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GungHo recently received a pretty big collaboration with the Sonic the Hedgehog series. But given how the game is on Switch and the close relationship between the two companies, could we see a Nintendo partnership as well? GungHo certainly isn’t ruling out the possibility.

Speaking with Gamereactor, CEO Kazuki Morishita said:

Azure Striker Gunvolt 3

Azure Striker Gunvolt got its start on 3DS where the series saw two games. Inti Creates is now continuing the story with Azure Striker Gunvolt 3, which seems to be set for release in 2021 on Switch.

Inti Creates has mostly kept quiet after the initial reveal this past summer, but we’re dying to hear more. And so we spoke with the company’s CEO, Takuya Aizu, who commented on the game in general, how long it’s been in the works, and more. Additionally, outside of Azure Striker Gunvolt 3, Aizu as well as Inti Creates producer Matt Papa spoke about Gunvolt Chronicles: Luminous Avenger iX, Blaster Master Zero 2’s Kanna Raising Simulator DLC, the future of Dragon Marked for Death, and the company’s support for Switch.

Our full discussion can be read below.

Shin Megami Tensei III: Nocturne HD Remaster

Shin Megami Tensei series director Kazuyuki Yamai spoke more about the new Merciful Mode for Shin Megami Tensei III: Nocturne HD Remaster in an interview with IGN Japan.

Available as free DLC, the new mode will let players quickly and easily take down enemies. Yamai explained why the team added this feature, noting:

Ori and the Will of the Wisps

Moon Studios currently has two Ori games under its belt. But could we see more additions to the series, be it with
prequels or spin-offs? Art director Jeremy Gritton isn’t ruling out the possibility.

Speaking with IGN, Gritton said:

Monster Hunter Rise

Monster Hunter Rise marks the first time that Capcom is making a game for Switch with RE Engine. But based on new comments from the company, it wasn’t an easy thing to accomplish.

Yasunori Ichinose, the director for Monster Hunter Rise, said to Eurogamer that putting RE Engine on Switch “was definitely a new challenge for us.” A big part of the task was balancing the game’s large maps with no loading, graphics quality, and frame rate.

According to Ichinose:

Monster Hunter Rise

In an interview with Eurogamer, Monster Hunter Rise producer Ryozo Tsujimoto spoke more about the game’s development. The project has been a long time coming, as it’s been in the works for “about four years in total.”

Tsujimoto told the site:

Genshin Impact

Since Genshin Impact’s initial reveal, the open-world action RPG has drawn plenty of comparisons to Zelda: Breath of the Wild. Developer miHoYo has now issued a statement about the matter.

Speaking with FreeMMOStation, miHoYo said that Nintendo’s Switch title was an inspiration, but says the two titles are ultimately different. The studio noted that “Genshin Impact features a fully original story and characters, and the core gameplay revolves around assembling a party of multiple characters and engaging in a combat system based on interactions between different elements.”

The full statement reads:

Immortals Fenyx Rising

There’s a lot that’s different about Immortals Fenyx Rising since we first saw the game at E3 2019 last June. The changes extend to the name itself, as it’s no longer called Gods & Monsters. Ubisoft decided to go with Immortals Fenyx Rising instead.

Director Scott Phillips explained the name change in-depth as part of an interview with GameSpot. He told the site:

Doom Eternal

Although it launched about half a year ago, Switch fans are still waiting for the release of Doom Eternal. We still don’t have any sort of idea as to when it’s launching on the console, but the good news is that things are coming along.

During a session for PAX Online x EGX Digital, Doom Eternal executive producer Marty Stratton provided a status update. The Switch version is said to be “very close,” and Stratton noted how “we’re trying to be very uncompromising with what it needs to be because there’s a high demand for it.” He added that it’ll be shown “in the not too distant future.”

Stratton’s full words:

EA seems slightly more committed to Switch than it had been previously. You may recall that during the EA Play event earlier this summer, it was announced that the company was planning seven games for the platform over the next year.

EA SVP Mike Blank commented a bit more about the company’s plans for Switch in an interview with GamesIndustry. Blank did say that it foresees putting more games on Switch. Additionally, the company could explore bringing the EA Play service over if it makes sense.

Blank’s full words:

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