PixelMaker made its way to the European Wii U eShop this past Thursday. In North America, it’s now confirmed for launch next week. PixelMaker is scheduled for May 5 in the states.
We mentioned last week that V-Jump has another update on Dragon Ball: Fusions in its latest issue. Shonen Gamez has now translated the feature in full. Check out the complete scan above.
Kirby: Planet Robobot just launched in Japan a couple of days ago. Of course, it was accompanied by a recent review in Famitsu magazine.
We won’t be seeing Kirby: Planet Robobot in the west until the middle of June. Because of that, we thought it might be interesting to take a look at what Famitsu thought of the game. Head past the break for the publication’s translated review.
Project X Zone 2 has been heavily discounted on Amazon. The price has been fluctuating by a few cents, but the game is half off right now. Place an order here to grab a copy for about $20.
Recently, Inti Creates held an event for Azure Striker Gunvolt 2 in Japan. New details were shared here thanks to a playable demo – specifically the game’s characters, story, and gameplay.
Here’s the full rundown from Skybane:
Demo
– The stage is the Orbital Elevator which was in the prequel
– Acura mentions how it’s the 2nd time coming here
– He also mentions “Michiru”
– This might be his sister’s name
– RoRo and Nowa were shown speaking with Acura or to each other
– Nowa does bring up that the last time Acura came, he got beaten by a Psychic and had his gun stolen, so there’s no doubt it’s the same place
– Diva Project is mentioned; it seems someone’s trying to replicate that
– It’s also the stage of that boss (from the first trailer) that can control her hair
– Some of the enemies seemed to revere her as a Goddess, and she used her hair to make ramps linking the walls
– There are some platforms that are fragile and easily break apart
– RoRo tells Acura that he should do some dieting, but he dryly replies it’s faster to reduce the weight of the equipment
– He behaves dryly all across the stage and never shows surprise
– It was also shown that Acura has a Special Skill called “Strike Saw”
– The demo version doesn’t include the boss battle, so Inti Creates couldn’t show it
– This demo version had a lower difficulty because you didn’t lose Kudos even if you ran into an enemy or got attacked
– It’s possible that this game might have difficulty mode selection
– The 2 things at RoRo’s sides are actually “Speaker Pods”: they open and broadcast the songs; they do look like wings, but they actually aren’t wings
– Another stage: “Heaven Tower (Tangled).”
– Acura uses something akin to Gunvolt’s EP when doing the “Blitz Dash”, and the energy meters are on the bottom left corner of the screen, similar to his Special Skill points
– However, these are rechargable by hitting down twice, like the way GV recharges his EP
General
– The “claw” in the Japanese name (Azure Striker Gunvolt: Claw is the official Japanese name) is a reference to Acura’s attacks
– This is because they look like he attacks with claws
– There was a point in development where the name “Gunvolt Acura” was suggested, but was discarded
– The game might be a bit more difficult than the previous game
– The “masked man” shown last year: his design won’t appear in the sequel after all
– The design was originally going to be used for Gunvolt or an enemy, but the idea was scrapped
– There was a point where it wasn’t intended to change GV’s design
– However, the team wanted to make something that reflected the changes he underwent at the end of the first game
– RoRo’s addition to the game means that the amount of songs becomes about twice the amount of the previous game
– More songs could be added through DLC as well
– The “Reincarnation” song comes back in this sequel with some changes in lyrics, music, and gameplay
This week’s Famitsu has an four page feature on Zero Time Dilemma. The magazine recaps some previously-known information while also sharing extra tidbits.
Zero Time Dilemma is labeled as a “Dicision Game” (that is indeed the actual spelling). Each of the three teams are placed somewhere inside the underground nuclear shelter. Everyone is equipped with a timer bracelet on their left wrist, and the teams are given 90 minutes to find a way to escape the shelter. However, once the 90 minutes are up, the bracelet will administer drugs that cause them to fall asleep and lose all memories of what happened during that time.
Nintendo has already shown the contents of the Tokyo Mirage Sessions #FE Special Edition, but Amazon’s listing gives us a closer look at the different items. Hit up the gallery below for images of the goodies.
The Tokyo Mirage Sessions #FE Special Edition went up on Amazon yesterday, but has since sold out. However, GameStop is accepting pre-orders here.
Nintendo has revealed a new set of amiibo planned for Splatoon. On July 8, fans can pick up figures based on the Squid Sisters (Callie and Marie) as well as new colors for Inkling Girl, Inkling Boy, and Inkling Squid.
Here’s a trailer:
Note that the Squid Sisters won’t be sold individually in North America. Instead, they’ll be distributed in a double pack. Likewise, the Orange Squid amiibo is only coming via a 3-pack.
A small note by the way: Splatoon Koshien 2017 (tournament) has been confirmed, but details haven’t been shared just yet. We only know that the finals will be held in February at Game Party Japan 2017.
Thanks to the bunch of you for sending this in.
VoxelMaker’s new update, previously released in Europe, has now been sent out in North America as well. The update implements a bunch of features.
Here’s the full rundown via Nostatic Software’s Miiverse post:
More footage of Tokyo Mirage Sessions #FE’s English build is in courtesy of GameSpot. View 10 minutes from the game below showing the opening cut-scene and combat.