Pokken Tournament is currently being considered for international release, a new comment from Bandai Namco’s Katsuhiro Harada reveals.
Harada has been answering several fan questions about the game on Twitter as of late – which included the possibility of it launching outside of Japan. You’ll find a roundup of Harada’s comments below.
Considering now.
RT @Mashudes Possible international release for Pokken Tournament?
— Katsuhiro Harada (@Harada_TEKKEN) August 27, 2014
It's secret.
and We have some new ideas.
RT @KSlackie will Pokken be 1v1 or tag team?
— Katsuhiro Harada (@Harada_TEKKEN) August 28, 2014
Guys, Don't worry about that.
It's not only Fighting-type
RT@Joshawott Will Pokkén Tournament's cast be limited to Fighting-type Pokémon or
— Katsuhiro Harada (@Harada_TEKKEN) August 27, 2014
1. No
2. No
3. I don't answer about this. No comment.
RT@powerprotoman 3 questions about Pokkén 1.will it o… http://t.co/9jX1gSrEhS
— Katsuhiro Harada (@Harada_TEKKEN) August 28, 2014
You should ask Nintendo yourself. I can't ask about that.
RT@NawalYadav9 @powerprotoman will Pokken be available for ps3 or ps4??
— Katsuhiro Harada (@Harada_TEKKEN) August 28, 2014
During today’s live stream event, Square Enix showed a brief glimpse of Final Fantasy Explorers’ latest job: Dark Knights.
The following information was shared (as translated by Siliconera):
– Considered to be technical characters that will be tough to use
– Can be one of the strongest damage dealers when you learn how to use them
– Attacks are similar to past Final Fantasy games
– Dark Knights sacrifice their health for more damage,
– They also absorb health from enemies
– Dark Knights use weapons like swords, but also have access to others like the axe
– The Dark Knight job is shown with various attacks and abilities like “Genocide,” “Berserk,” “Smash,” “Tomahawk,” “Catastrophe,” and many others
– Most of their self-buffs seem to revolve around all kinds of attack and critical hit increases
– Dark Knights take a lot of damage when hit
– Dragoons are also in the game in addition to Dark Knights
Capcom has discounted a bunch of games on the Wii U and 3DS eShops. You’ll find a full listing of titles on sale below.
Wii U
Dungeons & Dragons: Chronicles of Mystara – $6.75 (was $14.99)
DuckTales: Remastered – $7.49 (was $14.99)
Monster Hunter 3 Ultimate – $15.99 (was $39.99)
Resident Evil Revelations – $19.99 (was $49.99)
Street Fighter II: The World Warrior – $4.99 (was $7.99)
Super Street Fighter II: The New Challengers – $4.99 (was $7.99)
Street Fighter II’ Turbo: Hyper Fighting $4.99 (was $7.99)
Street Fighter Alpha 2 – $4.99 (was $7.99)
3DS
Phoenix Wright: Ace Attorney – Dual Destinies – $17.99 (was $29.99)
Monster Hunter 3 Ultimate – $19.99 (was $39.99)
Resident Evil Revelations – $8.99 (was $19.99)
Resident Evil Mercenaries 3D – $8.99 (was $19.99)
Super Street Fighter IV 3D Edition – $9.99 (was $19.99)
These prices are valid until 8:59 a.m. PT on Sept. 4.
Ubisoft has officially confirmed Poptropica: Forgotten Islands for 3DS. You can find a trailer above and the announcement below.
Today, Ubisoft announced that Poptropica®: Forgotten Islands, the brand-new adventure based on the massively popular virtual world for kids, is coming to Nintendo 3DS™ system. The game hits the shelves on October 14, just in time for the holiday season.
Poptropica fans will embark on exciting quests in the ultimate on-the-go Poptropica 3D experience. In Poptropica: Forgotten Islands, players explore the vast, uncharted Island chains of Poptropica, discovering the secrets of their past one artifact at a time. They must uncover the truth to prevent a shadowy force from destroying the Forgotten Islands’ history forever.
On the adventure through the Islands, players will find items that unlock new areas, gameplay challenges and mini-games. They will encounter different types of challenges focused on literacy and building problem-solving skills, so kids learn while having fun! Players can also customize the look of their avatars with new clothes and accessories to create their own Poptropica style icon.
For the latest information on Poptropica: Forgotten Islands, please visit www.poptropica3ds.com.
Source: Ubisoft PR
As previously mentioned, Koei Tecmo considered including a female Link character in Hyrule Warriors known as “Linkle”. This scrapped character was shown for the first time in the game’s Japanese art book.
It now sounds like Koei Tecmo is having – at least partially – second thoughts about not including Linkle in Hyrule Warriors. The company posted the following on the title’s Twitter account earlier today:
“Linkle (tentative name) was a rejected story character featured in the art book, but it looks like she got a quite lot of attention… maybe we should have included her in the main story…”
Indie developer CHUDCHUD Industries has announced “Temple of Yog”, a new game that “explores the hubris of civilization and the myth of progress using roguelike conventions and unique gameplay elements achievable only on the Wii U console.”
Below is a comprehensive overview of the game:
The player sends Tributes into the Temple to their inevitable demise. The roguelike staple of permadeath has meaning in this context. The player selects a Tribute of random class and stats that will always ascend to the Temple Zenith and return a lifeless body. Where this game breaks permadeath tradition is in the Village’s progress based on that Tribute’s death. As more sacrifices are made, more advancements to the Village occur, transforming it from a primitive backwater town to a futuristic acropolis.
The Temple is a human meat-grinder of progress and this game explores what it means to be complicit in that process.
TEMPLE OF YOG also employs the roguelike standard of procedural content generation and applies it to an experience possible only on the unique hardware of the Wii U console. The Temple interior shifts and changes from floor to floor. Strange geometries transport Tributes to impossible realms. The player is immersed in two worlds, one of Light on the TV, and one of Shadow on the GamePad. Tributes swap between these worlds where rooms, puzzles, and creatures manifest themselves differently: a butterfly in Light might be a hellbeast in Shadow, a wall in Light might be a door in Shadow. The player will have to use this unique gameplay to overcome challenges to offer up a worthy sacrifice.
The interplay between TV and GamePad and the procedural generation of those worlds highlight the uniqueness of the Wii U and what is possible with a second-screen gaming experience.
Temple of Yog is targeted for release in November. Screenshots can be found above.