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When Wii U had its unveiling at E3 2011, you may recall that a number of third-party developers and publishers announced a number of games for the platform. One of these was Darksiders II. Although that announcement went off without a hitch, what we didn’t know is that there were originally plans to have it be playable on Wii U during the same expo.

David Adams, who now works at Gunfire Games, recalled in a recent episode of the Game Informer Show about how a small team scrambled to get a demo build running in time for E3. Unfortunately, Nintendo decided against showcasing the game in a playable form at the last minute.

World End Syndrome is coming west, Arc System Works has announced. A release is planned for Spring 2019.

World End Syndrome has been available in Japan since the end of August. The mystery adventure game was made in collaboration with Toybox.

Here’s a Japanese trailer for the title:

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BlazBlue: Central Fiction

Arc System Works has finally confirmed plans to bring BlazBlue: Central Fiction Special Edition to North America. The fighter will be made available stateside on Switch starting February 7.

BlazBlue: Central Fiction Special Edition will be offered physically in Europe and Japan. However, Arc System Works has indicated that there are only plans for a digital release in North America.

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Dragon Marked for Death

Dragon Marked for Death will no longer be releasing on December 31 as originally planned. Instead, Inti Creates announced today that it will launch on January 31.

Dragon Marked for Death fans will be able to purchase the game in the form of two separate packs. A physical release will also be taking place around the same time as the digital version, courtesy of Nighthawk Interactive.

Mario Tennis Aces

A recent issue of Japanese magazine Nintendo Dream had a massive interview with some of the developers behind Mario Tennis Aces. Nintendo producer Toshiharu Izuno as well as Camelot president Hiroyuki Takahashi and Camelot vice president Shugo Takahashi participated in the discussion.

The interview had lots of talk about the game’s mechanics, including the energy system, Zone Shot, and breaking rackets. We also get some interesting insight into the story mode, how certain characters like Chain Chomp were decided, an explanation of the game’s name, and plenty more.

The Messenger

Special Reserve Games has revealed an extended partnership with Devolver Digital that will result in three new physical releases. Downwell, The Messenger, and Minit will all be sold physically. Thus far, the latter two have only been available as digital downloads, with the same having been previously announced for Downwell.

No word yet on when the physical versions are launching, but we’ll keep you updated. They’ll be ready to go sometime in 2019.

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Paladins

Hi-Rez Studios has announced two major updates planned for a couple of its current titles. Paladins and Smite are both getting cross-play and cross-progression.

Cross-play enables players across different platforms to connect together. And with cross-progression, accounts across different systems can be connected.

Earlier today, Sony confirmed that it won’t be present at next year’s E3. Some might have been concerned about Nintendo’s status at the show, but fortunately, there’s nothing to worry about.

Fans can rest easy knowing that Nintendo’s presence is confirmed for E3 2019. Nintendo of America president Reggie Fils-Aime also said that the show is “an outstanding opportunity for us to share new games and experiences with fans and business partners from across the globe.”

His full statement reads:

Super Dragon Ball Heroes: World Mission

Super Dragon Ball Heroes: World Mission has only been announced thus far. But based on a new classification, we could be getting a western release.

Over in Australia, Super Dragon Ball Heroes: World Mission was rated today. Usually these listings are signs that developers and publishers intended to release their games in the designated territory.

If and when Bandai Namco makes an official announcement, we’ll be sure to let you know.

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Kotaku has published another round of comments from an interview conducted with Nintendo of America president Reggie Fils-Aime. Reggie weighed in on how the DLC characters for Super Smash Bros. Ultimate have been decided, the importance of post-release content, fan frustration about some games only being on 3DS (and not Switch), and more.

You can find a summary of Reggie’s comments below. Find Kotaku’s full article here.


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