Metronomik considering No Straight Roads for Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Final Fantasy XV lead designer Wan Hazmer left Square Enix at the end of 2017. He went on to form a new studio in Malaysia called Metronomik. He’s now cooking up his first original game, No Straight Roads.
The rhythm action title hasn’t been announced for Switch as of yet. However, Hazmer told Gematsu that many people who tried the game at PAX last week asked about Switch support, and it’s now something that’s “being considered.”
More: interview, Metronomik, No Straight Roads, Wan Hazmer
Former Criterion boss clarifies rumors that the studio was asked to make an F-Zero game for Wii U
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Rumors emerged a few years ago that Criterion was asked to make a new F-Zero game on Wii U for Nintendo. Alex Ward, the studio’s founder who left back in 2014 for his own company Three Fields Entertainment, indicated soon after that the talks weren’t serious. During last week’s episode of the Game Informer Show, he clarified the situation once and for all.
When asked about those original rumors regarding Criterion and F-Zero, Ward stated:
West of Loathing dev scrapped an idea for a first-person gunfighting system
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
West of Loathing could have had a first-person gunfighting system. That’s according to developer Asymmetric, who shared that information in an interview with Nintendo.
Why was the first-person gunfighting idea ultimately scrapped? Asymmetric says the team “just couldn’t figure out how to make it funny enough.”
More: Asymmetric, interview, West of Loathing
Crash Team Racing Nitro-Fueled dev explains how Crash Nitro Kart tracks were readjusted, talks new elements
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
It was recently announced that Crash Team Racing Nitro-Fueled will contain tracks from Crash Nitro Kart, a title that hit the GameCube in 2003. Implementing them wasn’t a simple process, however. Beenox creative director Thomas Wilson told USgamer that the length of some courses was readapted.
Wilson explained:
Yakuza series producer says Switch ports haven’t been considered for now, characters unlikely for Smash Bros.
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last year, Yakuza producer Daisuke Sato was asked about the possibility of having the franchise appear on Switch. Sato didn’t seem too enthusiastic about the possibility at the time. Unfortunately, series producer Toshihiro Nagoshi has issued a similar sentiment, telling IGN Japan that ports haven’t been considered for now.
You also probably won’t be seeing Kazuma Kiryu and Goro Majima in Super Smash Bros. Ultimate. Nagoshi joked around and said that director Masahiro Sakurai perhaps would not want them.
Sonic is one SEGA character you can play as in Smash Bros. SEGA also owns Atlus, and Joker from Persona 5 will soon be added to the roster as DLC as well.
Yoshi’s Crafted World dev comments on the game’s difficulty
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Yoshi’s Crafted World assistant producer Nobuo Matsumiya from Nintendo commented on the game’s difficulty in the latest issue of Nintendo Dream.
Speaking with the magazine, Matsumiya explained that the team wanted Yoshi’s Crafted World to be approachable for all players. The challenge and replability factor comes in if you wish to collect everything. Matsumiya further added, “While there may be some players wanting the same play challenge as Yoshi’s Island, I think there may also be players who want to enjoy the world but find the gameplay bewildering.”
Kirby Star Allies dev on DLC characters that didn’t make the cut, lack of initial content at launch, more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Kotaku published a new piece on Kirby Star Allies today with HAL Laboratory’s chief creator, Shinya Kumazaki. Kumazaki revealed some of the DLC characters that didn’t make it in and why, addressed criticisms that the game was lacking content at launch, and more.
We’ve rounded up some of the notable comments from the interview below. You can find Kotaku’s full piece here.
Atlus’ Naoto Hiraoka on Joker in Smash Bros. Ultimate, quiet on Persona 5 for Switch, Shin Megami Tensei V still in the works
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Back in January, Taiwan gaming website Bahamut conducted an interview with Atlus’ Naoto Hiraoka. That discussion was now published online today.
During the interview, Hiraoka was asked about Joker appearing in Super Smash Bros. Ultimate, the possibility of Persona 5 for Switch, and the latest on Shin Megami Tensei V. You can find a rough translation of his comments below.
More: Atlus, interview, Super Smash Bros. Ultimate, top
Video: “Inside Chocobo’s Mystery Dungeon Every Buddy”
Posted on 6 years ago by Brian(@NE_Brian) in DS, Switch, Videos, Wii | 0 comments
Square Enix is back with its latest “Inside Final Fantasy” video series, this time focusing on Chocobo’s Mystery Dungeon Every Buddy. In the video below, executive producer Shinji Hashimoto and character designer Toshiyuki Itahana take a look at some of the secrets and anecdotes from the development of the game.
HAL Laboratory talks about Kirby’s feet, says the character’s body composition is “top secret”
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Kotaku was recently about to conduct an email interview with the Kirby development team. As part of this, the site was able to ask about a different kind of topic – that being Kirby’s feet.
Here’s what Shinya Kumazaki, chief creator at HAL Laboratory, shared with Kotaku: