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Nintendo Switch

Switch Lite is off to a strong start. In just ten days, Nintendo has reported that the new system option sold 1.95 million units worldwide. According to president Shuntaro Furukawa, the company will make more 3DS franchises available on Switch to convey appeal of Lite.

Several of Nintendo’s core franchises already exist on Switch between Mario, Zelda, Pokemon, and more. It will also be releasing the console’s first Animal Crossing entry, New Horizons, in March 2020.

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Saints Row: The Third - The Full Package

A major update for Saints Row: The Third – The Full Package update is now available on Switch. In addition to implementing optional dynamic resolution, players can now use aim assist. A number of fixes have also been implemented.

Apparently the team isn’t stopping here. Gyro aiming is being looked to, and even more fixes are promised for the future.

Below are the full patch notes:

Nintendo’s latest financial results are in, and included with the various documents is the upcoming release schedule for Switch. Aside from a look at what’s to come from a first-party perspective, it also provides an overview of some planned third-party titles. We’ve attached the latest schedule below.

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Fire Emblem: Three Houses

Thanks to Nintendo’s latest financial results, we’re able to get a look at the company’s latest million sellers.

A few notable entries appear in Nintendo’s latest list. Super Mario Maker 2 and Zelda: Link’s Awakening have both sold over three million copies at 3.93 million and 3.13 million respectively. Additionally, Fire Emblem: Three Houses is at 2.29 million.

Here’s the full lineup:

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Nintendo has released its latest financial results, which is tied into the six months ended September 30, 2019. As part of that, we now know that Switch has sold 41.67 million units worldwide.

Here are some other tidbits and notes from Nintendo:

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System: Switch
Release date: October 29, 2019
Developer: SEGA
Publisher: SEGA


The Super Monkey Ball franchise naturally yields many questions. For instance: why are these monkeys locked in see-through balls? Why do they roll around at hundreds of miles per hour? Why do they live in hellscapes made up of floating physics-based obstacle courses? And perhaps most importantly, why would SEGA decide to remaster Banana Blitz, one of the series’ less popular entries, instead of the much more beloved titles on GameCube? Yet SEGA has indeed brought Banana Blitz back onto modern platforms with this new HD re-release after its first appearance more than a decade ago on the Wii. So now that everyone’s favorite primate-rolling franchise has finally debuted on current-gen hardware, the most pertinent question remains to be answered: does this new edition address the issues that plagued Banana Blitz’ first release, or does it merely monkey around?

This week’s issue of Famitsu has an announcement for a new game from Good-Feel: Monkey Barrels, a top-down action shooting game for Nintendo Switch. You move your character with the left stick while aiming with the right stick. There will also be online multiplayer for up to six players.

This will be the first game that Good-Feel have published themselves. They’ve previously done a lot of contract work for Nintendo – their most famous games are Kirby’s Epic Yarn, Yoshi’s Woolly World and Yoshi’s Crafted World. The game will be released next week, on November 7. So far, it’s only been confirmed for a Japanese release.

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Hello, my phantom thieves! This week on NEP, we’re introducing our Fallout 76 inspired subscription membership service: Nintendo Everything Podcast 1st. It just works! Then we comb over all the details of Persona 5 Scramble, which Galen has a “Revelation” about… Oni isn’t pleased, but quickly regains happiness as the gang discuss Swery and Suda51’s new collab project. And, of course, the weekly dose of Pokemon gets added to the mix, as well.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

This week, the podcast is sponsored by Koei Tecmo. Check out Atelier Ryza: Ever Darkness & the Secret Hideout, releasing on Nintendo Switch October 29th in North America, November 1st in Europe.

Pokemon logo

Game Freak has been known to put out Pokemon games regularly. Since the company took a break in 2015, we saw Pokemon Sun/Moon, Pokemon Ultra Sun/Ultra Moon, Pokemon: Let’s Go, Pikachu / Eevee, and now Pokemon Sword/Shield in consecutive years. Although it may seem like Pokemon is a yearly series, Game Freak says it’s not intentional.

Pokemon producer Junichi Masuda explained to VG247, “each time we go into making a new game and start a new project we look at what exactly we want to create – and then from where we decide the most appropriate timing to release it depending on various factors.” What’s important to Game Freak is to have “as many people to come in contact and play Pokemon as possible.”

Pokemon Sword/Shield

Game Freak shared some news at E3 2019 earlier this year regarding Pokemon Sword/Shield that left many fans disappointed. Unlike past entries, not all Pokemon will be included this time around. We still don’t have a complete list as to which creatures are in and which aren’t, but the bottom line is that some Pokemon are being cut.

Speaking with VG247, producer Junichi Masuda again weighed in on the situation, stating that Game Freak always hopes to develop “the most interesting game possible and make a more enjoyable, richer experience for the fans.” And since the team is able to “give people a greater attachment to the Pokemon that are in the game,” the studio has no regrets about the decision made with the national Pokedex.

Masuda shared the following when asked if the fan response gave Game Freak any pause for thought, and if he believes this is the only way to go in the future:


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