Nintendo on more announcements to come and maintaining Switch’s momentum
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
During Nintendo’s 78th Annual General Meeting of Shareholders, it was mentioned that the company’s management has a favorable view of E3, yet its share price fell around that time. With key titles for the fiscal year releasing through the holidays, this person asked if more “attractive software” can be released continuously.
In response, former president Tatsumi Kimishima noted that Nintendo is “not yet at the point where we can announce our entire product lineup, including the products that will be released during the holiday season.” With titles already released along with Smash Bros. Ultimate and Pokemon: Let’s Go, Pikachu / Eevee, the company is looking to maintain Switch’s momentum.
More: Tatsumi Kimishima, top
Nintendo plans to share a few more details on Switch Online before September’s launch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo Switch Online launches sometime in September. Key aspects of the service have been detailed, including access to online play, classic games, cloud saves, and special offers.
Before Nintendo Switch Online launches, Nintendo will apparently be sharing “a little more information”. That’s according to Tatsumi Kimishima, the company’s former president.
Nintendo looking to release roughly 20-30 indie games on Switch per week in the future
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Nintendo spoke about indie games as part of its 78th Annual General Meeting of Shareholders. Former president Tatsumi Kimishima, director / managing officer Shinya Takahashi, and senior executive officer Susumu Tanaka all spoke on this front.
Some notable information was shared across the responses. Takahashi said that some indies are already million sellers on Switch, and Nintendo is “looking to release around 20 to 30 indie games” on the system each week in the future. Kimishima added, “We are currently working towards reaching 1,500 software titles developed for Nintendo platforms using Unity.”
Nintendo on the possibility of releasing more of its game music, future IP use
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
During Nintendo’s 78th Annual General Meeting of Shareholders, one investor asked about the release of official soundtracks and making use of the company’s IPs. Director / managing officer Shinya Takahashi and Shigeru Miyamoto both weighed in on this front.
The two stated:
More: Shigeru Miyamoto, Shinya Takahashi, top
Nintendo on its sudden fall in share price, says fans were excited at E3, Switch gaining momentum
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
We don’t typically cover Nintendo’s share price here and the situation with the stock market for one reason. It can be fickle, and often predictable. When there’s good news, chances are that the price will rise. The same also goes in the opposite direction with bad news.
Coming out of E3, much has been made that Nintendo’s share price took a notable hit. The company was asked about this during the 78th Annual General Meeting of Shareholders. Now former president Tatsumi Kimishima as well as director / managing executive officer Shinya Takahashi weighed in on the situation, stating:
More: Shinya Takahashi, Tatsumi Kimishima, top
Nintendo on reaching its latest Switch sales targets, Nintendo Labo’s performance
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Nintendo has a lofty goal in mind for the fiscal year ending in March 2019. The company is targeting 20 million hardware units sold for Switch to go along with 100 million software units.
During Nintendo’s 78th Annual General Meeting of Shareholders, the Big N was asked how the current situation compares to its estimates. Former president Tatsumi Kimishima spoke about this as well as the performance of Nintendo Labo.
More: Tatsumi Kimishima, top
Toki remake launches in November – collector’s edition revealed, new screenshots and details
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Today, Microids provided brand new information about the Toki remake for Switch. The shoot ’em up platformer, which originally came out for arcades in 1989, is seeing a release in November.
Here’s an overview and new screenshots:
Hand of Fate 2 announced for Switch, out next week
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Several months ago, Defiant Development expressed interest in bringing Hand of Fate 2 to Switch. Today, it was made official. Hand of Fate 2 is indeed releasing on Switch, and it’s just a week away.
Hand of Fate 2 is an acclaimed action RPG. The Switch version will include all DLC add-ons that have been made available on PC from its November launch through April, with more content coming later.
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Panic Button believes Switch has a bright future ahead, not worried about how next PlayStation / Xbox will affect support
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Aside from Nintendo, Panic Button might be one of the companies that knows the most about Switch’s hardware and what’s it’s capable of. The team has converted some high-profile games for the platform, including Doom, Wolfenstein II, and Rocket League. We also found out yesterday that the company is making a port of Warframe.
In an interview with USgamer, Panic Button general manager Adam Creighton expressed optimism when speaking about Switch’s future. He told the site:
More: Adam Creighton, interview, Panic Button, top
Sakurai believes many players “gave up on Melee because it’s too technical, because they can’t keep up with it”
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 0 comments
The Washington Post caught up with Smash Bros. director Masahiro Sakurai around E3 time. He shared some interesting comments about competitive gaming, among other things.
One noteworthy topic addressed is Smash Bros. Melee. In Sakurai’s view, he believes many players gave up on the game “because it’s too technical, because they can’t keep up with it.”