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Game Informer published a new Hyrule Warriors interview today with general producer Hisashi Koinuma and development producer Yosuke Hayashi as well as supervisor and overall Zelda producer Eiji Aonuma. The three spoke about how long the game has been in the works, talked about how fan feedback influenced the game, and more.

You can check out a few excerpts from the interview below. More comments can be found on Game Informer.

Nintendo’s new development building located near Minami-Ku, Kyoto officially opened on Wednesday. This will be a new base where both Nintendo hardware and software will be produced, and it will promote the product development and initiative of next-generation game consoles.

The building was created in about a 40,000 square meter area, which was originally a golf driving range site that is about 300 meters north of the new head office building development. It is seven stories high, has one floor basement, and is about 50,000 square meters in total. The total cost was about 19 billion yen. Nintendo has roughly 1,000 employees from the development department of the head office and aggregated about 100 people from a software development center in Higashiyama District called “Kyoto Research Center”.

Nintendo president Satoru Iwata said, “We’ll be interacting more deeply with hardware development, but we’ll also be able to develop integrated software.”

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Nintendo 3DS Guide: Louvre has also been available on the eShop. Alternatively, you could buy the software by actually visiting the museum.

A listing on Amazon France now suggests that Nintendo 3DS Guide: Louvre is seeing a widespread retail release in Europe. As is listed on the site, you’ll apparently be able to purchase the game on July 4 for €14.99.

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Sonic Boom won’t have any microtransations, according to SEGA of America’s senior director of marketing Marcella Churchill.

DLC is another story. Additional content isn’t confirmed, though it hasn’t been ruled out either.

Churchill only said the following regarding DLC: “There is currently no news on DLC for the game.”

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Sguerra Design’s title Drible Button Football might be coming to Wii U. The game has only been announced for mobile devices thus far, but it’s been rated for Nintendo’s console (as well as PS4, Xbox One, PS Vita, PC, and Mac) in Brazil. We’ll see how things develop.

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Tetris Ultimate might be receiving a retail release, at least in Europe. Amazon UK has the game listed with a tentative boxart. What’s funny about this: Ubisoft still hasn’t even officially announced the 3DS version.

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This is a video showing you sort of what you expect from the core gameplay of Shovel Knight. It’s edited to remove various little secrets, but basically if you watch this you’ll have an idea of how the game plays.

Suda51 doesn’t currently have any games lined up for Nintendo platforms. He told GameRevolution, “Right now there are no plans on Nintendo titles.”

I wonder if we’ll ever see No More Heroes 3. Suda51 did promise the game a few years ago!

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Square Enix has made two Theatrhythm games thus far, both of which are completely Final Fantasy-oriented. Where can the series go from here – if anywhere?

While not at all confirmed, Theathrhythm producer Ichiro Hazama recently hinted to GameSpot that other series could be considered. He said that he’s “thinking about other titles with music that we produce”. Make of that what you will!

“This is just my own broad thinking, but we’re probably going to draw the line on Final Fantasy. This will be the last Theatrhythm featuring Final Fantasy. I’m thinking about other titles with music that we produce, we can do something with that.”

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