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splinter cell blacklist


Splinter Cell is a series that has had its ups and downs, with the latter coming primarily more recently for the franchise. Splinter Cell: Blacklist wasn’t the most well-received game in the world and it didn’t meet sales expectations, so Ubisoft might be thinking a bit about where to go with the games going forward:


“[With Splinter Cell,] we haven’t got the luxury of Assassin’s Creed where we know our formula; we’re still evolving. If you look at them, there’s no two Splinter Cells that are the same. They’ve all evolved and adapted. That, to me, is what makes it really exciting. We’re getting closer to what that game is, and maybe it isn’t necessarily about Splinter Cell being a 15-16 million Call of Duty-type best-seller. Maybe it’s just about it being the best Splinter Cell that it can be.”

– Splinter Cell animation director Kristjan Zadziuk


Via OXM

Popular games retailer GameStop says that this past 2013 holiday season at their stores was notably better than 2012’s holiday season, with a 9.3% overall increase in revenue. Here are the full details:

– 9.3% increase in revenue overall
– Hardware revenue doubled
– Pre-owned game sales up 7%
– Digital revenue up 14.9%
– Mobile sales increased by 23.8%

Via GamesIndustry

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A batch of new downloadable rewards were added to Club Nintendo earlier today. In addition, Nintendo has brought back the 3DS Game Card Case – now as special sets.

Club Nintendo members can order a case based on The Legend of Zelda or Animal Crossing. Each costs 400 coins.

You can check out the official product page here.

Renegade Kid’s upcoming first-person shooter announcement might just be “Moon Chronicles”. Last Thursday, the studio filed a trademark for the name in the US and it was entered in the Trademark Reporting and Monitoring System (TRAM) yesterday.

Interestingly enough, Renegade Kid regained the publishing rights to Moon today. That’s probably not a coincidence!

Now the question is whether Moon Chronicles is an updated version of the DS original or a true follow up…

Source

After a years-long legal battle, it appears that Eternal Darkness and Metal Gear Solid: The Twin Snakes developer Silicon Knights is going to end up paying a $9.1 million fine to Epic Games for allegedly using an unlicensed copy of Unreal Engine, breaching contractual obligations, and racking up court fees.

Silicon Knights hasn’t been up to much lately and the studio is a shell of its former self. Dennis Dyack– former leader of the developers there– has said that there’s only one or two people still officially working there, and after losing this legal battle it appears unlikely that they’ll continue. A sad way for the developer to go out.

Court Ruling via Gamespot


If you missed the first “Allan & Nicole” episode, you can view it here. It’s quite a… treat!

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Retro Studios president Michael Kelbaugh and Nintendo producer Kensuke Tanabe commented on how the two companies cooperate in the development of projects in the latest issue of ONM.

To begin, Kelbaugh explained how the process is ultimately “a symbiotic relationship” between Retro, Nintendo SPD, “and other entities throughout the Nintendo family.”

He said:

“Tanabe-san and his team at SPD are our primary contacts at Nintendo. Please let me be clear: games developed at Retro Studios are a collaboration between members from Retro Studios, SPD and other entities throughout the Nintendo family. It’s a symbiotic relationship that consists of members from all over the world; we are very honoured to be working with such a talented team.

“When we worked on Mario Kart 7, we were working on Tropical Freeze at the same time. Part of the team was working on creating assets for Hideki Konno’s group, the Mario Kart team, and part of our team continued making progress on Tropical Freeze in conjunction with Tanabe-san and SPD.”

With the launch of Kirby Triple Deluxe in Japan, Nintendo has prepared a special Sound Selection CD for Club Nintendo. Those who purchase the 3DS title and register their copy can obtain the item for 250 points as opposed to 400. In total, the CD come with 46 tracks and 3 bonus tracks.

Source

Chances are that you won’t be seeing DLC in any of Shin’en’s games. That’s because, as the company said on Twitter recently, the team doesn’t “plan for DLC”. Instead, Shin’en prefers to “release a 100% complete game for a fair price.”

Shin’en’s comments in full are as follows:


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