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Arachnid Games has announced that Ballpoint Universe is coming to the Wii U eShop on October 16.

The studio tweeted earlier today:


Arachnid did not specify whether this release date only pertains to North America, Europe, or both. We should be finding out pretty soon either way!

Thanks to Matt for the tip.

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Heroes Never Lose – a new hero-themed action-puzzler – has been successfully funded on Kickstarter. The game managed to surpass its $9,000 goal, meaning the game will now be created for various platforms – including Wii U.

There’s still work to be done with Heroes Never Lose’s campaign. If funds exceed $30,000 CAD, the title will come to 3DS as well.

Check out the official Kickstarter page for Heroes Never Lose here.

This month’s Official Nintendo Magazine review scores are as follows:

Hyrule Warriors – 87%
Fantasy Life – 94%
SteamWorld Dig – 90%
Mario Golf: Advance Tour – 84%
Shin Megami Tensei IV – 81%

Thanks to joclo for the tip.

Square Enix has released the next batch of DLC for Theatrhythm Final Fantasy: Curtain Call in North America and Europe.

Players can purchase the following tracks:

Final Fantasy VIII – Premonition (battle music)
Final Fantasy Fables: Chocobo’s Dungeon – Pop-up Duel (battle music)
Final Fantasy Tactics – Ovelia’s Theme (field music)
Final Fantasy IX – Vivi’s Theme (field music)
Romancing Saga – Horrible Shadows (field music)
Romancing Saga – Coup de Grace (battle music)
Romancing Saga 2 – Encounter with the Seven Heroes (battle music)
Romancing Saga 3 – Devil Lord Confrontation I (battle music)

The following character is also available:

Cloud #2 (Advent Children)

All content is priced at $0.99 / £0.89 / €0.99

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Natsume already unveiled the bachelorettes of Harvest Moon: The Lost Valley. Today, the company also provided a look at the game’s bachelors.

Check out descriptions of each below, courtesy of Siliconera.

Tony, the eldest son of Brutus the Blacksmith, is a talented young man who loves his dad, but struggles with his expectations. Sensitive, serious, yet gentle, he rebels against his father’s strictness. He is training to follow in his father’s footsteps, but there is just one problem: he doesn’t want to be a blacksmith. You’ll need to woo Tony sweetly to discover what his secret ambition is, and to encourage him to reach out and grasp it!

Gilbert is a travelling bard who will stay in the Lost Valley if he finds reason to put down roots; Gilbert rhymes when he talks! Thus, Gilbert’s knowledge is deep and wide; his knowledge of history and lore will be an asset by your side. Humble and gentle to a fault, yet his heart is locked inside the tightest of vaults. He’ll teach you the art of fishing when he arrives; it’s a necessary skill for long winters you must survive! His knowledge of the Harvest Goddess is important to your task, and his wit is as sharp as your favorite axe. Will you woo the poet’s soul so he writes verses for you?

Hunter is a local farmer specializing in animal husbandry. Both he and your first animal will wander inadvertently into the Lost Valley and begin a wonderful friendship…and possibly more! Not just an animal specialist, Hunter’s quiet demeanor hides a keen knowledge about different animal feed recipes, and is one of the characters who will teach you the recipes for the different feeds. Hunter has always known what he wanted to do: care for all things with hooves, feathers, and fur. His four-legged friends have always been his preferred companions, but can you convince him that two-legged companions are even better?

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Yesterday, we posted a few comments from Super Smash Bros. director Masahiro Sakurai regarding concerns fans may have when it comes to playing online with the 3DS game. Kotaku now has the full blurb from Sakurai’s latest Famitsu column.

Below are his entire comments:

“Connectivity can depend heavily on location so I really don’t know what to say. At the very least, we’ve confirmed that smooth play is possible under various conditions of external networks. During multi-player, you’re connected with another player and sending light amounts of data back and forth, so if the game feels laggy, it’s due to the connection speed. If you play when it’s laggy, then the person you’re playing with will experience the same lag, so it’s best to play when the connection is clear. During development, there were cases where we had too many people and the connection became sluggish, so we turned off our cell phones and the connection would clear up. It’s best to avoid playing while streaming something or by a tethered connection. Free wi-fi spots are probably not very good either.”

One more quote from Sakurai as well. On the topic of his favorite character, he had this to say: “I don’t have one. However, for this game, I tend to like the heavier fighters.”

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