorrow, Nintendo plans to release a new smartphone/tablet app in Japan for 3DS tethering. It will essentially allow the portable system to use a phone’s mobile networking.

Nintendo’s app is known as “Easy Tethering for Nintendo 3DS”. This acts as a partnership between DoCoMo and the Big N.

Initially, the app will be compatible with the following devices (with more to come in the future):

Smartphone:
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Tablets
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Easy Tethering for Nintendo 3DS is completely free and will allow customers who have never used tethering before to set up the process smoothly.

Those who download and use the software can then take a survey. Doing so will net them a code for an unspecified 3DS Virtual Console title. The survey will be available from early July to September 30th, 2014.

Source, Via

SEGA’s Stephen Frost recently shared an update about Sonic Boom over on the Sonic Stadium forums, including why there hasn’t been much news about the game since its announcement.

Frost explained that the announcement’s timing took place when it did due to “key reasons”. There are also various partners involved since Sonic Boom involves more areas than just a video game (like the upcoming television show).

Starting at E3 next month, fans can expect regular updates about the Sonic Boom title. We’ll see new screenshots, a first look at the 3DS version, and even “a bit of a surprise”.

Head past the break for Frost’s full comments.

Nintendo president Satoru Iwata closed out the company’s investor briefing last week by expressing continued dedication to Wii U. His comments came about when one investor questioned the console’s ability to reach a higher level of sales in future fiscal years.

In his response, Iwata recounted how the Game Boy was in a slump before the introducing of Pokemon. He said, “the Pokemon game singlehandedly changed the landscape of the system, which then started to show the strongest sales in the lifecycle of the system.” Iwata’s comment suggests that Wii U could experience something similar if a strong title is introduced.

Regarding Wii U, Iwata did mention that Nintendo “would like to work hard to make sure that we give sufficient momentum to the system so that we can expect good results in and after the next fiscal year”.

As always, you can find Iwata’s full comments below.

Over the past few months, we’ve heard Nintendo discuss plans to expand its business platforms. The company intends to branch out into other areas outside of video games – like health.

President Satoru Iwata explained why this is necessary during a financial results briefing last week. If its console or handheld platforms were to falter, “our business would become mediocre”. And if both faltered, “it would very negatively affect our business.”

“We have decided to establish new business platforms not for being pessimistic about the future of the video game business, but to prepare for a challenging situation,” Iwata explained. “Without other pillars, the faltering of the video gaming business would directly have a negative influence on our financial results and the market would respond with harsh criticism.”

Read on below for Iwata’s full comments.

As always, Nintendo is working on the next round of hardware. Just don’t expect to see a new system anytime soon.

“Once we launch a new platform, we naturally start to prepare for the next one,” Nintendo president Satoru Iwata explained to attendees during an investor briefing last week. He continued, “the most difficult question for us to answer in public in concrete terms is when we are going to launch our new hardware and what kind of hardware we are going to launch, and I am afraid that I cannot talk about this in more detail. However, I can certainly assure you that we are not at a dead end of any kind in which we are out of ideas for developing new hardware.”

Iwata went on to caution that launching new hardware could prove dangerous “unless we first make sure that those who have already purchased our platforms are satisfied.” Nintendo will strive “to work hard to ensure that consumers who already own our platforms are satisfied, and make sure that people will continue to see great value in our software”.

Iwata did end with one notable tease, stating “we already have a clear idea to some extent about the direction our next hardware is going to take.”


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