Sonic Boom: Rise of Lyric will make use of all Wii U and Wii controllers in multiplayer/co-op, according to producer Stephen Frost.
Frost confirmed on Twitter today:
For those who are wondering, Sonic Boom: Rise of Lyric will support all the official Wii and Wii U controllers for multiplayer and co-op.
— Stephen Frost™ (@frostman007) August 30, 2014
The wait for the 3DS Homebrew Channel will continue on. Smealum, the project’s coder, has decided to delay its launch due to the upcoming release of New 3DS. He now hopes to enable homebrew on all 3DS systems, and potentially take advantage of New 3DS’ added power as well.
Smealum wrote on Twitter:
“I’ve worked way too long and hard on this to throw it away. This exploit is our best chance to get a look at the new 3DS coming out in one month. Using this as an entrypoint … gives us a fighting chance to defeat whatever new shit might be in there.”
The 3DS Homebrew Channel doesn’t have an estimated release date, though Smealum doesn’t expect the delay to carry into 2015.
The OFLC has rated Natsume’s Medabots: Rokusho. It’s likely a sign of an upcoming release on the Wii U eShop given the game’s GBA origins. If we hear something official about a Virtual Console release, we’ll be sure to let you know.
The image above comes straight from a listing on the Japanese 3DS eShop. Might it reveal the starting roster for Smash Bros. 3DS? It shows every character announced thus far with the exception of Lucina. Only time will tell!
The next Cooking Mama has been announced for 3DS, and it’s coming to Japan in just a few months.
As the title suggests, Cooking Mama: My Sweets Shop has players working in a sweets shop and serving customers. There are 60 different types of sweets, though players can also make variations according to their liking. Sweets can be decorated with different combinations as well. In addition to making sweets, you can also arrange them in the shop.
Cooking Mama: My Sweets Shop launches in Japan on November 6 for 4,968 yen. Those who play the game at the Tokyo Game Show can receive an A5 size sticker present.
Dengeki recently caught up with Motohide Eshiro, the producer of Ace Attorney 5. Eshiro spoke about the game’s difficulty, the possibility of an anime or even a drama series, where the Ace Attorney future lies after The Great Ace Attorney launches, and more.
The folks over at Court Records translated some of the tidbits from Dengeki’s interview. You can find them below.
– A lot of fans reacted positive to Apollo’s role in the game
– Some people thought the game was too easy and they’ll keep that in mind for future games
– Eshiro was overwhelmed when Apollo ranked first in the NicoNico GS character election (dates from August 2013). Also glad that characters like Blackquill and Fulbright ranked in high.
– Eshiro likes case 2 (he likes the creepy and mysterious atmosphere) and case 3.
– Yamazaki likes the last case
– Eshiro knows a lot of fans want an anime, but such a project costs a lot of time, and they just never managed to get the timing right for something like that. And just an anime would be boring, so he would like to do something special with it if they were to produce one.
– Personally, Eshiro would want to do a late night TV drama series, because he thinks the format fits GS well.
– The interviewer suggests a GS concert, to which Eshiro said he would think about it (laugh)
– Yamazaki would like to do something like a real-life game (i.e. escape the room games).
– GS5 is not the end of the GS series, DGS is coming and they’ll want to do even more after that.
Nintendo is working with Level-5 to bring Fantasy Life to the west. The localization is based on the second (and newest) Japanese version, “Fantasy Life Link”.
Nintendo announced yesterday that Fantasy Life players in the west will be able to purchase “Origin Island” DLC, which is described as follows:
The mysterious island will mainly consist of forests, plains and beaches that will be great for fishing. It will also include a giant tower that reaches the sky, which Level-5 will be showing off on their next update.
Here’s the thing: Origin Island appears to be cut from the Fantasy Life Link’s main release. Nintendo and Level-5 are including the online multiplayer from Link, but everything else is being sold as day-one DLC in North America and Europe.
Some will likely view this in two ways. There will be those who are upset by the fact that the content already available in Link will only be available through paid DLC overseas. But on the other hand, some may be pleased with the fact that we’re getting Fantasy Life in the first place, and we will be able to access the extra “Link” content. In Japan, Level-5 did offer owners of the original Fantasy Life to upgrade for a lower price.
Hironobu Sakaguchi revealed during a PAX Prime 2014 panel yesterday that he wanted Chrono Trigger to “evolve into something like a Final Fantasy” in terms of serialization.
Sakaguchi told attendees who stopped by his “Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs” session:
“We wanted to continue it as a series… But — and I think the statue of limitations has passed and expired so I think I’m okay saying this — but we just didn’t see eye-to-eye with management, and so I went and fought for it, and I officially lost the battle.”
Sakaguchi also said the following when it comes to working on past projects like The Last Story:
“Just between some of us that worked on it, we would hope or we talk about it once in awhile that we’d like to. All those IPs, there isn’t a continuation or a series. Nothing’s confirmed. But again, it would be nice to be able to work on a continuation of my old creations.”