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Update: Added in Sunday’s updates.


Nintendo Badge Arcade has been receiving daily updates since heading to the 3DS eShop. Because it’s continually updated with content, we’re rounding up all of the additions and changes in a weekly post.

Here’s what’s on tap for the week of April 10:

April 10

– 13 Kirby panels
– 8 Mario & Luigi: Paper Jam panels
– 6 Mario Party panels
– 3 Fire Emblem panels
– Thank-you badges until April 20
– 1 free play

A trio of new screenshots are online for Sonic Forces. Take a look at the latest images from SEGA’s upcoming game below.

The Legend of Zelda: Breath of the Wild has very few restrictions. Even in the opening section, you have a huge area to explore – that being The Great Plateau.

The only limitation is that you need to complete a few tasks before leaving The Great Plateau. Once that’s done, you’ll be given Link’s trusty paraglider. It’s then that you’re free to leave and explore Hyrule to its fullest.

A recent issue of Famitsu contained an interview about Ultra Street Fighter II: The Final Challengers. The magazine caught up with assistant producer Tomoaki Ayano to learn more about the upcoming Switch game.

Ayano started out by discussing why this particular title was chosen for Switch. He explained that it’s Street Fighter’s 30th anniversary, so the thinking here was to provide an environment for longtime fans who have been supporting the series and want to play Street Fighter again as a way of saying thanks. Right at that time, Switch came into the picture. When thinking of a Street Fighter game that was on Nintendo consoles and very popular among the generation who are now parents, Street Fighter II came to mind.

At the end of last year, we heard Messhof co-founder Kristy Norindr say that Switch and Nidhogg would be a “perfect” match. Creative director Mark Essen apparently feels the same way.

Gamereactor asked Essen about a potential version of the upcoming sequel, Nidhogg 2. He said in response: “Yeah, definitely, I mean it’s two players so it makes sense, simple control scheme, so…”

Nidhogg 2 launches later this year. If we hear anything official about a Switch version, we’ll be sure to let you know.

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In celebration of Miitomo’s first anniversary, Nintendo has brought back the “Elegance in darkness… Gothic Fashion” stage as voted in through a Twitter survey. Users can obtain popular items in this coin-exclusive special level.

It includes the following:

– Gothic lord hat (set)
– Gothic lord coat (set)
– Gothic lady crown (set)
– Gothic lady gown (set)
– Cat-ear hat w/ chains
– Goth-punk girl outfit
– Dark faerie dress
– Dark faerie shirt + breeches

The returning stage will be available until April 22 at 6:59 PM PT / 9:59 PM ET.

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At EGX Rezzed earlier this month, a special Switch panel was held. Representatives from Dangerous Kitchen, Image & Form, Ghost Town Games, and Zoink Games stopped by to talk about developing indie games on the platform. The full recording is now available, and we have it below.

Bandai Namco revealed Namco Museum for Switch during this week’s Nintendo Direct. It was announced as an eShop title, but new evidence suggests that a physical release is in the cards as well.

Included with the official news about Namco Museum is a boxart image, shown above. Nintendo’s website also shows the boxart along with a $29.99 price point.

We reached out to Bandai Namco to clarify the situation, but have thus far not heard back. If Namco Museum is indeed getting a physical version, it wouldn’t be the only piece of incorrect information shared during the Nintendo Direct. Although Nintendo also said that Battle Chasers: Nightwar will come to Switch first, developer Airship Syndicate later clarified that it isn’t actually the case.

Not every idea made it into The Legend of Zelda: Breath of the Wild. For instance, Nintendo considered including tiny people as well as the Hookshot and Beetle items.

Art director Satoru Takizawa and director Hidemaro Fujibayashi revealed another cut idea while speaking with GameSpot. At one point, players would be able to stab their weapon into a wall. Doing so would let Link recover stamina.

Midway through development, the team decided against including the mechanic. This was in large part due to feedback from Shigeru Miyamoto, who essentially vetoed the idea due to it being illogical. The developers thought about stabbing weapons into cracks or crevices, though that wouldn’t work either since you’d be limited in where it could be done.

Takizawa and Fujibayashi said:

The latest Nintendo Direct aired this past week. Nintendo originally announced it as a broadcast focusing on Arms and Splatoon 2, but in the end, there was quite a bit more than that.

Nintendo started out with 3DS. We were given a new name for Pikmin (Hey! Pikmin) and a release date, a date for Ever Oasis, news about Monster Hunter Stories, Yo-kai Watch 2: Psychic Specters and Miitopia all coming west, followed by three Kirby 3DS titles. Bye-Bye BoxBoy! also launched in North America after the presentation.

Some news about amiibo was also shared. The three rumored Zelda amiibo were confirmed. Nintendo is bringing out the final Smash Bros. amiibo this summer, along with alternate versions for each. Hey! Pikmin and Splatoon 2 are also getting amiibo.

Speaking of Splatoon 2, it was dated for July 21 and the new Salmon Run mode was revealed. Arms, Nintendo’s other big Switch game for the summer, is planned for June 16. The new character Min Min was introduced plus a 2-v-2 option. Third-party highlights include Minecraft: Nintendo Switch Edition on May 11, plus Namco Museum, Fate/Extella, Monopoly, Sine Mora EX, Battle Chasers: Nightwar, and Payday 2.

The Nintendo Direct also snuck in some hardware news. New Neon Yellow Joy-Con are launching with Arms in addition to a Battery Pack accessory. Finally, the standalone Switch dock is set for May 19.

For a Nintendo Direct that’s just two months off from E3, I personally thought it wasn’t too shabby. A personal highlight for myself is Monster Hunter Stories, which I was praying would be made available in North America and Europe. But what about you guys? Were you impressed or disappointed? What was your favorite announcement? Let us know in the comments below.

Highlights from last week’s topic: Future feature additions on Switch

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