Destructoid has revealed “Dot Arcade”, a new project from WayForward designer/director James Montagna. You can check out a few images above, and a summary of information below.
– Game is already done, rated by the ESRB, and approved by Nintendo
– Montagna is now deciding on a release date
– Programmer and composer Andrew Lim also worked on the game
– Began as a physical system prototype
– Started off as a wooden box with an 8×8 LED grid and a SNES controller plugged in
“We wanted to find some way we could share the dot games with the rest of the world, and Wii U seemed like the right fit. It was important that the experience emphasize the more intimate GamePad screen, but also beneficial to broadcast gameplay to others in the room on T… and taking it a step further, share scores with friends anywhere through Miiverse! So we started development on the collection of games, Dot Arcade.”
– 3 games included
– Mr. Snake, Dodge Club, and Rally Driver
– The games use the same 8×8 screen of virtual flashing lights to display the action
– Each game has it’s own “cabinet artwork” created by a featured guest artist like Jordan Canales and Jeremy Hobbs
– Dot Arcade may launch next month
– Plans for the series: “…secret extra cabinets for each game” and a plan to make “…Dot Arcade into something like a bit Generations series and introduce Dot Arcade Vol. 2 with three new games/featured artists… and so on, as long as there’s an audience with interest!”
– “The end result is a bit tricky to describe”
– “static screenshots don’t seem to do the games justice”
– Dot Arcade is “…the most raw form of video game — there’s no story other than what’s implied by the cabinet art, and there’s no real game graphics to speak of, just a focus on having fun manipulating an object on the screen. They’re entertaining in a way that’s shared only with the most vintage of video games.”
You can find a full report on Dot Arcade over on Destructoid.
Glover 2 was originally supposed to happen. Interactive Studios, the developer of the first game, was originally signed on to create the sequel. But as you may know, Glover 2 ended up seeing cancellation.
Believe it or not, Glover 2’s cancellation came about due to the first title. Publisher Hasbro ended up ordering 300,000 units since Nintendo had a special on N64 cartridges at the time. Rather than going for 150,000 units – a standard amount which was also suggested by Interactive Studios – Hasbro went with 300,000 units at a slightly reduced cost.
Chris Stockman, the design director of Saints Row 1, is said to have been making an open-world game for Wii U. The project was being made in partnership with Nintendo.
Unfortunately, Stockman’s title was cancelled one day before production kicked off. It’s unknown why this occurred, though Nintendo’s management apparently pulled out at the last minute.
All of this information comes from Unseen64’s Liam Robertson. The site consistently digs up information on cancelled game-related projects.
Square Enix CEO Yosuke Matsuda sat down with French website Gamekult for a lengthy chat. Among the various topics discussed was the company’s handling of Dragon Quest overseas.
Matsuda acknowledged that a number of Dragon Quest games were not released in France – and in turn, the west as a whole. However, he added that the Dragon Quest team has some ideas about how to make the series successful overseas. He asked fans to look forward to upcoming announcements and to a “bright future” for the series.
Square Enix actually ended up announcing Dragon Quest Heroes for North America and Europe earlier today. But you do have to wonder if we still have any sort of chance of seeing any of franchise’s other recent releases here. Dragon Quest VII, Dragon Quest Monsters: Terry’s Wonderland 3D, Dragon Quest Monsters 2, Dragon Quest Heroes: Rocket Slime 3, and Dragon Quest X have all stayed in Japan.
The latest Japanese hardware sales from Media Create are as follows:
Vita – 35,203
PS4 – 24,737
New 3DS LL – 23,466
New 3DS – 8,657
Wii U – 6,070
PS3 – 5,810
3DS LL – 3,343
3DS – 2,707
Xbox One – 1,381
Vita TV – 731
For comparison’s sake, here are the hardware numbers from last week:
New 3DS LL – 41,821
PS4 – 21,381
Vita – 10,901
New 3DS – 9,584
Wii U – 7,007
PS3 – 6,683
3DS LL – 4,126
3DS – 3,214
Vita TV – 588
Xbox One – 191
And here are the software charts:
1. [PSV] God Eater 2 Rage Burst – 234,180 / NEW
2. [3DS] Zelda: Majora’s Mask 3D – 72,181 / 302,246
3. [PS4] God Eater 2 Rage Burst – 37,824 / NEW
4. [PS4] The Order: 1886 – 25,023 / NEW
5. [PS4] Dead or Alive 5: Last Round – 24,457 / NEW
6. [3DS] Yo-Kai Watch 2: Shinuchi – 17,738 / 2,497/462
7. [PS3] Dragon Ball Xenoverse – 12,211 / 72,838
8. [PS3] Dead or Alive 5 Last Round – 11,271 / NEW
9. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 11,256 / 2,525,177
10. [PS3] Samurai Warriors 4-II – 8,936 / 53,510
11. [3DS] Monster Hunter 4 Ultimate – 7,910 / 2,478,064
12. [3DS] Super Smash Bros. for 3DS – 7,860 / 2,157,653
13. [PS4] Dragon Ball Xenoverse – 7,239 / 54,442
14. [PSV] Otoko Yukaku – 7,083 / NEW
15. [PSV] Samurai Warriors 4-II – 5,223 / 28,742
16. [PSV] Hakuouki: Zuisouroku Omokage Hana – 5,154 / NEW
17. [WIU] Super Smash Bros. for Wii U – 4,881 / 592,794
18. [WIU] Mario Kart 8 – 4,603 / 921,092
19. [3DS] Animal Crossing: New Leaf – 4,595 / 3,923,419
20. [PSV] Fuuraiki 3 – 4,435 / NEW