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Pac-Man World Re-Pac review

System: Switch
Release Date: August 26, 2022
Developer: Bandai Namco / NOW Production
Publisher: Bandai Namco

It’s not a stretch to say that almost everyone who plays video games is at least aware of Pac-Man; the puck-shaped pellet muncher is perhaps one of the most iconic gaming protagonists of all time. So, while it shouldn’t be a surprise that of course he featured in his own series of 3D platformers in the late 90’s and early 2000s – those games were a dime a dozen back then – it was a bit of a left-field announcement when Bandai Namco revealed that the original Pac-Man World would be getting a remake. It’s a solid 3D adventure that has its fans, sure, but it didn’t leave a substantial impact on the genre in the same way that Mario, Crash and Spyro did. Sometimes, though, a game doesn’t need to innovate to be a good time, and Pac-Man World Re-Pac is a perfect example of how tight, responsive platforming and a dollop of arcade-fueled nostalgia can be a timeless, satisfying combination.

Teenage Mutant Ninja Turtles game collection 2000

Konami has spoken to Nintendo Everything about whether we could one day see a Teenage Mutant Ninja Turtles game collection featuring titles from the 2000s, leaving the door open to the possibility.

Just a few days ago, Konami released Teenage Mutant Ninja Turtles: The Cowabunga Collection. It includes about a dozen classic games between the arcade, NES, SNES, and Game Boy. Konami’s support of the franchise didn’t stop there though, as we also saw a number of additional releases for other platforms later on.

Monster Hunter Rise Sonic collaboration

Monster Hunter Rise features a variety of different crossover event quests and had guests from other Capcom properties like Street Fighter, Okami and Mega Man, but there was one collaboration in particular that stood out: the Sonic the Hedgehog 30th Anniversary quest. In an interview with Nintendo Dream, director Yasunori Ichinose explained how Sonic fans on the team prepared and submitted different ideas to SEGA, who ultimately greenlit the collaboration.

We’ve translated Ichinose’s account of the crossover below.

The world’s largest game of Rock, Paper, Scissors took place last weekend during Splatoon 3’s Splatfest World Premiere, which gave us a chance to finally get hands-on with the upcoming threequel! Join your hosts Nick, Nicolas, Luiz and Dennis as they talk about their experiences playing the demo, as well as their thoughts on the recent Splatoon 3 showcase during a Nintendo Treehouse Live presentation. They’ll also unpack all the noteworthy Switch game announcements from Gamescom, chat about Sakurai’s incredibly cool new YouTube channel, and much more!

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, and direct downloads are also now available for free through our friends at ListenNotes! You can also check out the video version on Youtube below.

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Most of the time, a trailer is a sneak peek of an audiovisual work – a way in which companies can show us some nice bits from a game or a movie to convince us that they deserve our money. As soon as we get our hands on the final product, we usually don’t go back to trailers considering that they are just a small part of the whole.

However, there are moments in which a trailer can actually be remembered – when it is so well-made that people frequently go back to rewatch it! In the video below you can see my “analysis” while rewatching the Zelda: Breath of the Wild trailer from the Nintendo Switch Presentation in 2017. Feel free to share your own thoughts about the video in the comments.

Monster Hunter Rise

Monster Hunter Rise director Yasunori Ichinose recently sat down with Japanese magazine Nintendo Dream to share some tidbits about the game’s development. The game actually began its development back on the 3DS, with a small team experimenting with modifications to Monster Hunter Generations Ultimate.

The same part of the discussion also gives insight into how the situation with COVID impacted development.

Below are a translation of Ichinose’s comments from the interview:

Teenage Mutant Ninja Turtles The Cowabunga Collection online play

You could really make the case that Konami and Digital Eclipse went all out with Teenage Mutant Ninja Turtles: The Cowabunga Collection between all of the different games included, support for online play, tons of behind-the-scenes content, and more. However, on the topic of online, not all titles have the functionality – only a few do.

Konami producer Charles Murakami recently explained to Nintendo Everything how it was decided which games in Teenage Mutant Ninja Turtles: The Cowabunga Collection. Here’s what he said on that front:

Nintendo hardware has always had striking color palettes dating all the way back to the GameCube with its distinct indigo, platinum silver, and spice orange launch lineup. Nintendo designer Sakai Yurkio gave us a peak into what’s involved with choosing these memorable colors in a Nintendo keyword article, explaining the thought process behind the coral Nintendo Switch Lite that debuted alongside Animal Crossing: New Horizons.

For a look into how the team settled on the coral Nintendo Switch Lite, we’ve put together a full translation of the article. You can read it below.

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Everyone seems to be talking about the metaverse these days (for better or for worse), which is funny because there’s no unanimous consensus as to what it even is! Is it the future of gaming, the future of work, the future of buzzwords… or maybe, just maybe, the future of Mario? What could Nintendo’s presence in the metaverse look like – or should they even bother? Join your hosts Nick, Nicolas and Luiz as they (attempt to) answer these non-fungible questions. They’ll also discuss the legacy of Wave Race 64 (which was just added to Switch Online’s Expansion Pack), a mysterious Nintendo adaptive controller, new claims of workplace misconduct at Nintendo of America, and more.

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version on Youtube below. Direct downloads are also now available for free through our friends at ListenNotes.

Have ideas or suggestions for the show, or want to submit a fan question or topic for a future episode? Let us know what you think – and thanks for listening!

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Gamescom: Opening Night Live 2022 live stream

Gamescom: Opening Night Live 2022 is set to begin in just a bit with the latest news and announcements, and we have a live stream ready to go. The broadcast kicks off at 11 AM PT / 2 PM ET / 7 PM in the UK / 8 PM in Europe.

A number of games have already been confirmed for the show. Sonic Frontiers, Hogwarts Legacy, and Return to Monkey Island will be showing up. We’re ultimately in for a two-hour event.


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