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A new trailer from Nintendo’s Japanese Youtube page shows off a new course with a Toadette costume, coming soon to Super Mario Maker. The trailer suggests that she will be added tomorrow, March 18th.

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Four 3DS themes based on nintendogs + cats have arrived in Japan. Each one is priced at 200 yen. For a look at the different themes, check out the videos below.

Satoru Iwata was honored at the DICE awards last month with a Lifetime Achievement Award. Tonight, it was GDC’s turn to celebrate the life of the late Nintendo president.

David Hellman and Raber Umphenour created a special animation that was shown at the 2016 Game Developers Choice Awards a short while ago. Here’s the full clip:

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Zero Time Dilemma will support dual audio. At any time, you can switch between English and Japanese voices.

Spike Chunsoft has now shared a trailer for Zero Time Dilemma with the Japanese cast. You can see that below.

Zero Time Dilemma launches June 28 in North America. Japan is getting the game on June 30.

Metroid: Other M hit the Japanese Wii U eShop today as a Wii download. To download the game, players will need nearly 8GB of free space. Other M was probably one of the Wii’s biggesgt titles from a size perspective!

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Another round of Zero Time Dilemma details have surfaced from a new Kotaku report. We’ve rounded up the various tidbits below.

General

– Can switch between English and Japanese at will
– Set at the mysterious Mars testing facility where things happened
– Set decades in the past before Virtue’s Last Reward
– 9 characters in English – Phi, Sigma, Akane, Junpei, and newcomers: Diana (mentioned in VLR), Carlos, Eric, Mira, and a little boy with a big helmet named Q
– Once again, characters are separated into three different squads
– Switch between the teams as you play through the story
– Each team is trapped in a specific ward of the facility, where they’ve gotta figure out how to escape
– Story will be told through cinematics
– All of the dialogue will be voiced
– Can play without reading
– Trying to make it as accessible as possible to people who haven’t played the first two games
– Every 90 minutes, a drug is injected from the watches everyone’s wearing that causes them to wake up and lose all their memories
– The story can be played out of chronological order thanks to this mechanic, so you start from a ‘floating fragment’ screen that shows you the various scenes in the story
– As you complete each fragment, you’ll see how they fit into a larger narrative chart that you can uncover as you play
– The characters don’t know where they are in the timeline, and neither does the player
– When you complete a segment it goes into the larger decision tree
– This tells you where it actually happens in the story
– Zero will make your characters try to kill one another
– Game tries to miss with both the player and the characters as much as possible

Demo details

– Begins with Sigma locked to a chair while Zero monologued at him
– Phi was next to him locked inside an incinerator
– Diana stood between them and had to make the choice
– Cut-scenes are in 3D
– With the scenes, there is a moving camera and actual in-game objects
– The gun next to Sigma’s chair has 3 live rounds and three blanks
– If Diana pulls the trigger it’ll shut down the incinerator whether or not the bullet is live
– She has a 50/50 chance of killing Sigma
– In 3 minutes, the incinerator will start and kill Phi
– If Diana pulls the trigger, the door will open but Sigma has a 50/50 chance of dying
– They decided to pull the trigger
– It’s completely random what happens
– The game calculates the odds each time
– In this case, the bullet is a blank, Sigma lives and Phi is also saved from the incinerator
– Some of the choices throughout the game will have randomness like that

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Miitomo footage

Posted 8 years ago by in Mobile, Videos | 6 Comments

Our first proper look at Miitomo is here, thanks to footage taken by “TiLMENDOMiNATiON”. It’s all in English, which makes things even better! Take a look at the video below.

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A few hours ago, My Nintendo opened its doors to Japanese users. We compiled the full list of all rewards currently available, accessible here. But there’s one in particular that deserves special mention.

For 1,000 Platinum Points, My Nintendo members can download WarioWare: Touched! on 3DS. Yes, 3DS. Not Wii U. We’ve seen DS games as Virtual Console releases on Wii U, but the only way you’ve been able to play these portable titles on 3DS is with physical cartridges.

After downloading WarioWare: Touched!, it’ll show up in the data management settings as a DSiWare game. 214 blocks (about 27MB) of free space is needed.

Several commercials have landed on Nintendo’s Japanese YouTube page for the new 3DS “Happy Price Selection” releases. All of them are posted below.

Miitomo, Nintendo’s debut mobile app, has launched in Japan. On iOS, the official page is located here. The Android page is up here.

tomo-1 tomo-2

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