LEGO Worlds – Classic Space DLC footage on Switch
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 2 Comments
Alongside the actual launch of LEGO Worlds this week, Warner Bros. has also released the Classic Space DLC on Nintendo’s console. Get a look at some footage below.
Pokemon Duel – Ghost Gym Cup footage
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, Videos | 0 comments
As we mentioned earlier today, the Ghost Gym Cup went live in Pokemon Duel as part of the latest content update. View some footage below.
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Nintendo on the creation of Star Fox 2, the SNES controller, and more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 8 Comments
Just like with the NES Classic Edition, Nintendo is producing a series of interviews centered around the games included in the Super NES Classic Edition. First up: Star Fox 2. Shigeru Miyamoto, Takaya Imamura, and Tsuyoshi Watanabe were all brought in for the discussion.
All three developers talked about the creation of Star Fox 2, why it was cancelled, and bringing it back for the SNES Classic Edition. They also spoke about making the original controller for the SNES, among other topics.
Continue on below for the full interview.
8 minutes of Fire Emblem Warriors footage
Posted on 7 years ago by Brian(@NE_Brian) in New Nintendo 3DS, Switch, Videos | 0 comments
Fire Emblem Warriors was shown off during a Japanese live stream earlier today. Take a look at eight minutes of footage from the recording below.
Double Dragon IV, Lichtspeer: Double Speer Edition, Neurovoider file sizes
Posted on 7 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 3 Comments
The Switch eShop has provided a trio of file sizes for games launching this week. Double Dragon IV, Lichtspeer: Double Speer Edition, and Neurovoider are the titles in question.
Below are the file sizes for each:
Double Dragon IV – 1.0GB
Lichtspeer: Double Speer Edition – 435MB
Neurovoider – 131MB
All three of these games should be debuting on the Switch eShop tomorrow.
Source: Switch eShop
Super Famicom Mini getting Fighting Commander controller
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
When the Super Famicom Mini launches in Japan early next month, HORI will be putting out a special controller. The Fighting Commander controller was popular back in the day, and a new version is being created for the system.
The Fighting Commander for the Super Famicom Mini uses a 2.4GHz frequency automatic switch method so you can leisurely play without having to worry about the cord. It has two levels of Slow Motion Switch. If this Slow switch is set to 1 or 2, it will cause the game to be in a slow motion mode where it will continuously pause. There are also switches to activate Turbo or Hold mode for each of L, R, Y, X, B, and A buttons. It can launch a turbo of 24 presses per second.
The Fighting Commander controller for the Super Famicom Mini will be available on October 6. Pricing is set at 2,678 yen.
Scans roundup – Travis Strikes Again, Fire Emblem Warriors, Sonic Forces, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Images, New Nintendo 3DS, Switch | 0 comments
This week’s Famitsu scans are now available. Highlights include Travis Strikes Again: No More Heroes, Garu Metal, Fire Emblem Warriors, Attack on Titan 2, and Sonic Forces. Scans of all games are below.
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Resident Evil Revelations 1 and 2 launching for Switch on November 28 in the west; Joy-Con motion controls, HD Rumble
Posted on 7 years ago by Brian(@NE_Brian) in News | 21 Comments
Yesterday, Famitsu revealed that Resident Evil Revelations 1 and 2 are coming to Switch in Japan on November 30. It didn’t take long for Capcom to follow up with some news for the west. Both games are slated for November 28 in North America and Europe.
On Switch, Capcom is including optional Joy-Con motion controls and HD Rumble compatibility. You can use the right Joy-Con to aim your shots and swing knife attacks, and flick it up to reload Shake the left Joy-Con to escape enemy attacks when grabbed.
Splatoon 2 dev on why Salmon Run isn’t always available online, map rotation
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 73 Comments
The new Salmon Run mode in Splatoon 2 can be played locally at any time with friends. Online, however, is another story. Nintendo has set times in place throughout the week when the mode is available.
As part of a chat with Rolling Stone, designer Jordan Amaro (a rare western developer working at Nintendo in Japan) commented on why Salmon Run isn’t always playable online. Here’s what he had to say about the subject:
I’m not allowed to speak on it, because I’m not the game director. What I can say, and what I think can be said, is that there are lots of reasons. You have to trust us that if you could play Salmon Run online anytime, that would result in a worse experience for you and everybody.
More: interview, Jordan Amaro, Splatoon 2, top
SNES Mini up for pre-order on Amazon France
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Update: Looks like it’s already sold out. Hopefully some of you had success!
Original: Amazon France has the SNES Mini up for pre-order at the moment. If you’re interested, reserve it here. Regardless of what the page says, this should ship to the US.