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It’s late, because (surprise!) I had some more uploading issues. No biggie. Goodnight, folks!

MDK 2 (WiiWare)
US: May 9

It’s not a Virtual Console game, but this is a straight-up port of the weird third person shooter developed by Bioware for the PC, Dreamcast and later the PS2 back in 2000. And boy is it weird, with a cast of heroes that include a robotic, six-legged dog, a mad scientist, and a janitor. At only 1000 Nintendo points, it’s not a bad deal, and who knows — if enough people buy it, maybe we’ll eventually get an MDK 3.

CM4 contest winners!

Posted on 11 years ago by (@NE_Austin) in Features | 0 comments

I have to keep this real brief, because I am way too busy today (tonight*), but I have selected out CM4 contest winners! Here’s what we’ve got:

1st Place: Jaime Berco (3 prizes)
2nd Place: Benjamin Backhand (2 prizes)
3rd Place: Christian Amaya (1 prize)

Each of you gets your choice of Wiimote covers, DSi covers, DSi XL covers, or a 3DS cover, all courtesy of our friends at CM4! 1st place selects their choices first, 2nd places second, etc etc. If you didn’t win but you’re still interested in purchasing some Catalyst accessories for Wii, DSi, DSi XL and 3DS, you can buy some at their website! Winners should e-mail me ([email protected]) so we can sort out what you’ve won! If I don’t receive an e-mail within two weeks, your prize automatically goes to some other random person on the list, so make sure you stay on top of it!

Thanks so much to everyone who participated, and thanks to all those folks at CM4!

If you’ve been following Nintendo Everything for a decent amount of time, then you’re probably aware of the fact that we’re huge fans of Shin’en. The company pushes Nintendo hardware to their limit – in spite of the fact that they have a limited amount of resources and manpower.

Jett Rocket, for instance, is one of the best-looking titles on the Wii even though it is a downloadable release and weighs in at less than 40 megabytes. Again, that’s because the developers over at Shin’en truly work their magic on Nintendo platforms.

Shin’en’s next WiiWare title, FAST – Racing League, is looking equally as impressive. The game has finally been pinned for a May release in Europe and it should hit the North American Wii Shop Channel around the same timeframe. To celebrate the upcoming release of FAST, Shin’en has sent us some new screenshots of the title. You can check those out above. Company CEO Manfred Linzner has also explained why fans should be excited about the game.

Another Monday come and gone! I hope it wasn’t too rough for any of you, and if it was, hopefully this video can either put you in a better mood, or show you that at least you’re not me.

Happy gaming this week, folks!


Many people want Super Smash Bros. to make an appearance on a Nintendo handheld, but are divided on whether it could be done well. I’m in the section that wants it and believes that it can be done correctly. In this post I’m going to explain to you how I would make a SSB game on the 3DS work and play correctly. I’ll then go into detail on the features, characters, and stages I would want in such a title.

I’d like to begin by saying that I’m not telling you to never buy the 3DS. Actually, I think it’s a very cool system. I just do not believe it’s worth a purchase right out of the gate. Here’s why:

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