Star Wars Battlefront II dev says Switch release isn’t currently planned, could be explored “if we see opportunities there”
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 49 Comments
GameSpot recently spoke with Motive Studios producer David Robillard about Star Wars Battlefront II. The site managed to get in a question about a potential Switch version.
Robillard said that a Switch release could be explored “if we see opportunities there”. However, he quickly added that “it is not something that’s on the books right now.”
It’s worth noting that Star Wars Battlefront II runs on Frostbite. For FIFA 18 on Switch, rather than using the PlayStation 4 and Xbox One versions as a base which also use Frostbite, EA created a custom engine. It would be interesting to see how Star Wars Battlefront II or any other titles from the publisher would be handled in the future if they’re developed with that engine.
Fire Emblem Warriors DLC characters revealed – Azura, Tharja, more
Posted on 7 years ago by Brian(@NE_Brian) in New Nintendo 3DS, News, Switch | 285 Comments
We’re still about a day out from Fire Emblem Warriors’ launch in North America and Europe, but the game is already live on the Australian eShop. Players can purchase and download the title and put their money down for the season pass.
eShop listings for the DLC reveal previously-unknown information about what’s to come for Fire Emblem Warriors. Specifically, we now know about each of the new playable characters Koei Tecmo will be adding to the game. A total of nine characters are coming across the three different DLC packs, including Azura, Tharja, and more.
Here’s the full rundown of each DLC pack:
More: Fire Emblem Warriors, Koei Tecmo, Omega Force, Team Ninja, top
Sonic Forces – “Moment of Truth” prequel comic issue #2
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 1 Comment
Last week, SEGA started the “Moment of Truth” prequel comic for Sonic Forces. The second issue was published today on Sonic’s official Twitter account. All of the pages can be found below.
Knock knock. It’s Issue #2 of our Sonic Forces prequel comics, featuring Knuckles and Silver. pic.twitter.com/sEByKmnKy2
— Sonic the Hedgehog (@sonic_hedgehog) October 19, 2017
— Sonic the Hedgehog (@sonic_hedgehog) October 19, 2017
More: SEGA, Sonic Forces
Rumor: Switch will allow for video capture longer than 30 seconds in the future
Posted on 7 years ago by Brian(@NE_Brian) in Rumors, Switch | 11 Comments
With yesterday’s Switch firmware update, Nintendo finally introduced the ability to capture video. There are a couple of caveats, however. You can only use the feature with a few select Nintendo games, and you’re limited to just 30 seconds of gameplay.
Kotaku UK spoke with two sources who say that Nintendo has more in mind for video recording on Switch. The company’s first goal is to have all first-party games supporting the functionality, as well as titles tied to Nintendo properties. In other words, titles like Mario + Rabbids Kingdom Battle and Fire Emblem Warriors are the priority at the moment.
More: system update, top
Full version of Super Mario Odyssey’s “Jump Up, Super Star!” up on Japanese iTunes
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
As promised, the full version of Super Mario Odyssey’s main theme has been added to Japanese iTunes. The complete Jump Up, Super Star! song can be accessed here. It clocks in at just over four minutes.
Nintendo hasn’t said if and when the song will be available outside of Japan on iTunes. We’ll keep you updated if we hear anything officially.
More: Super Mario Odyssey
Doom may have motion controls on Switch after all
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 24 Comments
Update: Nintendo World Report clarified that the motion controls aren’t for gyro aiming. Instead, you can shake the right Joy-Con to do melee attacks or Glory Kills. The setting only seems to appear if you’re playing with the Joy-Con.
Original: Bethesda originally said that Doom wouldn’t have motion controls on Switch. Perhaps the publisher had a change of heart, as new evidence indicates that the feature is in the game after all.
In a now-removed video, the settings menu for Doom on Switch was shown. Before it was taken down, a screenshot was snapped that clearly shows an option for motion controls. It wouldn’t make much sense for it to be there if the functionality wasn’t planned, right? We’ll have to see how this plays out, but things are looking good for motion controls with Doom on Switch.
Thanks to Matthew M for the tip.
More: Bethesda, Doom, Panic Button
Syberia 2 heading to Switch on November 30
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 5 Comments
Microids is slowly rolling out the Syberia games for Switch. The first entry in the series will be available tomorrow, October 20. Confirmation has also been given that Syberia 2 is slated for November 30.
Syberia 3 is also planned for Switch. The game has not yet been dated, however.
More: Syberia 2
Game Freak on why Pokemon Ultra Sun/Ultra Moon aren’t on Switch
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 23 Comments
Two new Pokemon games are coming out next month, but they’ll be on 3DS as opposed to Switch. Pokemon Ultra Sun and Pokemon Ultra Moon are hitting the dedicated handheld on November 17.
In an interview with GameSpot, Game Freak’s Shigeru Ohmori was asked why the titles aren’t on Switch. He echoed what was mentioned to IGN about how on 3DS, Ultra Sun and Ultra Moon are intended to be the “culmination of all our efforts to get the absolute most out of the system that we can.”
As Ohmori explained:
Switch version 4.0.0 adds support for wireless USB headsets
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 13 Comments
Nintendo updated Switch last night with a number of major features. The system now has the ability to capture video for select games, you can transfer data between consoles, and more. We have the full rundown from here.
Aside from what Nintendo mentioned, the new system update adds a few “hidden” features. Among these is support for wireless USB headsets.
Happen to have a PlayStation headset lying around? That’ll work with Switch. Just plug it in and you’re good to go. Usage is primarily intended for docked play, but with an adapter, you should be able to get it working in portable mode as well.
More: system update
Rime Switch file size
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 6 Comments
The Switch eShop has added in a listing for Rime, which is coming to Switch next month. On Nintendo’s console, the game is a 6.9GB download.
Rime launches for Switch on November 14.
Source: Switch eShop