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Ken Lobb, now the creative director at Microsoft Studios, once played a prominent role at Nintendo and worked on several games. This includes Metroid Prime – a title that, at the time, stirred up some controversy for turning the franchise into a first-person adventure.

Lobb spoke about the initial fan resistance surrounding Metroid Prime as part of an interview with EDGE this month. He said:

The fight, in the pre-internet world, was that we were getting a lot of pressure from fans. Nowadays, you’d be buried under Twitter, NeoGAF — both of which I love, by the way — but those voices are even louder today than they were back then. It comes back to a lesson I learned a long time ago: always listen to your customer, but also understand that if you do focus testing what you’re going to hear is, “I want that thing you did last time, because that was awesome.” Every once in a while, you have to learn to not listen to that and go, “Actually, Metroid in firstperson we think could make more sense.” Great creatives are going to disrupt their earlier designs and make things that are new, or build completely new games or new genres.

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CyberGadget will be releasing a “Handle Stand” for the Wii U GamePad in Japan next month. Essentially, it turns the controller into a wheel which can then be used for racing games. The package also comes with a more traditional wheel that has a slot for a Wii Remote.

The Cyber Handle Stand will be out sometime next month. Pricing is set at 4,298 yen.

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Mario Golf: World Tour’s full roster has been published online, courtesy of Famitsu. You can find the lineup after the break.

Those who pre-order Mario Golf: World Tour from Nintendo UK’s online store can receive an extra bonus. A free Mario hat will be handed out with every early sale. You can place an order here.

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Mario Kart 8 may offer 30 playable characters, based on the photo above. It seems to be the game’s character select screen.

Now… is that screen final? Could there be even more unlockable characters aside from the ones hidden by question marks?

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Reviews for Conception II: Children of the Seven Stars have started to arrive. You can find a roundup of verdicts below.

Joystiq – 3 / 5
GamesRadar – 3 / 5
EGM – 7.5 / 10
Nintendo Life – 8 / 10
NintendoWorldReport – 6 / 10
Game Informer – 6 / 10
GameSpot – 5 / 10

You can find the European Kirby Triple Deluxe site here. Footage gathered from the page is posted above.

This week’s Famitsu review scores are as follows:

Theatrhythm Final Fantasy: Curtain Call (3DS) – 9/9/9/*
BlazBlue: Chrono Phantasma (PSV) – 8/9/8/*
Sword Art Online: Hollow Fragment (PSV) – 8/8/*/8
Just Dance (Wii U) – 8/8/*/8
NES Remix 1+2 (Wii U) – 8/8/7/*
Bullet Soul: Infinite Burst (360) – 7/8/*/8
Rayman Legends (PSV) – */8/7/7
Chronostacia (PSP) – */8/7/7
JS Girl: Doki Doki Model Challenge (3DS) – */7/7/7
Guruguru Tamagotchi! (3DS) – */7/6/8
Harem Tengoku da to Omottara Yandere Jigoku Datta (PS3) – 7/8/*/5
Maple Story: The Girl’s Fate (3DS) – 6/8/*/7
Ima Sugu Oniichan ni Im?to da tte Iitai! (PSV) – 6/8/7/*
Kuroyukihime: Snow Black (PSP) – 7/*/7/6
Muv Luv: Photon Flowers (PS3) – 5/*/7/7
Ge-Sen Love Plus Pengo! (360) – */7/5/6

Note: Use of the “*” symbol is due to the lack of full scores being unavailable at this time. Leaks have only revealed three scores for each game.

Yoshio Sakamoto is most well-known for playing a prominent role in three Nintendo series: Metroid, WarioWare, and Rhythm Heaven. But Sakamoto has mainly acted as a producer in recent years, and hasn’t done too much with Metroid as of late aside from Other M.

That being said, Sakamoto is still interested in working on the franchises he is most famous for. He told CVG the following when asked if he will continue to contribute to some of his more traditional game series:

I do not intend to do so. There might [currently] be various tasks I might be involved in with past series. However, even if so I would always like to introduce new entertainment and new fun to those series.

I would like to satisfy fans of those series, but also working with other talented individuals I would like to create entertainment that’s completely different and that brings new emotions. I would like to challenge myself in those unique directions.

This might be indirect, but if we can make new types of gamers enjoy video games for the first time through Tomodachi Life, then they might eventually become interested in the more conventional games. I think we need to ensure that video games remain attractive to consumers, and in order to do so new concepts and ideas are important. I would like to challenge myself to do that.


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