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Call of Duty: Advanced Warfare will be released on November 4.

Note: until we receive an official confirmation that Advanced Warfare is Wii U bound, this is probably the last time you’ll see this game mentioned here.

Thanks to Cameron for the tip.

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In addition to today’s screenshots, Sakurai passed along the following message on Miiverse:

We didn’t introduce ALL of the Assist Trophies in the Smash Bros. Direct. Here’s Dillon from Dillon’s Rolling Western!! He may rival Sonic in the art of rolling.

This is his trophy. He may be an animal, and his buckles are definitely on the adorable side, but there’s no denying he looks cool!! His Assist Trophy can even do things like a quick charge.

Former Bionic Games creative director Mike Stout has shared some incredibly interesting insight into the development of Spyborgs.

For those who are unaware, Spyborgs is Capcom’s Wii-exclusive title developed by Bionic Games. After its initial reveal, the project underwent a major overhaul following feedback from fans.

Stout says that Bionic had just six months to recreate its game from scratch for Capcom. Amazingly, Capcom ended up shipping an incomplete, pre-beta build in North America as the final version. Unlike Europe, the US received a game with untuned difficulty and companion AI that “just didn’t work.”

Stout also touched on the relationship between Bionic Games and Capcom. Sadly, both companies ended up treating each other very poorly.

You can find all of Stout’s tweets after the break. Please note that some of the messages contain strong lanauge.

Two more Mega Man games are due out next week – Mega Man II and Mega Man III. Mega Man IV is slated for May 15, followed by Mega Man V on May 22 and Mega Man Xtreme 2 on May 29. Plenty of classic games to look forward to!

Source

CVG is among the outlets to have put up an interview with Curve Studios following the announcement of Stealth Inc 2 for Wii U today. Design director Jonathan Biddle and managing director Jason Perkins shared more about bringing Stealth Inc 2 to the Wii U eShop, past experiences working with Nintendo (including Satoru Iwata’s involvement with Fluidity: Spin Cycle), and more.

You can find Biddle and Perkins’ comments after the break. For CVG’s full article, check out this link.

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