Submit a news tip



Wii U

Another New Super Mario Bros. U screenshot today, Sakurai details how players will be able to interact with Nabbit:

Here’s Nabbit, who appears in the Mushroom Kingdom U stage. You can’t see him, but Luigi is inside Nabbit’s bag.

Our good friend Exeforce87 kindly sent over some fresh scans of Hyrule Warriors from the latest Famitsu. The focus of the scans seems to be the recently announced Agitha and new character Lana among with some other interesting tidbits. You’ll find the scans below, let us know what you think!

i2QfRfMZZDmuM

ibcTXRtilndwk9

 

Source

Tecmo Koei thought about making a “grass only” stage in Hyrule Warriors. However, as revealed on the game’s official Twitter account, it wasn’t very fun. Ultimately, Tecmo Koei ended up removing the stage from Hyrule Warriors.


Source

Super Mario 3D World in a red case

Rumor has it that Nintendo has started to sell Super Mario 3D World in a red case, much like Mario Kart 8. The shot above was taken at one Target store in North America. Is anyone else seeing the same sort of thing?

Source

GameCube Controller - Super Smash Bros. Edition

Amazon is now taking pre-orders for the Super Smash Bros. Edition of the GameCube controller. Orders can be placed here. And as we’ve mentioned in our weekly pre-order update, you can also pre-order the GameCube Controller Adapter for Wii U here.

More:

It turns out that voice chat hasn’t been officially confirmed for Splatoon after all. Producer/manager Hisashi Nogami and project lead Tsubasa Sakaguchi, speaking with GameRant said that the functionality hasn’t been decided just yet.

“The core concept of Splatoon is that by looking at the way the ink is being spread around and progressing, you know, you can kind of see what your enemies are doing, what your teammates are doing, and then you’re able to decide what you want to do. And that’s kind of the main thing we’re always thinking about, and we kind of get similar questions about the number of people that can be in a multiplayer match, but for this game it’s really that four-on-four is the best number. With four-on-four, the amount of influence that a single player has is perfectly balanced, but also the speed at which the battle changes, the way the battle is developing changes is also completely perfect.”

“The idea being that the core concept is basically that players look at the way the ink is being spread around, the way it’s being painted around, and decide what to do. If in any way that doesn’t disrupt that balance we’ve created, we’ll definitely consider different ways of communication and introduce that to the game as we go forward with development.”

Nogami concluded his comments by stating: “Basically, I haven’t decided.”

Source

This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Simple DL Series Vol. 30 – The Number Puzzle – 400 yen
Gakki de Asobo Tanoshi D?y? – 100 yen
Gunma no Yab? for Nintendo 3DS – 500 yen
Shizuku – 300 yen
Dokopon Choice Tonari no Atashi 1 – 10-kan Pack – 4,400 yen
Fushigi no Kuni no B?ken Sakaba – 648 yen
Puchi Novel Kongi no Roku-gatsu – 200 yen
Taiko no Tatsujin Dontokatsu no Jik? Daib?ken (retail title) – 5,119 yen (from 5/26)
Metal Fight Beyblade: 4D x Zerog Ultimate Tournament (retail title) – 5,184 yen (from 5/26)
Gacha Racing DEMO – FREE

Virtual Console
NA

Wii U

Downloadable Titles
Pac-World (Pac-Man and the Ghostly Adventures, Download only) – 4,000 yen
Kamen Rider Battride War II (retail title) – 7,690 yen (from 5/26)
Wii Sports Club: Baseball – 1,000 yen (can be purchased with Boxing as a set for 1,000 yen, from 6/27)
Wii Sports Club: Boxing – 1,000 yen (can be purchased with Baseball as a set for 1,000 yen, from 6/27)

Virtual Console
Street Fighter II: The World Warrior (Super Famicom) – 823 yen
Street Fighter II: Turbo Hyper Fighting (Super Famicom) – 823 yen
Super Street Fighter II: The New Challengers (Super Famicom) – 823 yen
PC Genjin 3 (Bonk 3: Bonk’s Big Adventure, PC Engine) – 617 yen

Source

A new Bayonetta 2 interview has come online over at CVG. The site spoke with director Yusuke Hashimoto, who talked about the decision to make a sequel, how Nintendo provided input, interest in continuing the series, and quite a bit more.

You can find CVG’s interview in full here. For notable excerpts, head past the break.


Manage Cookie Settings