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Giana Sisters: Twisted Dreams hasn’t been out too long on Wii U. It’s only been around a couple of weeks on the European eShop, and just launched in North America yesterday. Still, thus far, developer Black Forest Games managing director Adrian Goersch says sales are “at the same level as on the other consoles.”

He added:

“Nintendo sales always have been strong around X-mas so it will be very interesting for us to compare these figures in January.”

Twisted Dreams may very well see downloadable content in the future. According to Goersch, there’s a “high chance” of that happening, though how the game is received will be a factor.

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Inazuma Eleven 3 trailer

Posted 11 years ago by in 3DS, Videos | 0 comments


Zelda: Wind Waker HD’s updated visuals aren’t the only presentation aspect that has been reworked. It seems that Nintendo has enhanced the game’s audio as well, making subtle changes to some of the game’s sound effects and in some cases, reworking entire pieces of music.

First, listen to the following sound effect comparisons – first is the original GameCube version, and then the HD version:


As you’ve noticed by this point, the opening chests jingle is renewed, along with the jungle for changing the wind direction. The Gohdan clip as well as the percussion in the Forsaken Fortress track also contain small differences.

Arguably the biggest change concerns the file select/fairy fountain theme. Over at the Japanese Wind Waker HD site, select “sound 3” and you’ll be able to hear the difference.

Source 1, Source 2

Not long ago we told you about Assault Android Cactus, an action shooter from Australian developer Witch Beam that’s targeting a Q1 2014 release on the Wii U eShop. With a top-down perspective and plenty of twin-stick mayhem potentially on offer, it looks like it could be a stylish slice of fun.

Witch Beam co-founder Sanatana Mishra told Nintendo Life:

“For starters we will definitely be supporting off-screen play and also the use of practically any controller configuration, Wii Remote + Nunchuck as a replacement for Keyboard/Mouse and the twin stick pads. Gamepad specific elements are still a bit TBD as we need to be careful to avoid gimmicky tacked-on gameplay, so I imagine we won’t be talking about them until much closer to the Wii U version’s release.”

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Toki Tori 2 developer Two Tribes has teased “something cool coming for Wii U owners next week”. The studio teased the news on Twitter, writing:


So, what could Two Tribes be teasing here? The arrival of Toki Tori 2+ on Wii U? A new title?

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iwata_asks_streetpass_relay_points

Nintendo has published the latest entry in its “Iwata Asks” series. In today’s discussion, company president Satoru Iwata sits down with a few of the developers behind the recent StreetPass Relay Points. You’ll learn about their history, how the system was created, and technological aspects. You can find the full Iwata Asks here.


Ping 2 is primed for a Wii U release, creator Christopher Arnold has announced.

Arnold took to Twitter and also revealed that he is now an official Wii U developer.

He wrote:

Arnold added that he intends to launch a Kickstarter in the near future to help raise money for development:


Ping 2’s premise is simple. It’s very much a Pong-like game, with a classic-looking style. The original Ping was created for Android devices.

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