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In 2011, CatfishBlues Games created the “arcade action game” known as Hyperlight for mobile. The title is now making the jump to New 3DS with several additional features.

Hyperlight EX is coming to the North American and Eurpoean 3DS eShops next month. It’ll feature revamped graphics, enhanced gameplay, and better controls.

Here’s an overview:

“Hyperlight is an high intensity arcade action game in which you control a spaceship that fights against hordes of evil alien monsters in a virtual cosmic environment. Your spaceship has a special capability: it can travel at a Faster Than Light speed (F.T.L.) becoming itself the final weapon. By colliding with enemies in this state the ship can instantly destroy everything it touches! In the game there are also plenty of other bonus, weapons and entities that can help you overcome the many difficulties you’ll be facing, including the battles against the terrific final bosses that await you in the dark side of the universe!”

And a lineup of features:

– Full New Nintendo 3DS controller support.
– Stereoscopic 3D viewing only for New Nintendo 3DS!
– Stunning game graphics, rich in special effects, enemies and explosions!
– Innovative gameplay, immediate and highly rewarding!
– Arcade Mode with 50+ levels, 8 mid-boss stages and 4 final boss battles!
– Infinity Mode with tons of new levels and several mid-boss stages.
– Panic Mode with its peculiar tilt control (uses accelerometer)
– 3 Bonus entities (Drones, Turrets and Plasma Barriers) that will help you in fighting the continuous waves of enemies.
– 7 Bonus weapons (Bomb, Laser, Globe, Crystal, Machinegun, Missle and Virus) that will help you in pulverizing everything on the screen.
– Local Leaderboads for Arcade, Infinity and Panic game modes.
– Achievements system: 40 unlockable medals!

Watch a trailer for Hyperlight EX below.

Source: CatfishBlues Games PR

This week’s Famitsu scans are now available. Highlighted games include Momotaro Dentetsu 2017: Tachiagare Nippon!! and Pokemon Sun/Moon (plus a Famicom Mini ad). Scans of both can be found below.

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Interviews with Pokemon Sun/Moon director Shigeru Ohmori and producer Junichi Masuda have been popping up left and right. Nintendo UK is throwing its hat into the ring with a discussion of its own. In Nintendo’s official interview, Ohmori and Masuda talked about featuring more expressive characters, what the inspiration was behind Z-Moves, the theme of relationships between people and Pokemon, and much more.

Head past the break for all of the comments from these two developers.

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 27,069
New 3DS LL – 14,092
Vita – 8,853
2DS – 7,404
New 3DS – 2,700
Wii U – 1,919
PS3 – 763
Xbox One – 752
3DS – 370
3DS LL – 77

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 30,154
New 3DS LL – 15,905
Vita – 8,772
2DS – 8,203
New 3DS – 2,983
Wii U – 2,430
PS3 – 814
3DS – 346
Xbox One – 323
3DS LL – 71
PS VR – 51,644

And here are the software charts:

Switch, Nintendo’s next major platform, is just on the horizon. The system is due out in less than half a year. With Switch though, Nintendo isn’t pulling all of its eggs in one basket – at least not yet.

President Tatsumi Kimishima mentioned during a press conference today that Switch and 3DS are entirely different. More importantly though, he said Nintendo will continue to develop software for 3DS.

Beginning next year, Poochy & Yoshi’s Woolly World, Mario Sports Superstars, Ever Oasis, Pikmin, and the localized version of Dragon Quest VIII will head to 3DS. It’s unclear what Nintendo has in store beyond this. We also don’t know how long 3DS development will continue.

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Switch is just a few months away from launching around the world. Thankfully, before then, it sounds like Nintendo will be offering consumers some hands-on time with the system. President Tatsumi Kimishima suggested during a press conference today that there will be some occasions in which consumers will be able to test play Switch prior to release.

Separately from that, Kimishima said he’s confident that after Switch’s full unveiling, people will understand that it would be different from 3DS.

Also, as mentioned earlier today, Switch won’t be sold at a loss though Nintendo will be listening to what consumers feel is an appropriate price for the platform.

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A new trailer is live for Saiki Kusuo no Psi-nan: Shijou Psi-dai no Psi-nan!?, a soon-to-be-released Japanese 3DS game from Bandai Namco. Check it out below.

In other news, Saiki Kusuo no Psi-nan: Shijou Psi-dai no Psi-nan!? has received a demo in Japan. Five missions are included in total.

PixelMaker started out as a Wii U app earlier in the year. Nostatic Software just created a 3DS version, which came to Europe earlier in the month. The indie developer has now confirmed a release date of October 27 – this Thursday – in North America.

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Nintendo isn’t ready to divulge how much Switch will cost. However, president Tatsumi Kamishima did say today that the company is listening to what consumers expect when setting price. He also reiterated that the system won’t be sold for a loss.

Kimishima also mentioned that Nintendo is planning on shipping two million Switch units this fiscal year, which ends in March.

Just as we’ve heard over the past week, there will be no announcements regarding specs and price this year.

Source 1, Source 2

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Nintendo has reported its earnings release for the second quarter of fiscal year 2016.

First, here’s a look at hardware for the quarter:

hardware-q2

Getting down to some of the nitty-gritty:

nintendo-results-q2

And some analysis and comments from Nintendo:

During the six months ended September 30, 2016, we saw strong trends for the global release of Kirby: Planet Robobot. On the hardware side, Nintendo 2DS saw sales growth. The release of the smart device application Pokémon GO led to increased sales of software in the Pokémon series released in the past and drove the Nintendo 3DS family hardware sales growth, particularly outside of Japan. The sales volume for hardware this period was 2.71 million units (19% increase on a year- on-year basis), while software held steady with the previous year at 19.23 million units sold.

For the Wii U console, we have decided to ship 0.8 million units this fiscal year, based on our forecasts of comprehensive demand for Nintendo hardware. Activity has conformed to our expectations from the start of the fiscal year, with hardware sales volume of 0.56 million units (53% decrease on a year-on-year basis). There were no hit titles this period to compare with Splatoon and Super Mario Maker last year, so the software sales were 8.3 million units (33% decrease on a year-on-year basis).

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