Paranautical Activity will be joining the Wii U eShop in both North America and Europe tomorrow. Check out some footage of the title below.
Another round of footage has come in for Olympia Rising. Watch another eight minutes of gameplay in the video below.
Additional footage of Pokemon Comaster, the new Pokemon game for mobile devices in Japan, is now available. See the opening and an hour of gameplay below.
Those with Japanese 3DS systems can now pre-load Kirby: Planet Robobot. The game takes up 5,314 blocks of space, or 664.25MB.
Japan is getting Kirby: Planet Robobot on April 27. North American and European players will need to wait until June 10.
This week’s Famitsu scans are now available. Highlighted games include Metroid Prime: Federation Force, Kirby: Planet Robobot, Mario & Sonic at the Rio 2016 Olympic Games (Wii U), Etrian Odyssey V, Star Fox Zero, and Star Fox Guard, Dragon Ball: Fusions, and My Hero Academia for 3DS. Scans of each title can be found in the gallery below.
Kouenji Joshi Soccer 3 was announced back in 2014. Two years later and following a few delays, the game is finally launching in Japan.
Kouenji Joshi Soccer 3 should be releasing on June 16 for 6,262 yen. Take a look at the boxart above.
Olympia Rising is making its way to the European Wii U eShop tomorrow, and soon in North America. View some footage below.
Yesterday, a notable update was released for Pokken Tournament. Nintendo did put out a few patch notes, but there’s actually more to it than originally thought.
Serebii has the full rundown of everything that has been altered in Pokken Tournament with the new update. Here’s the full roundup:
| Character | Move | Alteration | Damage |
| Pikachu Libre | Midair Strong Attack | Fixes a glitch that causes Pikachu Libre to pass through an opponent that is against the wall | No Change |
| Sceptile | Hang | Fixes a glitch that causes Sceptile to drop through the floor after using Bullet Seed then Hang | No Change |
| Mewtwo | Confusion | Harder to hit airborne opponents. Harder to make Critical Hits | No Change |
| Mewtwo | Jumping Attack Midair Strong Attack | Range decreased. Can now be countered | No Change |
| Shadow Mewtwo | Miracle Eye | In field phase, recharge time has been increased. | No Change |
| Shadow Mewtwo | Miracle Eye Alterations | Reduces shield damage inflicted | No Change |
| Shadow Mewtwo | Side Ranged Attack | When activated again while one is in play, the one in play disappears quicker | No Change |
| Shadow Mewtwo | Backward Ranged Attack | Slight delay between using this move and being able to use Miracle Eye. Cancels running one if another is activated. Miracle Eye altered move has more pushback and can cause phase shift | No Change |
| Reshiram & Cresselia | Blue Flare | Damage inflicted reduced. No longer takes shield down all the way to red when blocked | Max damage reduced from 132 to 102 |
| Espeon & Umbreon | Snarl | Fixed a glitch that caused the move not to appear if Pachirisu had been used by the opponent | None |