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Soon after Pokémon Shuffle launched, we were introduced to Daily stages, where new Pokémon would appear in the game for 24 hours only that you wouldn’t be able to obtain through normal play. The Pokémon to kick this off was Rotom, each day introducing one of its five forms. Now, Rotom is back!

For those of you that weren’t able to get Rotom initially, or maybe hadn’t downloaded Pokémon Shuffle yet, now is your chance at another shot! The Rotom events will run until May 16th, so don’t miss the opportunity at redemption if you missed it the first time around.

 

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Funk of Titans – developed by A Crowd of Monsters – is an indie side-scrolling platformer that originally launched on the Xbox One back in early January. Now the game is heading to Wii U, and you can watch the reveal trailer below!

After a one week hiatus, Brian and Daan are back for a new Just a Chat discussion. Playtonic’s Yooka-Laylee Kickstarter success is the big story this week, but there’s also talk about Mighty No. 9 and Splatoon. Plus, hear some impressions of Xenoblade Chronicles X and Bravely Second from someone who has played both games!



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Let’s Talk #6: Which character do you want to see in Smash Bros. for Wii U/3DS?

During last month’s Nintendo Direct, it was announced that there are a bunch of plans for DLC in Smash Bros. Wii U/3DS. Along with Mewtwo and Lucas, Nintendo will be adding even more fighters to both games down the line. The company went as far as to open a Smash Bros. Fighter Ballot so that fans could voice their opinions about which characters they want to see on the roster.

That brings us to this week’s topic! I’m curious about the sort of characters you guys would like to see added as DLC. I’ll get the discussion started.


I’m not too sure if I have an absolute standout character that I’m pulling for in Smash Bros. Adding the Inkings from Splatoon would be a nice choice! And it’d be very neat to see Amaterasu from Okami in the game (though I know that will never happen).

Honestly, I feel like I had my dream fulfilled with Shulk – that’s someone that I never actually thought would make it into Smash Bros. When the initial leak happened last year, I felt like it was too good to be true. Some people say that Shulk is a dull character, but I believe that he is a really great representation of Xenoblade, and I never had a problem with him.

Those are just a few quick thoughts from me. Now I want to see what you all have to say! What would be your dream character for Smash Bros. Wii U/3DS? Sound off in the comments, and read up on some of your highlights from last week’s Let’s Talk below!


Last week’s topic: Your thoughts on Mario Kart 8’s new DLC and 200cc mode (highlights)

Kallumsmarties

I didn’t think it would be better than the first DLC pack to be honest, but it would still be pretty darn good. They definitely proved me wrong lol. They just keep getting better. 200cc also helped get me hyped up it for as well.

Purple3DSXL

I hate Cheese Land. I just don’t get it, and I had played the old version long ago. I didn’t like it then either. These new tracks don’t stick to me like the first DLC pack did. They shouldn’t have shortened Baby Park (seems a little smaller than it used to be) and given it more laps or something. Like Bob said, Wild Woods seems to be the best. I feel it has more to offer than the other tracks do for the latest pack.

gurdurrlv34

I just got both packs of the DLC last week, so I’m going over the most notable tracks. Cheese Land is hard and lame. Wild Woods is cool. The F-Zero courses are bae. Animal crossing is meh as a racetrack. Hyrule Circuit is cool, but I just don’t see Zelda in it. Why couldn’t you just ride through shop town in majora’s mask or ocarina of time??? Ribbon Road is cool. Ice Ice Outpost is LAME! Excitebike arena is cool. Baby park is fun on 200cc and nothing else. SNES rainbow road is, oddly enough, one of my favorite rainbow roads and I like to see it in HD (finally some background scenery 🙂 Wario’s Gold Mine was my favorite course on my favorite Mario kart game, and I’m really happy to see that the mine carts are now GOOD to run into. The rest are just forgettable.

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Our winners are in!

North America: James Parry, Figureguy, Kevin Malone
Europe: Ramsés Cabello, daydream, Leon Fletcher

Congratulations to them! Codes should be sent out tomorrow, so keep an eye on your inbox. More giveaways to come!


We’re kicking off a new giveaway today for Affordable Space Adventures. Wii U owners in both North America and Europe are eligible to participate!

Simply leave a comment below and tell us about the following: if you could only bring one item with you on your Small Craft to Spectaculon, what would it be and why? Six codes are up for grabs (thanks Max Criden!) – three for North America, and three for Europe. We’ll choose a winner next weekend.

In your comment, please be sure to let us know which region you’re entering for. We may not be able to count your submission without this information.

Good luck, everyone!

It’s time for the latest Famitsu’s most wanted games chart! Fire Emblem If has maintained its position at the third spot.

Head past the break for the full chart. All votes were cast between April 16 and April 22.

It’s well known at this point that Next Level Games has been hard at work on some sort of new game since releasing Luigi’s Mansion: Dark Moon. It’s also known that this will be a title published by Nintendo. So what could the team be working on? That’s completely unknown at this point, but minor findings from the LinkedIn profiles of a couple of staff members may give some clues.

Emily Rogers noticed that programmer Gary Shaw lists “Online [programming]” for secret projects at Next Level Games. He previously programmed the online functionality for games including Luigi’s Mansion: Dark Moon and Mario Strikers Charged.

Rogers also poked around the profile of presentation/level designer Diego R. Pons, who has been at the studio for eight and a half years. Whereas “Collectibles” are listed for Luigi’s Mansion: Dark Moon and Spider-Man, it’s not listed for Next Level Games’ unannounced project. Pons also lists “Story” for the new game, and it seems that his responsibilities focus more on mission-based games/more open environments.

Admittedly, this doesn’t tell us too much. But given that Luigi’s Mansion: Dark Moon shipped in March 2013, there’s a good chance that Next Level Games’ new project will be shown at E3 2015 next month. That would definitely be an interesting reveal!

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During Level-5’s “Vision” event in March, a few new 3DS games were announced. One of these was Yo-Kai Sangokushi, which is a new collaboration title in partnership with Koei Tecmo.

This week’s issue of Famitsu has an interview with Koei Tecmo Games head Hisashi Koinuma. As expected, Yo-Kai Sangokushi was one of the things the magazine asked about.

Famitsu starts off by mentioning that he surprised by the fact that Yo-Kai Sangokushi is a collaborative title between Yo-Kai Watch and Romance of the Three Kingdoms. This led Koinuma to say:

Romance of the Three Kingdoms has its 30th anniversary in 2015, so everyone in the company is excited. I think Yo-Kai Sangokushi is a fitting title to adorn the 30th anniversary. I’m especially happy that Level-5 president Akihiro Hino likes Romance of the Three Kingdoms.

It’s been a very long time since we last heard about the western version of SmileBASIC (otherwise known as Petite Computer 3). The overseas release was announced last summer, but we still have yet to see the app on the North American or European 3DS eShops.

There’s some good news and bad news. On the bright side, SmileBASIC is still on track to launch in North America and Europe. Unfortunately, developer SmileBoom is unsure as to when the app will be available here. SmileBASIC has been continuously updated in Japan, and once that’s completely done and over with, SmileBoom’s attention will shift its attention to localization.

You’ll find a full update from SmileBoom about SmileBASIC below.

There are plenty of Kickstarter projects that feature Wii U in one form or another. For the latest look at which games are seeking funding, check out our roundup below.

Yooka-Laylee (new) – already funded at $270,041, coming to Wii U
Frizzy – $3,000 for funding
Ping 1.5+ – European localization – $700 for funding
HUSH – $146,795 for funding, includes Wii U
Sydney Hunter and the Caverns of Death – Wii U stretch goal at $35,000


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