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Nintendo is hosting another National StreetPass Weekend starting on Friday. Through November 1, 3DS owners can visit one of 29,000 Nintendo Zone hotspots to get up to six StreetPass tags from across North America. Animal Crossing: Happy Home Designer players will also have the opportunity to run into Filly, a special character who is currently only available from Nintendo Zone.

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The North American Xenoblade Chronicles X teaser website is now open for business. Access it here. You can view the game’s trailer, read up on some information, and even download wallpapers. The full site should be coming soon.

SEGA has taken some heat with the Sonic series as of late. In particular, Sonic Boom admittedly led the gaming franchise astray and resulted in a large amount of criticism.

Speaking with Marketing Week, SEGA Europe marketing director Jon Rooke promised that new games in the series “will be more inspired by how it played in its heyday.” He also acknowledged the difficulty in bringing Sonic into 3D.

Rooke said:

“Sega has publicly apologised to the fans as the quality of console games in the Sonic franchise hasn’t been acceptable over recent years. It’s been tough translating that iconic side scrolling 2D experience from the 90s into 3D but Sonic is still huge for us so the new games will be more inspired by how it played in its heyday.”

Sonic Generations actually felt like a step in the right direction to me. And Sonic Colors, while not perfect, definitely had some redeeming qualities. It kind of makes you wish SEGA could be more consistent with the franchise!

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System: Wii U (reviewed) / 3DS
Release date: October 20, 2015
Developer: Vicious Cycle
Publisher Little Orbit


Author: Vincent

Adventure Time: Finn and Jake Investigations is a game that I want to love. I really do. I used to enjoy the show, and taking a quick glance at this title, it really doesn’t seem that bad. Once you dive deep enough, however, you quickly begin to realize how everything falls apart and how this becomes something that really doesn’t seem worth adventuring through.

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Castles footage

Posted 9 years ago by in Videos, Wii U eShop | 0 comments

Catles won’t be hitting Wii U until Q1 of next year, but it did launch on Steam earlier this month. Take a look at some footage of the game below.

Nintendo has come out with yet another 3DS commercial that will be airing during the holiday season. To watch it, check out the video below.

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The Legend of Zelda: Tri Force Heroes features three players rather than four. We’ve heard from the development team a few times now that they did experiment with the latter number, but three Links was ultimately the path that was chosen.

Zelda: Tri Force Heroes director Hiromasa Shikata commented on this once again in an interview with IGN, in which he stated:

“When we tried four player, we definitely wanted to incorporate the totem mechanic, but what happened is that when you totem, the middle two players have nothing to do.”

“When it was four players, the players split up into two and two and each of them would do their own thing. So we thought that three players was the best number to have.”

Shikata also touched on a multiplayer idea that didn’t make it into the final game. Had it been implemented, two players could fuse together.

“[The fused heroes] could only go in one direction if both players wanted to go in that direction. Unfortunately, that made the gameplay very hard, so we had to take that mechanic out.”

Finally, Shikata discussed where the inspiration from the totem mechanic originated from.

“One of my teammates brought a picture of a circus act where people were stacked on top of each other. Looking at that picture, I thought that was a good way to use the 3D feature on the 3DS.”

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The first screenshots are in for Mega Man Legacy Collection on 3DS. Check out the photos in the gallery below.

GiantBomb has posted another 47 minutes of footage from Human Resource Machine, which is heading to the Wii U eShop this week. View the latest video below.


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GameSpot has posted an interview with Zelda series producer Eiji Aonuma and Tri Force Heroes director Hiromasa Shikata. Between the two, they commented on the inspiration behind the game’s communication features, item ideas that were scrapped, consideration for two-player support, interest in using amiibo in future Zelda games, and more.

We’ve rounded up the various comments below. You can also read up on a few extra comments from GameSpot here.


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