Submit a news tip



We received a bit more information about Nintendo’s “Quality of Life” plans last week. However, there’s still quite a lot of information shrouded in mystery – such as what Nintendo’s plans are when it comes to pricing.

Nintendo president Satoru Iwata didn’t share too many details on this front at the company’s financial briefing last week, but during the Q&A, he hinted at a subscription-based model. Iwata also commented on how QOL “has the potential for Nintendo to create a significantly large market that no one has ever set foot in”.

As usual, continue on below for Iwata’s full comments.

Nintendo president Satoru Iwata was asked to comment on the company’s approach when it comes to expanding into new markets such as China. Here’s how he responded:

To begin with, I have said this repeatedly about China, but when we have made comments outside China, the process of translating my statements into English and then into the Chinese languages alters the nuance of these statements and my words have been misunderstood. So, I’m not going to talk about our plans for China in specific terms today, because we feel it would be better to announce them in China. We are considering all kinds of things, and it is worth noting that the video game business can be conducted in China officially, thanks to the establishment of the special economic zone in Shanghai, so we are currently researching what would be best for us.

When the Wii U launched, there was a consistent focus on the console’s two screens. Gamers wondered about the new experiences that would be possible and potential asymmetric gameplay.

Even though it’s important to highlight the uniqueness of Wii U’s two screens, Shigeru Miyamoto admitted at Nintendo’s financial results briefing last week, “we might have focused too much on the unique uses of the two screens.” Miyamoto feels that the company “should have put more effort into using the NFC functionality much earlier”, though Nintendo is “now moving forward with projects that make use of NFC in a variety of unique ways.”

As previously mentioned, Nintendo is looking into amiibo cards. We’ll also be seeing “smaller and even more affordable amiibo figures in the future”.

Head past the break for Miyamoto’s full comments.

Nintendo was asked to comment on the capabilities of amiibo during the Q&A portion of its latest financial briefing.

President Satoru Iwata first addressed the topic and touched on how the Wii U’s NFC features have not been truly utilized until now. He also discussed the instantaneous speed of the read/write process for amiibo figures, and teased that Shigeru Miyamoto “has been considering multiple ways to use the GamePad, and using the NFC reader/writer function more aggressively is one area he has instructed his teams to focus on.” Nintendo could bring out some titles next year that focus on NFC functionality.

Head past the break for Iwata’s full comments.

This week’s North American Nintendo Downloads are as follows:

Wii U Retail

Disney Infinity 2.0
Planes Fire & Rescue (available Nov. 11)

Wii U Download

The Swapper
Pier Solar and the Great Architects
Sportsball
Shuttle Rush
SDK Paint
Flapp & Zegeta

Wii U Virtual Console

Super Mario Advance

3DS Retail

Planes Fire & Rescue (available Nov. 11)
nintendogs + cats: Golden Retriever
nintendogs + cats: French Bulldog
nintendogs + cats: Toy Poodle
* Get a free theme when you buy nintendogs + cats; supplies last and expire on Dec. 31, 2015

3DS Download

Kemonomix+
Safari Quest

3DS Virtual Console

Pokémon Puzzle Challenge

3DS Demos

Sonic Boom: Shattered Crystal

eShop Sale

Siesta Fiesta is more than 30 percent off (reduced from $5.99 to $3.99) until 8:59 a.m. PT on Nov. 13.

Price Reductions

Sonic Lost World for Wii U is now available for $29.95 (reduced from $49.99).
Sonic Lost World for Nintendo 3DS is now available for $29.95 (reduced from $39.99).
Sonic & All-Stars Racing Transformed for Wii U is now available for $29.95 (reduced from $39.99).
Flowerworks HD: Follie’s Adventure for Wii U is being reduced to $2 (from $4) starting on Nov. 7.

Other

PIKMIN Short Movies for Wii U and 3DS

Source: Nintendo PR

Yesterday, an official Japanese website for Xenoblade Chronicles X opened. Developer Monolith Soft left a message for fans on the game.

Here’s what was shared:

– Monolith Soft began by asking if you fans enjoyed the latest Nintendo Direct
– The game is in the final stages of development
– Staff are all in high spirits
– Nintendo’s own website for the game will need a bit more time to prepare
– Because of this, Monolith opened its own site
– It was something that was made in a hurry, but they were able to create the game’s main visual as seen on the top page of the website
– The folks at Monolith Soft initially feared that they would get in trouble after being told by Nintendo to wait a little longer for the site
– Nintendo simply responded with a “go ahead” and let them create the site
– Monolith isn’t sure if their website will become obsolete once Nintendo opens their own official website or if this one will manage to survive by having its own unique content, which they hope will be part of the fun as the release of the game gets nearer
– Either way, they’ll continue working with it and hope to establish a connection with the fans who check it out
– Fans thanked as well
– Can follow @XenobladeJP on Twitter

Source

The folks over at Gematsu have put up a translation from the latest Famitsu on Kenka Bancho 6 which will be hitting Japan in January 2015. There are a tonne of new details to check out, we’ve included an excerpt below but be sure to go check out the full thing:

Kukijima High School Curriculum

  • First Term [T1]
    • School Entrance Ceremony
    • Ball Game Tournaments
    • Summer Vacation
  • Second Term [T2]
    • Field Trip
    • Winter Vacation
  • Third Term [T3]
    • Finals
    • Graduation Ceremony

New Characters

Koichiro Takashi (voiced by Nobuyuki Hiyama) – A first year, he speaks in a strange way that mixes Hiroshima’s local dialect with the sort of lines you’d expect out of a historical play. Able to hold his own in a fight, he can lift people up in the air with a single hand. Upon entering school and seeing its rampant chaos, he knew he had to do something. Often fighting alone to help maintain the peace, he’s a misunderstood soul by many.

Check out the full article here!

 


Manage Cookie Settings