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Keiji Inafune isn’t with Capcom any longer, but that hasn’t prevented fans from asking him to get involved with the series once more. Inafune recently said: “I still get people coming up saying ‘Mega Man, Mega Man, make another Mega Man, I want another Mega Man'”.

Inafune’s comments came about when he was asked if smaller arcade-like titles could still fit in with blockbuster titles such as Call of Duty.

He said:

“We know that Call Of Duty is major and BioShock Infinite is huge but there are still a lot of fans that have something for retro games and other games from the past.

“Every generation has its own games and trends. So people who know games and know its history as well, I still get people coming up saying “Mega Man, Mega Man, make another Mega Man, I want another Mega Man”, you know?

“So it seems there are still people who are looking for something else. There’s still an audience for games like this, an older style of arcade game where it’s mindless fun cutting up a bunch of enemies. Maybe it’s not the biggest genre right now but there are still people who enjoy that. For us, we want to make something that’s different, something that will stand out in that aspect. We’re not following trends, so maybe that gives us a chance to stand out.”

Inafune left Capcom in 2010. He went on to form his new company Comcept later that year.

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Pandora’s Tower has dropped down in price slightly on Amazon. You can pick up the game now for $30 as opposed to $40. It’s $10 in savings – not huge, but not insignificant either.

If interested, you can place an order for Pandora’s Tower here.


Thanks to nic for the tip.

This week’s Famitsu review scores are as follows:

The Last of Us (PS3) – 10/9/10/9
Atelier Escha & Logy: Tasogare no Sora no Renkin Jutsushi (PS3) – 10/9/9/8
Gundam Breaker (PS3) – 10/9/8/8
Etrian Odyssey Untold: The Millennium Girl (3DS) – 9/9/9/9
Toukiden (PSV) – 9/8/8/9
Toukiden (PSP) – 8/8/9/8
Digimon World Re:Digitize Decode (3DS) – 8/8/8/8
Urakata Hakuouki (PSP) – 9/8/8/7
Injustice: Gods Among Us (PS3/360/Wii U) – 8/8/7/8
Sniper: Ghost Warrior 2 (PS3/360) – 8/8/7/8
Date A Live: Rine Utopia (PS3) – 8/8/7/6
A-Ressha de Ikou HX (360) – 7/7/6/7
Daisenryaku: Dai Toua Kouboushi – Tora Tora Tora Ware Kishuu Ni Seikou Seri (PS3) – 7/6/5/5

Suda51 created two No More Heroes games for Wii. There hasn’t been many developments in the series since No More Heroes 2 came out a few years ago, but he’s still interested in the series.

When asked about the possibility of No More Heroes 3, Suda51 said:

“Travis [Touchdown] is one of the characters I’m really fond of, that means a lot to me. So if there was the opportunity to create another sequel then yeah, I’m always up to the idea.”

Come on, Suda… you basically promised another No More Heroes for Nintendo’s new console (which we now know is the Wii U) way back in 2009. The fans demand it!

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Wii U owners in Japan can soon take advantage of a new eShop promotion from Nintendo.

Add 5,000 yen to your account, and you’ll receive credit as high as 500 yen. It’s similar when you add 10,000 yen to your account – up to 1,000 yen will be given back.

This new promotion will run between June 26 and July 10.

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Nintendo usually does its own thing when it comes to creating games – especially with Zelda. No one asked for a cel-shaded Zelda after Ocarina of Time, but that’s exactly what was delivered.

However, there are some instances in which Nintendo has taken fans’ opinions into consideration. For Zelda, Twilight Princess was the project most impacted and influenced by fan opinion.

Zelda producer Eiji Aonuma told Zelda Universe:

Hmm… I think the project that reflects our reaction to fan opinion is probably Twilight Princess. The incentive for us to create that different version of the Zelda universe was certainly as a result of The Wind Waker criticism that we received. Fans were saying that it wasn’t what they were looking for, it wasn’t what they were hoping for, so that’s why we went with this different graphic presentation. So I think that’s probably the one, the biggest change that we made.

I still remember eight years ago at E3 when we ran that first video of Twilight Princess. It was received very well; there was a standing ovation! So I still remember that moment very well.

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