Ahead of Friday’s launch, Nintendo has lifted the reviews embargo for Paper Mario: Color Splash. Continue on below for a roundup of notable verdicts thus far.
Nintendo Everything – “Thumbs Up”
IGN – 7.3 / 10
GameSpot – 7 / 10
GamesRadar – 3.5 / 5
Destructoid – 8.5 / 10
Nintendo Life – 8 / 10
Nintendo World Report – 9 / 10
GameXplain – “Liked A Lot”
USGamer – 3.5 / 5
Kotaku – N/A
Game Informer – 8.5 / 10
The developers of Bloodstained: Ritual of the Night are indeed working with a publisher, but not with Deep Silver as previously thought. 505 Games is being brought in to assist the team as work on the project kicks into full gear. The company will also be able to handle the publishing-side of things.
Creator Koji Igarashi explained the move in a new video shared by 505:
“For our development of Bloodstained: Ritual of the Night, 505 Games will be working with us. Although we have started this project through Kickstarter, we wanted more people to play now that we are in full production. However, we believe this isn’t possible with our power alone. We are so grateful that a publisher with a vast marketing power such as 505 Games will be working with our small production team. Now that we cannot let everyone down, let’s work harder to develop Bloodstained together.”
Here’s the full announcement video:
Amazon Japan has posted the boxart for Animal Crossing: New Leaf amiibo+. This is the original game that we know of, but with the free update packed in. See the boxart above.
In The Legend of Zelda: The Wind Waker, the Forest Water is primarily used to heal Withered Forest Trees during an early part of the game. However, YouTube user Fish_waffle64 recently came across another usage: to essentially kill one of the game’s bosses instantly.
The Kalle Demos boss fight is normally a battle that would take the average player several minutes to complete. But if you use the Forest Water after exposing its core with the boomerang, it’ll go down right away.
Here’s a look:
What’s amazing about this is that the Easter egg works in the original Wind Waker on GameCube as well as the HD version on Wii U. That means, technically, the opportunity for it to be spread widely online has been there for years. It doesn’t really seem like something that’s really been publicized though!
Thanks to Jake for the tip.
Capcom has finally shared the official direct-feed packaging images for the first wave of Monster Hunter Stories amiibo. See the boxarts for all three below.
In November, Nintendo will be releasing a new color scheme for the 2DS across North America. The old look featured a black front with red/blue on the sides. However, in what Nintendo says was an “incident” caused by Luigi, the new look is red/blue on the front and black on the sides. Like other 2DS systems, it’ll cost $80.
Nintendo’s quirky announcement about the color scheme along with the full announcement is attached below.
Update (10/5): Petite Games has now confirmed the same October 20 release date for Europe on Twitter.
Super Destronaut 2: Go Duck Yourself is coming on October 20 (NA and EU) and it will be my final Wii U release. #gamedev #indiedev pic.twitter.com/H4sf3ozwTJ
— Petite Games (@PetiteGames) October 4, 2016
Original (9/28): Super Destronaut 2: Go Duck Yourself, which we first heard about in April, will be added to the Wii U eShop next month. In North America, it’s now confirmed for October 20 with a $1.99 price point.
Super Destronaut 2 is an arcade space shooter that may remind you of Space Invaders. Here’s a brief description of the game:
“Collect power-ups to increase your firepower and multiplier coins to reach unbeatable high scores. Shoot those alien butts in Classic, Time Attack, Hardcore or Invaders mode and challenge your friends in Multiplayer mode. If you like classic arcade shooters or ducks, you will love Super Destronaut 2: Go Duck Yourself. PS: Don’t hurt the duck!”
Since Super Destronaut 2 is already approved in Europe, it’ll be out in PAL regions soon as well.
Over on Nintendo of Europe’s website, Splatoon producer Hisashi Nogami and Katsuya Eguchi fielded a number of questions about the game. Most of the talk was about Splatfest topics, but they were also asked about things like their favorite weapon and who’s behind the Squid Research Lab.
Find Nogami and Eguchi’s answers below. A second portion of the interview is on the way, so look for that soon as well.