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Ty the Tasmanian Tiger HD

Many years after it debuted on GameCube, the 3D platformer Ty the Tasmanian Tiger recently returned on Switch with a fresh coat of paint and in HD. But as fans know, the series has a few other games as well. Could we see more of those entries on Switch? The possibility is definitely there.

Speaking with Nintendo Everything, Ty the Tasmanian Tiger creator Steve Stamatiadis said that Krome Studios would “love” to bring Ty the Tasmanian Tiger 2 and 3 to Switch. The company has its hands full porting the first title over to other systems currently, but noted that the second and third titles “are ready to go, from an art perspective.”

Stamatiadis stated:

Hello my avalanche cuties! This week on Nintendo Everything Podcast, we’re talking remakes: Resident Evil 3 and Final Fantasy VII, with plenty of critique on the good, the bad and the horny Jessie. We cover some quick-fire news with a new Switch hardware model being referenced in some firmware code, Gamescom cancellation, game announcements and Jason Schreier leaving Kotaku. And in the listener mail segment, we admit our embarrassing rage moments while gaming. Come hang out and have a chill game time.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Paper Mario is in a much different place now than where it was when the series first started out on the N64. Nintendo and Intelligent Systems originally made a pure RPG experience. Since though, that’s changed significantly.

After Paper Mario: The Thousand Year Door, the franchise went in a different direction with Super Paper Mario. The Wii game focused less on RPG mechanics and more on platforming. Things then took another turn with Paper Mario: Sticker Star. The sticker mechanic unfortunately wasn’t well received, and the battles didn’t really have much of an importance. Many of Sticker Stars’ ideas then carried over into Paper Mario: Color Splash… and that’s where things end – at least for now.

This month’s issue of Nintendo Dream has a massive Fire Emblem: Three Houses developer interview. Directors Toshiyuki Kusakihara and Genki Yokota addressed a variety of topics, including inspirations, world-building and character writing, depictions of characters, themes, and lore, plus more. As part of this, we get to hear about Byleth and keeping his facial expressions to a minimum as well as Dimitri’s eyepatch.

You can read out full translation of the second half. In case you missed it, we shared a translation of the first half here. Note that the final page contains information related to spoilers, so please keep that in mind before proceeding.

Hello my crypto currency miners! This week on Nintendo Everything Podcast, we’ve got quite the wild news. There’s reports of physical imports of Animal Crossing: New Horizons being banned in mainland China, and a weird and wacky story of Cooking Mama: Cookstar. We’ve got game critique aplenty with Resident Evil 3, Hob: Definitive Edition, and more. Our listener mail is chock-full of JRPG goodness as we discuss Chrono Trigger, Chrono Cross, and learning to appreciate media that you don’t love. Come have a chill game time with us!

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

A new month rolled right on in last week. Now that we’re in April, we want to know what you’ve been playing.

Still setting up your island in Animal Crossing: New Horizons? Trying out anything from the recent Nintendo Direct Mini like Good Job or the Bravely Default II demo? No matter the case, let us know in the comments below.

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On our podcast last week, voice actor Joe Zieja was kind enough to stop by and discuss his work on Fire Emblem: Three Houses. Zieja played the part of Claude, leader of the Golden Deer house.

Aside from Claude, Zieja actually auditioned for other potential characters as well, including Dimitri and Dedue. Zieja spoke about his readings for those parts, telling us:

Fire Emblem: Three Houses

This month’s issue of Nintendo Dream has a massive Fire Emblem: Three Houses developer interview. Directors Toshiyuki Kusakihara and Genki Yokota addressed a variety of topics, including Cindered Shadows, user feedback, increasing the amount of save slots, the new outfits, the roles of Nintendo, Intelligent Systems and Koei Tecmo (including Nintendo’s requests), how the team went about creating the houses and students, and plenty more.

Due to the length of the interview – which is more than a dozen pages long – we’ve decided to split up the interview into two parts. We’re publishing the first half today and the second half tomorrow. 

Here’s our full translation of the first half:

Hello my remastered listeners—you’re all lookin’ great! This week on Nintendo Everything Podcast, we have a special guest: Mr. Joe Zieja, decordated voice actor and superhuman talent. Join us for a candid talk with Joe and learn how he became who he is today. Joe tells us his story of life in the voice acting industry, his experience in the Air Force and military, embracing the Fire Emblem community and so much more.

Further, Oni Dino and Galen cover the Super Mario remaster rumors that were quite the storm this past week, Galen’s got a stronger grasp on Animal Crossing: New Horizons—the good and the bad, and the gang finishes things off in the listener mail segment with an in-depth discussion of the state of Final Fantasy over the decades.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

With the lack of Fatal Frame games in recent years, fans have been very much anticipating a new entry. We asked series producer Keisuke Kikuchi about the possibility of the franchise appearing on Switch a few months ago, and while he seemed potentially interested, no promises were made.

We saw the strong fan reaction after we published our article and decided to give things another go by asking Kikuchi about Fatal Frame once again. We also brought up the possibility of remasters since we know that’s something some of our readers expressed interest in.

Here’s our full exchange with Kikuchi:


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