According to the latest Media Create sales, the 3DS sold 133,478 units in Japan last week. Total sales have now reached 21,913,661 units since launch. With these figures, 3DS has finally outsold PlayStation 2 in Japan which moved 21,833,216 units.
Congratulations to Nintendo for reaching this notable milestone.
Update: More documents from Nintendo. First, the skull room and secret passage area designed by Takashi Tezuka:
And drawings of maps from Shigeru Miyamoto:
Original: In the spirit of Zelda’s 30th anniversary, Nintendo has posted a brief video that shows the original game map for the first game. We have it below.
There’s a new puzzle-type game coming for Wii U and 3DS and its name is Pic-a-Pix Color. Lightwood Games has revealed the concept behind this Picross-like game, which is to simply add colors as a clue to solve the puzzle and reveal the figure. Spaces now don’t have the same meaning, as a different color could be adjacent to the one we’re filling without a blank square in between.
You can try this new pixel art game in the Lightwood Games ‘interactive Holiday card’ website, but Pic-a-Pix Color, which is planned for the Wii U and 3DS eShop, won’t come out until sometime in 2017.
It seems that GameStop is ready to give another chance to those who want a NES Classic Edition but can’t find it anywhere. They are expecting a limited supply of units to be in stores today and tomorrow, but it will only be available for purchase in stores and not online.
Here’s the full excerpt of the notice as reported by Polygon:
“GameStop has again received another limited shipment of Nintendo NES Classics today through Thursday. Only available in store, not online. GameStop recommends that customers call their local stores to determine local quantities.”
Over the past few weeks, we’ve heard more and more about different modes for Switch when it’s docked and when the device is being played as a standalone unit. That culminated with a report from Digital Foundry just a couple of days ago. The publication claims that Switch, when in portable mode, runs at 40 percent of the clock-speed of the fully docked device.
Unreal Engine 4 version 4.14 released about a month ago. One developer has now come across some interesting discoveries which lend credence to some of the recent speculation.
The latest Japanese hardware sales from Media Create are as follows:
New 3DS LL – 84,823
PS4 – 70,031
2DS – 39,218
Vita – 36,214
PS4 Pro – 9,317
New 3DS – 9,149
Wii U – 5,095
Xbox One – 1,872
PS3 – 925
3DS – 226
3DS LL – 62
For comparison’s sake, here are the hardware numbers from last week:
PS4 – 85,218
New 3DS LL – 67,247
2DS – 33,439
Vita – 22,314
New 3DS – 7,887
PS4 Pro – 7,499
Wii U – 4,656
Xbox One – 1,245
PS3 – 853
3DS – 314
3DS LL – 88
And here are the software charts:
All sorts of data intelligent firms have come out with figures about Super Mario Run’s initial performance. However, now we have some data straight from the source: Nintendo.
Nintendo said in an announcement today that Super Mario Run topped 40 million worldwide downloads in just four days. Nintendo announced. Additionally, the mobile release is the top-ranking free game on the App Store in 140 countries and regions, and is in the top 10 highest grossing games on the App Store in 100 countries.
Nintendo UK has come out with a new commercial for Dragon Quest VIII which highlights new features included in the 3DS RPG. Have a look at it below.
Super Mario Run has added a new mode, which is essentially a risk-free version of Toad Rally. You can race against specific friends and see how they’re doing at courses, and you don’t need Rally Tickets to play, nor will you lose (or gain) Toads. You can also only play Friendly Run a set number of times a day; If you haven’t cleared the first world, you can only play once a day. Clearing World 1 will allow you to play three times, and clearing World 2 will let you play five times. Run after the break to see the full notification from Nintendo: