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Nintendo UK recently held a Twitter poll to determine the best track in Mario Kart 8 Deluxe. It was ultimately Rainbow Road which was selected first, followed by Hyrule Circuit, Mount Wario, and Bowser’s Castle.

Following the results, Nintendo UK spoke with Mario Kart 8 Deluxe producer Kosuke Yabuki. The developer talked about how the team went about creation the course,

First, when asked about what he’s most proud about in terms of the design, Yabuki said:

Elliot Quest landed on Wii U quite a long time ago, but now it’s coming to new platforms – including 3DS. A new “console” trailer was prepared to promote the upcoming release. Check it out below.

Update: We’ve received an official announcement from Drool now. It’s looking like May 18 will apply to both North America and Europe.


Original: The European Switch eShop has updated with a listing for another significant title. It seems that Thumper is just around the corner, as it’s listed for May 18. The game will cost €19.99 / £15.99.

Here’s an overview:

“Thumper is rhythm violence: classic rhythm-action, blistering speed, and brutal physicality. You are a space beetle. Brave the hellish void and confront a maniacal giant head from the future.

Scream down the endless track and crash through punishing obstacles with simple, airtight controls. Hurtle forward, master new moves, reach overwhelming velocities, and survive epic boss battles. Every crushing impact is interwoven with a pounding original soundtrack. To reach synthetic bliss, you must conquer rhythm hell.”

Most games tend to hit the North American and European Switch eShops at the same time. We don’t have a confirmed release date for the states currently, but a May 18 launch is likely as well.

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Today, Climax Studios posted the image you see above on their Twitter account, apparently confirming that their game Riftstar Raiders is coming to Switch. Riftstar Raiders is a 2D shoot’em’up game with a heavy emphasis on customization. It also features four player co-op gameplay.

We don’t have any more concrete details on the Switch version at the moment, such as a release date, but hopefully we’ll soon hear more from Climax Studios.

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Blaster Master Zero has received a brand new Destroyer Mode with its new 1.2 version. This super difficulty level can be accessed after clearing the main game. For a look at the new mode, watch the video below.

Yacht Club Games published more images from the upcoming Shovel Knight: Official Design Works book. Find the latest previews below.

Shovel Knight: Official Design Works includes character art, developer commentary, rough illustrations and concept art, background development images, comprehensive sprite sheets, full-page promotional illustrations, and an exclusive interview with the team. It goes on sale sometime in August.

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The Japanese Twitter account for ARMS once again has an update on the Switch game. A couple of tweets were sent out pertaining to Spring Man.

First up is the lovely piece of art attached above. Slightly less exciting is the very brief clip below, but is still worth giving a look in any case.


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This week’s 3DS eShop charts are as follows:

Software

1. Pokemon Yellow
2. Super Mario Bros. 3
3. Super Mario World
4. Pokemon Red
5. Bye-Bye BoxBoy!
6. Zelda: Ocarina of Time 3D
7. Mario Kart 7
8. Zelda: A Link to the Past
9. Super Smash Bros. for 3DS
10. Pokemon Blue
11. Animal Crossing: New Leaf – Welcome amiibo
12. The Legend of Zelda
13. Super Mario Bros.
14. Pokemon Sun
15. Zelda: Link’s Awakening DX
16. Zelda: Oracle of Seasons
17. Shovel Knight: Treasure Trove
18. Pokemon Moon
19. Zelda: Oracle of Ages
20. Terraria

Videos

1. Introducing the New 2DS XL
2. Team Kirby Clash Deluxe – Ready for Launch
3. Bye-Bye BoxBoy! Launch Trailer
4. Minecraft: Nintendo Switch Edition Nintendo Direct 4/12/17
5. Nintendo Direct 4/12/17
6. Mario Sports Superstars Launch Trailer
7. Super Mario Maker for 3DS – Overview Trailer
8. Pokemon Sun/Moon Special Demo Version Video
9. Splatoon 2 – Nintendo Direct 4/12/17
10. Poochy & Yoshi’s Woolly World TV Spot
11. Sonic Forces – Nintendo Direct 4/12/17
12. ARMS – Nintendo Direct 4/12/17
13. Pokemon Rumble World Trailer
14. Urban Trial Freestyle 2 Trailer
15. Nikki’s Tour of Swapdoodle
16. Super Mario World Trailer
17. Super Mario Odyssey Nintendo Switch Presentation Trailer
18. Mario Kart 7 Video
19. Pokemon Sun/Moon – Top 7 Features
20. Pokemon Yellow Trailer

Source: 3DS eShop

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Fire Emblem Echoes: Shadows of Valentia is just a little ways off from making its debut in the west. That means the full site is now open, and you can access it here.

Probably the most noteworthy section of the site is the DLC page. It has information about the individual pieces of content included in the upcoming DLC packs. 

A new entry was added to the Nintendo Treehouse Log on Tumblr today. This time around, Nintendo’s Bill Trinen talks about cooking.

Here are a few excerpts:

Back in 2004, Eiji Aonuma gave a presentation called “The Evolution of a Franchise: The Legend of Zelda”. Today it serves as an interesting look into the series’ transition at a point in time just before the Legend of Zelda: Twilight Princess game for the Wii was first announced. I interpreted for him for both the presentation as well as a number of interviews he did afterwards, and one of the themes he mentioned in both the interviews and the presentations was cooking. He talked about making a Zelda game as being similar to cooking stew: both are long processes, both require the combination of multiple different ingredients and seasonings, and when cooked together those ingredients combine to complete the overall flavor, which is enhanced. And he noted then that he was interested in making a game about cooking.

The very first time I played through the Great Plateau, I came across apples and mushrooms fairly early on in my wanderings. Of course, I collected them (I do love mushrooms!), and to a certain degree it seemed fairly straightforward that they would serve as food. But soon I was collecting acorns, herbs, raw meat, and spicy peppers, and when I found the old man at his cabin and started combining ingredients, I remembered Aonuma-san’s presentation and realized he finally achieved his goal of making a game about cooking.

Nate had made it out to the beach, where he found some crab and a campfire with a pot at sunset. Feeling very pleased with himself, he threw some crab in the pot with some spicy peppers, only to find out crab wasn’t used for food recipes – it was for elixirs! This happened to fit perfectly with my own personal description of crustaceans as being “the insects of the sea,” but as an east coaster who grew up on crab, Nate wasn’t having it. He contacted Fujibayashi-san that night and began passionately explaining to the development team how much people like to eat crab, begging him to add crab dishes to the menu.

And some concept art:

The full Tumblr post, called “Now You’re Cooking with Power”, can be read here.


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