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Yoshi’s Crafted World

It’s the last episode of NEP of the decade! Join Oni Dino and Galen as they give their personal awards across the nightmare-scape that is gaming in 2019. Biggest surprise, biggest embarrassment/controversy, best new character, and so much more. The gang employs a process of elimination that requires bargains, arguments, concessions and a whole lot of passive aggressive love. What will win? How will we compromise? Who won’t make it out alive?

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Hello, my green and red shells! In this episode of NEP, we’re talkin’ kart racing since both Mario and Sonic have games out! We also discuss mobile gaming in general and Nintendo’s approach to microtransactions; we then talk the state of the Sonic movie being pushed back to February 2020. Oni and Galen have plenty of opinions, and you sure don’t need to agree with them, but feel free to eavesdrop on our conversation anyway!

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What’s good, spider balls and morph balls! It’s bonus time! We had so much to talk about in NEP 026 that we made it double the length! We’ll also be doing an EXTRA episode during the week: a spoilercast for Chocobo’s Mystery Dungeon: Every Buddy!

In this episode of NEP, we discuss Persona 5 Scramble: The Phantom Thieves, the controversy of Persona 5 not being announced for Switch and the community’s negative reaction. This leads us to talk about reality vs expectation, vocal gaming culture and how some gamers handle disappointment. We then lighten things up by talking about Super Mario Maker 2’s upcoming release, Nintendo’s financial briefing (including Pokemon and E3 details), and some more information about Nintendo and Tencent Holdings partnership to break into the Chinese market with the release of Nintendo Switch. And even more!

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Last month’s issue of Nintendo Dream had a big interview with the Yoshi’s Crafted World development team. Nintendo’s Takashi Tezuka, Nobuo Matsumiya, and Emi Watanabe participated in the discussion alongside Etsunobu Ebisu and Masahiro Yamamoto from Good Feel.

You can read our full translation of the interview below. In it, the team talks about how it settled on the final art style, the surprising kindergarten inspiration and how the game was built around that, the creation of the flip side gimmick, and more.

Nintendo and Good Feel have put out the first update for Yoshi’s Crafted World. Version 1.0.1 has gone live for all players.

According to Nintendo, an issue has been fixed in which the game would not start when the player uses the analogue stick upon game start up. Other unspecified issued have also been addressed “so the player can enjoy the game.”

Source

After making Yoshi’s Woolly World on Wii U (and eventually 3DS), Good Feel continued with the IP to produce Yoshi’s Crafted World on Switch. Members of the development team spoke about the project in-depth in this month’s issue of Nintendo Dream.

According to director Masahiro Yamamoto, talks with Nintendo began before Switch launched. It was actually Nintendo who asked Good Feel is the company wanted to make another Yoshi game as opposed to the other way around. Also, due to Switch’s nature of playing with others and a home console that can be taken on the go, that acted as a major point of influence and led to the idea of having two sides to the different stages.

Yoshi’s Crafted World launched worldwide on March 29. Through March 31, the game sold a bit over 50,000 copies in Japan. Media Create now shares further information about the game’s performance.

Yoshi’s Crafted World sold through 35.96% of its initial shipment. To compare this to recent entries in the series: Yoshi’s Woolly World, which released in July 2015 on Wii U, sold 31,000 units in its first week, while the semi-follow up on the 3DS, Poochy & Yoshi’s Woolly World, initially sold 40,000 units in that same timeframe. The sales of Switch, however, were down to 50,000 units (89.78% of the previous week), the lowest of the year. Media Create says this means there is no marked influence of the game on hardware sales.

Yoshi's Crafted World

Yoshi’s Crafted World assistant producer Nobuo Matsumiya from Nintendo commented on the game’s difficulty in the latest issue of Nintendo Dream.

Speaking with the magazine, Matsumiya explained that the team wanted Yoshi’s Crafted World to be approachable for all players. The challenge and replability factor comes in if you wish to collect everything. Matsumiya further added, “While there may be some players wanting the same play challenge as Yoshi’s Island, I think there may also be players who want to enjoy the world but find the gameplay bewildering.”

System: Switch
Release date: March 29, 2019
Developer: Good Feel
Publisher: Nintendo


Few games have put a smile on my face as much as Yoshi’s Crafted World. From its gorgeously “crafted” graphics to its adorable, friendly characters, the game is a distillation of simple joy. Even though it doesn’t do very much that’s completely new or innovative, it excels at providing an excellently-presented game that’s bursting at the seams with gameplay that anyone can enjoy.

Nintendo has issued a new North American commercial for Yoshi’s Crafted World. Get a look at the “Nintendo Switch My Way” advert below.


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