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Update: Just in case there were any doubts about Horii referring to the 3DS games…



Dragon Quest creator Yuji Horii just wrapped up a conference of sorts at the Japan Expo. At the very end of the event, he supposedly dropped a major bombshell. Horii said that the 3DS remakes Dragon Quest VII and Dragon Quest VIII will be released “in French”.

That information comes from Twitter user Jérémie Kermarrec, who attended the conference. It’s backed up by fan site Final Fantasy Ring. Earlier today, the site posted an interview with Horii in which he stated that Square Enix is “thinking about” localizing Dragon Quest VII and Dragon Quest VIII.

Kermarrec spoke with someone from Square Enix once things ended, and was told that Horii sharing the big news wasn’t planned. He nonetheless appears to have confirmed that the 3DS releases of Dragon Quest VII and Dragon Quest VIII are both coming west.

Source

This week’s expanded Japanese software sales are as follows:

01./00. [3DS] Fire Emblem Fates: Black Kingdom / White Kingdom (Nintendo) {2015.06.25} (¥5.076) – 260.675 / NEW
02./00. [PSV] Persona 4: Dancing All Night # (Atlus) {2015.06.25} (¥7.538) – 94.036 / NEW
03./00. [3DS] Fire Emblem Fates: Special Edition {Fire Emblem Fates: Black Kingdom \ Fire Emblem Fates: White Kingdom} (Nintendo) {2015.06.25} (¥9.990) – 42.991 / NEW
04./01. [3DS] Rhythm Heaven: The Best+ (Nintendo) {2015.06.11} (¥5.076) – 42.718 / 266.726 (-36%)
05./00. [PS4] Final Fantasy XIV: Heavensward # (Square Enix) {2015.06.23} (¥4.104) – 38.758 / NEW
06./03. [WIU] Splatoon (Nintendo) {2015.05.28} (¥6.156) – 37.458 / 348.040 (-14%)
07./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.2 (Bandai Namco Games) {2015.06.25} (¥10.778) – 16.392 / NEW
08./06. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} (¥2.592) – 10.896 / 220.589 (+12%)
09./00. [PSV] Chaos;Child #
(5pb.) {2015.06.25} (¥7.344) – 10.325 / NEW
10./02. [3DS] Return to PoPoLoCrois: A Story of Seasons Fairytale (Marvelous) {2015.06.18} (¥6.458) – 9.284 / 55.776 (-80%)
11./00. [PS3] Final Fantasy XIV: Heavensward #
(Square Enix) {2015.06.23} (¥4.104) – 8.729 / NEW
12./07. [WIU] Mario Kart 8 # (Nintendo) {2014.05.29} (¥6.156) – 7.978 / 1.045.901 (-8%)
13./05. [3DS] Dragon Ball Z: Extreme Butoden (Bandai Namco Games) {2015.06.11} (¥6.145) – 7.687 / 98.789 (-53%)
14./00. [PSV] Shinobi, Koi Utsutsu: Setsugetsuka Koi Emaki # (Idea Factory) {2015.06.25} (¥6.264) – 6.762 / NEW
15./04. [PS4] Devil May Cry 4: Special Edition (Capcom) {2015.06.18} (¥4.849) – 6.454 / 42.326 (-82%)
16./00. [3DS] Kaitou Joker: Toki o Koeru Kaitou to Ushinawareta Houseki (Bandai Namco Games) {2015.06.25} (¥5.627) – 5.189 / NEW
17./10. [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon Co.) {2014.11.21} (¥4.937) – 4.899 / 2.648.334 (+13%)
18./00. [PS4] Chaos;Child # (5pb.) {2015.06.25} (¥8.424) – 4.860 / NEW
19./00. [PS4] Ride (Intergrow) {2015.06.25} (¥7.344) – 4.056 / NEW
20./08. [PS4] The Witcher 3: Wild Hunt (Spike Chunsoft) {2015.05.21} (¥8.856) – 4.054 / 122.038 (-34%)

SEGA has released the debut trailer for 7th Dragon III Code: VFD. View it below.

Lots of Pokemon Super Mystery Dungeon media has come in from The Pokemon Company today. First, you can check out the Japanese boxart above. A second 3DS theme, Japanese commercials, and anime specials or the Pokemon Mystery Dungeon series are below.

pokemon-super-mystery-dungeon-3ds-theme-2

Yesterday, the Aksys Games Panel was held at Anime Expo 2015. Zero Escape 3 was the big highlight, but we also heard about some eShop titles as well. You can watch the full recording below.

Dragon Quest creator Yuji Horii told Final Fantasy Ring in a recent interview that Square Enix is aware of fan demand for the series’ 3DS remakes in the west. Apparently, the company is “thinking about” localizing Dragon Quest VII and VIII for overseas territories.

Horii also commented on Dragon Quest XI, which we’ll just mention here briefly since platforms are unconfirmed. He once again noted that this title will be on home consoles, and it will be an offline experience (unlike the MMO nature of Dragon Quest X).

Source

Unseen64’s Liam Robertson has posted a new video that looks into the various issues Project H.AM.M.E.R. encountered while in development. It also explores problems within Nintendo Software Technology as a whole, including apparent racism.

You can watch the full video below. There’s also a quick summary that can be read as well.

– After 1080, NST went on to start a new project (a small team that outsourced concept art, CGI opening, etc)
– The internal name for the project was MachineX
– In 2005 it had reached 75% completion and was nearing completion
– Japanese staff were overseeing the development at the studio which posed cultural challenges
– There were continued arguments and debate between the Japanese management and the NST developers
– At late 2007, it was 4 years in development
– Towards the end, changes were demanded to the environments and then the entire visuals
– This complete change despite mechanics eventually culminated in a more ‘lighter, casual’ visual style that was codenamed Wii Crush
– 2008 onwards, staff left
– Nintendo of America had to carry out a review of staff conditions which recorded a low morale
– Midway into 2009, a small number of staff still continued to work onto it until it ended
– NCL finally withdrew funding
– ‘Nintendo have made some great games, but with NST it came with a price’: Former NST developer

Thanks to Jake and Fred for the tip.

Source, Via

Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

A new trailer has come in for Wolf Brew Games’ Slain!, which is coming to the Wii U eShop early next year. You can watch it below.

In terms of how Slain! will play on Wii U, the GamePad will “most probably have a pulled out map of the full level and some special way to use mana /switch and switch weapons.”

Another piece of news surrounding Slain! is the project’s new composer. Curt Victor Bryant, a former bassist in the Swiss black metal band Celtic Frost, will be handling the music. Siliconera also reports that the team recently added an ice axe to Slain!, which has blades that morph into a snarling wolf’s head on the final strike.

Source

Source Gaming has been poking through the development slides featured in Masahiro Sakurai’s Famitsu column anthologies. The site has dug up some interesting information about cut content in Super Smash Bros. for Wii U/3DS, like initial plans for Rock Pikmin and Smash Run co-op.

Here’s a summary of what’s been shared thus far:

– Rock Pikmin were planned but ultimately put on hold
– These Pikmin would have been heavy with short reach but high attack power
– Smash Run was to receive co-op play
– This idea wasn’t realized due to the 3DS processor’s inability to display multiple fighters on the same screen
– There were also plans for co-op powers at one point
– Sakurai initially considered including four versions of each Special
– Ex: Mario would have been able to launch a double fireball
– Special 4-on-4 Team Battles rules were considered
– Mii Fighters’ Specials were originally going to be included as in-game rewards
– Instead, they ended up as default content

Source


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