Shin Megami Tensei X Fire Emblem – Mirage character details and art
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Chrom (CV: Tomokazu Sugita):
Master: Itsuki Aoi
– Prince from a land in another dimension
– “Lord” Mirage
– After coming to this world, he has lost his memories
– Courageous personality
– Strong sense of justice
– In combat, he changes into a sword as a trusted partner for Itsuki, who isn’t very experienced in combat
Sheeda (CV: Saori Hayami):
Master: Tsubasa Oribe
– “Pegasus Knight” Mirage
– Tsubasa’s partner
– Visitor from another dimension
– Can’t remember anything like Chrom
– Tender-hearted personality
– Like an elder sister figure to the tomboyish Tsubasa
– Lends her powers to Tsubasa by transforming into a spear in battle
Kain (CV: Toshiki Masuda):
Master: Toma Akagi
– Toma’s “Cavalier” Mirage partner
– From another world and has lost his memories
– Due to his similarities with Toma, they’re like brothers who work well together
– Transforms into a spear while in combat
LEGO Dimensions footage (IGN stage show)
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Nintendo Treehouse @ E3 2015 – amiibo tour
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Animal Crossing: amiibo Festival is free to download
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 19 Comments
BTW I found out that Animal Crossing Amiibo Festival is a free download game. Amiibo are required to play though. #E3
— Josh Thomas (@TheBitBlock) June 17, 2015
Off-screen Skylanders SuperChargers footage
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Nintendo Treehouse @ E3 2015 – LBX: Little Battlers eXperience
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Shin Megami Tensei X Fire Emblem character details and art
Posted on 9 years ago by Brian(@NE_Brian) in News | 7 Comments
Itsuki Aoi (CV: Ryouhei Kimura)
Mirage: Chrom
– Itsuki was an ordinary high school student
– After a certain event, he has awakened as a Mirage Master
– He was practically forced into going to the show biz production company called “Fault Entertainment”
– Here, his friends gather, but he doesn’t exactly share their love for the entertainment world
– Responsible and honest
– Has a bit of an obstinate side as well
Tsubasa Oribe (CV: Inori Minase):
Mirage: Sheeda
– Itsuki’s childhood friend
– Has also awakened as a Mirage Master together with him
– Joins Fault Entertainment as a new idol
– Foolhardy but hard worker
– Stays focused once her mind is set on something
– She’s never discouraged by her constant blunders, and has an optimistic personality
– Big fan of her senior, named Kiria
Toma Akagi (CV: Yuki Ono):
Mirage: Kain
– Itsuki and Tsubasa’s classmate
– Mirage Master of Fault Entertainment
– Loves “henshin” (transformation) heroes
– A little frivolous in his speech and actions
– Puts action before thoughts
– He’s always wishing that he could be a hero, and is currently aiming to get the lead role in a Tokusatsu program called “Masqueraider”
Kiria Kurono (CV: Yoshino Nanjo):
– Top musician who is supported by many young fans
– Goes by “Kiria”
– Mirage Master with high-level fighting abilities
– Referred to as the “cool beauty”
– Not many people know her in her private life
– Senior figure who leads Itsuki and the others
Eleonora Yumiziru (CV: Ayane Sakura):
– Mirage Master
– Successful actress
– Half Caucasian
– Admires Hollywood actresses
– Nickname is “Ellie”
– Younger than Itsuki, but she’s a celebrity, and is his senior when it comes to her career as a Master
– She behaves like an older sister and has a caring personality
– One of the best looking members of Fault
Maiko Shimazaki (CV: Ami Koshimizu):
– President of the production company “Fault Entertainment” that recruits Mirage Masters
– Like a mother figure to the Mirage Masters
– She’s a drinker, and has worked as a gravure idol in the past
– Sharp and has quick wits
– Cares about her production company comrades more than anyone
Tiki (CV: Sumire Morohoshi):
– Key visual character of a vocal software called “Singaloid TiKi” that is currently a huge hit among Internet users
– It’s currently an ongoing trend with the youngsters to upload new songs by Tiki on the Internet
Next Level handling Metroid Prime: FF’s music along with Nintendo’s Kenji Yamamoto
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
.@darrenkerwin Tanabe said the music is by in-house Next Level folks along with Kenji Yamamoto from Nintendo's SPD group
— Stephen Totilo (@stephentotilo) June 17, 2015
Kenji Yamamoto has worked on a bunch of Metroid games – both 2D and 3D. So hopefully the classic Metroid music can be preserved in this entry!
Nintendo – Humble Nindie Bundle success, considered funding indies, Unity games on New 3DS this year, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, New Nintendo 3DS, News, Wii U eShop | 3 Comments
This information comes from a Gamasutra interview with Damon Baker…
On how the Humble Nindie Bundle went…
“We were quite pleased with how it went. The main objective of the promotion was really to reach a wider audience, and let as many people know about this great indie content as possible.”
“We promoted those same Nindies for the two weeks in the eShop, and their full version prices of those games were actually increased in sales.”
On defining Nintendo’s audience for indie games…
“It seems like a lot of the Nintendo fans and consumers they gravitate towards nostalgia, they gravitate towards platformer and puzzle action games. If I had one wish to be fulfilled, I would love to see Nintendo fans and consumers take more risks on eShop.”
“It’s my responsibility to make sure everything gets as much exposure as possible. There are titles that share a similar DNA to what makes good first party games,” he says, and those tend to perform well.
On the need for devs to promote games themselves if they want to succeed…
“The content that performs best on our platforms are the developers that have already been really proactive in creating a community and a lot of buzz. (Developers that expect Nintendo will take care of things for them, well,) there hasn’t been a lot of examples of where that’s been a successful relationship.”
“That’s the truest definition of what is doing well or isn’t doing well on Nintendo platforms.
On opportunities for promoting indies...
“We look at these opportunities all the time. We’ve done these super indie sales, (but these are) primarily driven by the developers — but we put a lot of support from first party behind it. I definitely have a vision of doing bigger grander promotions and activities.”
On funding indie games…
“We’ve given lots of thought to it. Nintendo is pretty famous for being pretty tight with our money; we want to be efficient with our funds. We continue to look for other ways to promote that key content, and that stuff we consider to be priority.”
“We’ve given a lot of consideration and we may have programs that we may offer in the future but nothing we can confirm at this time.”
– constantly having internal discussions
On Unity for New 3DS…
“It’s getting really, really close, and there is a ton of interest.”
– First Unity games on 3DS this year as a goal
– Tools coming to devs soon