Monolith Soft on why Future Connected was made for Xenoblade Chronicles: Definitive Edition
Posted on 4 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
Rather than just sprucing up the game and making some subtle changes, Xenoblade Chronicles: Definitive Edition actually has content not included in the original. Fans of the Wii title plus newcomers can play through Future Connected, an epilogue that takes place after the main story ends.
In this week’s issue of Famitsu, Monolith Soft president and creator Tetsuya Takahashi was asked about why Future Connected was created and its concept. In response, he explained:
[Let’s Talk] Pick your new 2K collection for Switch
Posted on 4 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
Xenoblade Chronicles: Definitive Edition isn’t the only notable release for Switch on May 29. 2K also has a trio of collections due out on the same day. BioShock: The Collection, Borderlands Legendary Collection, and XCOM 2 Collection are all dropping on May 29 as well. Even if you aren’t interested in any of them, they’re pretty notable since this is the first time we’re seeing these titles on a Nintendo platform.
So putting Xenoblade aside for a second, which one of these collections from 2K are you most interested in? Which releases will you be picking up on May 29 (or sometime down the road)? Let us know in the comments below.
Suda51 looking to bring The Silver Case to Switch, Killer7 and Killer is Dead up to other publishers
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
During an online version of MomoCon today, Suda51 appeared during a live stream. The No More Heroes director ended up answering a number of questions regarding his career both past and present.
At one point, Suda51 was asked about the possibility of some of his previous games landing on Switch. It sounds like there’s a decent chance of The Silver Case finding its way to the system since discussions have been held. As for Killer7 and Killer is Dead, that’d be up to Capcom and Kadokawa Games respectively.
Suda51’s translator relayed the following:
More: Grasshopper Manufacture, interview, Suda51, The Silver Case, top
Nintendo hit with another leak, including source code for 3DS OS and Pokemon Diamond/Pearl
Posted on 4 years ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, News | 0 comments
2020 has been very active as far as Nintendo leaks are concerned. We’ve seen files and code being distributed online involving Pokemon Gen 2 and Pokemon Gen 3, not to mention assets involving Wii (though its severity was later downplayed).
Unfortunately for Nintendo, it appears that the leaks won’t be ending anytime soon. The latest report concerns data coming online for the 3DS operating source code and Pokemon Diamond/Pearl.
More: Pokemon Diamond, Pokemon Pearl, top
2K explains why BioShock, Borderlands, XCOM 2 collections hitting Switch on same day; wants to continue supporting the system
Posted on 4 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
2K has a number of big ports lined up for Switch next week. BioShock: The Collection, Borderlands Legendary Collection, and XCOM 2 Collection are all slated for May 29.
Back in March, 2K announced the ports in a Nintendo Direct Mini. The news was put together in a neat little video with the message that “2K ♡ Switch”. In an interview with Famitsu, 2K chief creative Sami Thessman spoke more about the campaign and Switch support.
April 2020 NPD: Year-to-date dollar sales of Switch are highest of any hardware platform in US history
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
This month’s NPD report brings along a rather impressive stat for Switch. Year-to-date dollar sales of the system are the highest of any hardware platform in United States history. Previously, Wii held the record for the year-to-date period ending April 2009.
Switch was again the best-selling hardware platform of April in the U.S. That goes for both unit sales and dollar sales.
April 2020 NPD: Best-selling games on Switch, year-to-date, last 12 months
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Another round of data is in from this month’s NPD report. Along with the best-sellers on Switch specifically for the month of April 2020, we also have a list of the games year-to-date and have sold the best over the last 12 months. Continue on below for the full results.
April 2020 NPD: top 20 best-selling games in the U.S.
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
NPD Group has released a listing of the top twenty best-selling games in the U.S. for the month of April 2020. The results can be found below.
Former Rare devs on Perfect Dark – skipping GoldenEye 007 sequel, the name, requiring the Expansion Pak, more
Posted on 4 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Perfect Dark, Rare’s classic N64 shooter, is officially 20 years old today. To celebrate the milestone, Eurogamer caught up with several of its key developers as well as then Nintendo of America producer Ken Lobb to learn more about the creation of the project. Several interesting topics were discussed in the feature, such as how Rare decided against making a sequel to GoldenEye 007, how the Perfect Dark name was chosen, using the memory Expansion Pak, and more.
We have a roundup featuring these notable points below. The full feature from Eurogamer can be found here.
More: GoldenEye 007, interview, Perfect Dark, Rare, top
Monolith Soft discusses the elements it focused on with Xenoblade Chronicles: Definitive Edition
Posted on 4 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
In this week’s issue of Famitsu, Xenoblade Chronicles director delved into the improvements made for Definitive Edition on Switch. Monolith Soft focused on improving player understanding through the UI, playability, and visuals.
Takahashi gave a few examples of improving playability. If the player loses consistently against a specific boss, a related tutorial will appear after a set amount of time. Also, you can now be assisted with receiving a full party gauge upon returning to the game.