[Review] Famicom Detective Club
Posted on 3 years ago by Nicholas Serpa in Reviews, Switch | 0 comments
System: Switch
Release date: May 14, 2021
Developer: Mages / Nintendo
Publisher: Nintendo
Plenty of video games have elements of mystery in their narrative – that feeling of unraveling something ambiguous can be a highly effective means to motivate a player to see the end of a story – but it takes something special to truly evoke the feeling that you are a real detective. It’s a feeling that I hadn’t really experienced in a game since L.A. Noire released, but I’m thrilled to report that both Famicom Detective Club: The Missing Heir and its prequel game The Girl Who Stands Behind, excel at being compelling, immaculately produced mystery stories that I didn’t want to put down.
[Review] Maneater
Posted on 3 years ago by Campbell(@CampbellSGill) in Reviews, Switch | 0 comments
System: Switch
Release date: May 25, 2021
Developer: Tripwire Interactive
Publisher: Tripwire Interactive
Perhaps no creature in the animal kingdom has as much of a publicity problem as the humble shark. Relatively docile toward humans in real life, sharks have become murderous monsters in public opinion thanks to sensational media and bloody shark thrillers. Tripwire Interactive’s open-world action game Maneater gleefully plays with this idea, letting players take control of an obscenely bloodthirsty creature on a gruesome rampage against every living creature nearby. Although its gameplay may feel as shallow as its freshwater levels at times, an emphasis on campy violence means there is still some brutal fun to be had in this Switch rendition of the game.
More: highlight, Maneater, top, Tripwire Interactive
[Interview] Crash Bandicoot 4 creative producer on how the game came to be, 106% completion, Switch port, more
Posted on 3 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
After more than two decades, the Crash Bandicoot series finally received its first mainline entry. Crash Bandicoot 4: It’s About Time initially launched in 2020, though it came to new platforms earlier this year – including Switch.
Recently, Nintendo Everything was able to catch up with Lou Studdert the creative producer for Crash Bandicoot 4 over at Toys for Bob. We chatted about the game’s origins, the player response to achieving 106% completion, the Switch version, and more.
You can find our full discussion with Studdert below.
[Review] Shin Megami Tensei III: Nocturne HD Remaster
Posted on 3 years ago by Nicholas Serpa in Reviews, Switch | 0 comments
System: Switch
Release date: May 25, 2021
Developer: Atlus
Publisher: Atlus
Shin Megami Tensei III: Nocturne HD Remaster is an exhausting game. I don’t just mean exhausting in that it has a long name that I’m already tired of typing out, but rather, exhausting as an experience overall. Its world is bleak, barren and void of any semblance of hope for its inhabitants. Its gameplay, consisting almost entirely of archaic turn-based combat, can be unforgiving and occasionally opaque. And while the game has been given a small facelift for this 2021 rerelease, it largely embraces its PlayStation 2 origins and does little to modernize itself today’s audiences. Depending on what type of player you are, this may be enough to turn you off from the game entirely, but those who enjoy patiently unpacking a cryptic, challenging experience will likely find themselves deeply absorbed in Shin Megami Tensei III.
[Let’s Talk] E3 2021 hopes and dreams
Posted on 3 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
Because of the coronavirus pandemic, there was no E3 last year. We did see some scattershot announcements throughout the summer, but it was pretty disorganized and we didn’t have a traditional gaming event. It even took Nintendo more than a year to produce a traditional Nintendo Direct.
E3 is finally back in 2021, though not completely in the way we’ve grown accustomed to. Since it’ll be digital only, many companies are planning online presentations. Several big companies have confirmed that they’ll be involved in some form. As far as Nintendo news is concerned, we’re most interested in the Big N itself, though we’ll be keeping an eye on the likes of Capcom, Ubisoft, Square Enix, Bandai Namco, XSEED Games / Marvelous, Warner Bros. Games, and Koch Media.
E3 starts on June 12, so we’re less than a month away from the big event. What are your hopes and dreams for the show? Is there anything you’d personally like to see be announced? Let us know in the comments below.
HAL Laboratory planning for the “next stage” of Kirby
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It’s been three years since the launch of Kirby Star Allies, but a new art book recently arrived in Japan. It included an interview with Shinya Kumazaki, the game’s director.
Kumazaki also left a message at the end of the book. After discussing some of the difficulties HAL Laboratory went through while making Star Allies, he also spoke vaguely about the series’ future. Kumazaki mentioned moving on to the “next phase” of Kirby and “planning for the next stage of our future.”
Kumazaki’s message, translated by Nintendo Everything, is as follows:
More: HAL Laboratory, highlight, Kirby, Shinya Kumazaki, top
[Interview] GungHo talks Ninjala – Monster Hunter Rise and Sonic partnerships, future collaborations and plans, more
Posted on 3 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
Ninjala is quickly coming up on its first anniversary. It’s been a busy year for the Switch title between various updates, collaborations, and more.
Nintendo Everything was recently given an opportunity to catch up with Kazuki Morishita, the president and CEO of GungHo Online Entertainment as well as the game’s executive producer. Morishita spoke about collaborations (including the ones for Monster Hunter Rise and Sonic the Hedgehog), future plans, and more.
Here’s our full discussion:
More: GungHo Online Entertainment, highlight, Ninjala, top
Falcom and Nippon Ichi Software talk The Legend of Heroes Switch ports, more support planned
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Falcom hasn’t had much of a presence on Nintendo platforms, but that has really started to change with Switch. The company’s biggest franchises – Ys and The Legend of Heroes – are now starting to be made more widely available on the platform.
Nippon Ichi Software has largely been responsible for bringing Falcom’s games to Switch (with Engine Software handling porting). Ys VIII, Ys IX, The Legend of Heroes Trails of Cold Steel III, and The Legend of Heroes: Trails of Cold Steel IV are all on the console thanks to their support. Meanwhile, Clouded Leopard Entertainment are helping to put other entries in The Legend of Heroes series on the system, though they’ve only been announced for Japan and Asia at present.
In a recent issue of Famitsu, Falcom president Toshihiro Kondo spoke with the Japanese magazine about the company’s Switch support. He was joined by Nippon Ichi Software boss Sohei Niikawa with the two also discussing the recently-released Switch version of The Legend of Heroes: Trails of Cold Steel IV.
Here’s our full translation:
[Let’s Talk] Are you sold on Game Builder Garage?
Posted on 3 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
Nintendo already had a couple of releases planned for June, and added another one to the pile this week. Game Builder Garage was randomly announced on Wednesday and is just a month out from launching.
Continuing off of some of the things we’ve seen in Nintendo Labo, Game Builder Garage is software dedicated entirely to making games. You can learn about programming, develop your own creations, and share them with others. There’s even mouse support when the Switch is docked. We have much more information here.
Based on what Nintendo has said and shown, are you sold on Game Builder Garage? Will you be picking it up come June 11? Share your thoughts with us in the comments below.
More: Game Builder Garage, highlight, top
[Review] New Pokemon Snap
Posted on 3 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: April 30, 2021
Developer: Bandai Namco
Publisher: Nintendo
It’s been two decades after the original release of Pokemon Snap on Nintendo 64, and since then fans have been both nostalgic and petitioning for a worthy successor. Despite its failure, when the Wii U was Nintendo’s current console on the market, many were certain that a new entry would materialize as the GamePad seemed like the perfect controller for a truly next generation Pokemon Snap experience. New Pokemon Snap now finally sees the long awaited and almost mythical release of a sequel on Switch, and brings a slew of new features, replayability, and stunning graphics that lets us look at Pokemon in a way we’ve never seen them before. It lets players get up close and personal with their trusty cameras once again to take wondrous shots, all in the comfort of their own home or on the go instead of a Blockbuster.