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We’re only hours away from Nintendo’s E3 showing so this is no doubt the first of a few screenshots we’ll see from Sakurai and team this week. Today’s screenshots discuss a unique stage exclusive to the 3DS version:

New Super Mario Bros. 2 is a game where you collect tons of coins. Thus, it’s only natural that many coins will appear in this stage… Wait, is this really Super Smash Bros??

Apparently when you collect enough coins:

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If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won’t flinch when you receive attacks. This unique stage’s name is Golden Plains and it’s exclusive to the 3DS version.

This month’s digital rewards on Club Nintendo have gone live. Members can choose from Electroplankton Rec-Rec (3DS, 150 coins), Kirby’s Dream Land (3DS, 150 coins), Kirby’s Adventure (Wii U, 200 coins), and Mario Party 2 (Wii / Wii U, 250 coins). These items last through July 6.

Visit this page to order a downloadable game.

Ubisoft CEO Yves Guillemot has spoken about the company’s declining support for Wii U as part of an interview with Polygon. You’ll find his comments below.

“We did adapt the number of products to the level of quantities that the machine did. So we will have Just Dance again which is well suited for the machine. We’ll have Watch Dogs. We have another couple of products that we are waiting to launch, specifically we have one game that we wait for the machine to be more mass market to launch.”

“We don’t have a number. We need the sales to increase so it becomes more and more mass market then we will have the volume that will justify massive marketing and TV marketing.”

“I hope so. We have a game that has been done for six months. It’s on the shelf, waiting for more families to have the console.”

“I think it (ZombiU) was so adapted to the Wii U so (bringing it to another platform) would be difficult to do. Maybe it will come to other platforms, but not as a full game. It was really developed for that type of machine.”

“Nintendo is really coming up with fantastic games,” he said. “They could, with the right price and very good games, help the machine start selling.”

“It could never come out. It could come out on another format… ”

“I think we have to wait for Smash Bros. to come. Smash Bros has always been a big, big property for Nintendo and for gamers. And we all know that there are lots of Nintendo fans that are waiting for big games to come. We know they are coming. We don’t know if they will still be there. I think when I speak with the fans that come to E3 90 percent of them are crazy Nintendo fans. They really love Nintendo and the games they do.”

On another note, Guillemot officially confirmed that Watch Dogs is coming to Wii U in November.

Source

Capcom has revealed a bunch of new Virtual Console titles coming to both Wii U and 3DS in North America/Europe.

Here’s the full lineup:

North America

Breath of Fire (Wii U)
Demon’s Crest (Wii U)
Gargoyle’s Quest II (3DS, Wii U)
Mega Man 5 (Wii U)
Mega Man 6 (Wii U)
Mega Man 7 (Wii U)
Mega Man X3 (Wii U)
Mega Man Zero (Wii U)
Mega Man Battle Network (Wii U)
Mega Man Battle Chip Challenge (Wii U)
Mighty Final Fight (3DS, Wii U)
Street Fighter 2010 (3DS, Wii U)

Europe

Breath of Fire (Wii U)
Demon’s Crest (Wii U)
Gargoyle’s Quest II (Wii U)
Mega Man 5 (Wii U)
Mega Man 6 (Wii U)
Mega Man 7 (Wii U)
Mega Man II (3DS)
Mega Man III (3DS)
Mega Man IV (3DS)
Mega Man V (3DS)
Mega Man Xtreme (3DS)
Mega Man Xtreme 2 (3DS)
Mega Man X3 (Wii U)
Mega Man Zero (Wii U)
Mega Man Battle Network (Wii U)
Mega Man Battle Chip Challenge (Wii U)
Mighty Final Fight (Wii U)
Street Fighter 2010 (Wii U)

Dates TBD

Mega Man Zero 2
Mega Man Battle Network 2
Mega Man Battle Network 3

Source

Check out this tweet posted a little while ago on Nintendo of America’s Twitter account:


Just how many projects will Miyamoto show? And what exactly will he be showing? Feel free to speculate!

Tengami Wii U trailer

Posted on 11 years ago by (@NE_Brian) in News | 0 comments

Shantae and the Pirate’s Curse is no longer just a 3DS title. WayForward has also revealed that the game will be released on 3DS.

On Wii U, Shantae and the Pirate’s Curse features HD artwork mixed with pixel-based sprites as well as off-TV play. Both versions incorporate touch-based inventory management system and a real-time map.

As for what’s new in Shantae and the Pirate’s Curse, WayForward’s Matt Bozon told Nintendo Life:

The biggest shift is the Pirate Weapons. This time out Shantae can’t use her dance magic, so she’s forced to learn new tricks in order to vanquish foes and overcome puzzles. The pirate theme isn’t just for story; each item can be used offensively and defensively. You can destroy obstacles with your Scimitar, but it’s also a weapon. Same goes for the Flintlock Pistol – it can hit switches but also blasts monsters at long range. It’s a pretty big departure from the creature transformations seen in the other games in the series. The quest flow is quite different too, with Shantae and Risky sailing together from one land to the next. There is a lot of freedom to explore in Pirate’s Curse. We also have a MAP in the game! It works like the maps in Super Metroid or Castlevania: Symphony of the Night, which was a popular request by fans. Last, the scope is a huge change from Risky’s Revenge. Pirate’s Curse is the size and scope of a traditional retail game. After working on it non-stop for a full two years, we didn’t want to skimp on the size. It’s more than twice the size of the previous game!

Shantae and the Pirate’s Curse now has a final launch window – Summer 2014.

Source


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