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In our indie feature a few months ago, we asked Team Colorblind if Aztez would still be made for Wii U. We were told that releasing on the older system isn’t entirely off the table “if it seems like there’s still a market for it, and it isn’t a technical nightmare”.

Team Colorblind offered an update about the situation in a new blog post as well. Team Colorblind noted that the company is primarily authorized for Wii U currently, “but we’re going to try and pivot that into a Switch release instead.” Bringing Aztez to Switch rather than Wii U may make more sense at this point.

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A new blog post hit the official Stardew Valley site explaining what’s in store for multiplayer. As was announced earlier this year, Switch will be the first console to be receiving the new functionality.

When you begin Stardew Valley, you’ll be able to build up to three cabins on your farm that can be inhabited by a farmhand controlled by friends. Farmhands can farm, mine, fight, fish, forage, marry NPCs, and take part in festivals. Players will also have separate inventories. When a friend isn’t online, inventory management is done through a chest in their cabinet.

It also seems that player-to-player marriage will be possible. Rather than using the mermaid pendant, “an alternative method that requires a similar amount of effort to wooing an NPC” is planned instead.

The full post on multiplayer in Stardew Valley is below.

Red Column reconfirmed its commitment to free updates for its Wii U eShop game 3Souls earlier this week. The studio also outlined changes that are in the pipeline.

In another new blog post, Red Column talks about what else is planned, primarily for the Vault. The team is adding in a completion percentage, ML-Rules, hidden memories, new content for the Nindies mini-game, and a gallery feature. Everything is covered in detail on the official website here.

Red Column is still hard at work on free episodes for its Wii U eShop game 3Souls. Alongside “Nophes” and “Nidemon”, the developer is planning improvements.

In the future, players will be able to look up and down at any time on the game. Improvements to the camera are also on the way, as detailed below:

Ira mechanics teaser

Posted on 2 months ago by (@NE_Brian) in Switch eShop, Videos | 0 comments | 0 Likes

Ore Creative has a new teaser video up for Ira that offers a glimpse at the game’s interaction system. View the video below.

As things stand as of now, Hollow Knight is an eShop-only title. However, that could change in the future.

Developer Team Cherry wrote the following in a Kickstarter update about a potential physical version on Switch:

“Team Cherry is often asked whether a physical version of Hollow Knight is coming for Nintendo Switch. In fact, the question keeps filling up our inboxes! While we’re not able to announce anything, we can say we’ve been looking into it making this happen, and things are looking promising!”

Hollow Knight was said to be “feature complete” on Switch last month. Perhaps it won’t be too long until we receive a final release date.

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In Japan, De Mambo launched digitally for Switch last Thursday. The Dangerous Kitchen was originally hoping that it would be a worldwide launch, but the North American and European release was pushed back just slightly.

De Mambo is now on track to arrive in North America and Europe on July 13. The Dangerous Kitchen shared the news via the following brief tweet:


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Guns, Gore & Cannoli was originally planned for Wii U. Unfortunately, we were told that those plans were scrapped due to “technical reasons.”

Crazy Monkey Studios informed us that the team ordered Switch dev kits in April. Hardware was received last week, and the team has now confirmed plans for Nintendo’s console. The original Guns, Gore & Cannoli will indeed be brought over to Switch.

Crazy Monkey Studios wrote in a new blog post today:

“Last but not least we have great news for all fans that begged us to let you shoot zombie freaks on the go. Your prayers have been heard: Guns, Gore & Cannoli will be making its way to Nintendo Switch. We received our Switch devkit last week and will be porting Vinnie’s first adventure to the new console. Nintendo was very keen to add the game to their indie line-up and we’re thrilled we’re going to make this happen. Stay tuned for more information.”

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We’ll have to wait a bit longer for it in the west, but De Mambo is out now in Japan on the Switche Shop. View a launch trailer below.

De Mambo, Vaccine, and PHOTON³ have just both released on the Japanese Switch eShop, and file sizes are in for each. De Mambo requires 547MB of free space. Vaccine is 372MB, and PHOTON³ is 173MB.

Source: Switch eShop

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