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Pokemon Sword

Hello my poison and fairy types! This week on NEP, Oni Dino is a bit unhinged but we make it work! Galen chats Terry Bogard and Luigi’s Mansion impressions while Oni Dino continues grinding the gears in Destiny Connect. We then discuss the Phanpy in the room and give our opinions on the Pokemon Sword / Shield controversy and how people are handling things on social media. And who can forget the big star of turning around 2019: Sonic the hedgehog.

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This week, the podcast is sponsored by Koei Tecmo. Check out Atelier Ryza: Ever Darkness & the Secret Hideout, out now on Nintendo Switch.

Pokemon Sword and Pokemon Shield aren’t completely open world, but they do finally allow players to explore a big environment in full 3D. That’s thanks to the inclusion of the Wild Area. In the Wild Area, one of the main draws is being able to see and approach any Pokemon that shows up on screen. However, including the feature wasn’t originally planned.

That’s according to director Shigeru Ohmori, who shared the news in a recent interview with German website Heute. Ohmori explained that Game Freak wasn’t originally sure how many Pokemon it could show on screen at once, which could have prevented the feature from happening. But thanks to the positive feedback from the Pokemon: Let’s Go games, it was something the studio wanted to include.

Pokemon Sword and Pokemon Shield finally arrived on Switch yesterday. As is tradition at this point, Digital Foundry has examined the games from a technical perspective.

Here are the main points:

Pokemon Sword/Shield

As previously reported, Pokemon Sword and Pokemon Shield do not have an Exp. Share item. The way the system works now is that all members in your party automatically receive experience in battle, and there’s no immediate option to disable it.

While we touched on this subject previously, in an interview with Jeuxvideo, director Shigeru Ohmori explained the decision to not have an Exp. Share item and instead have the functionality turned on. He told the site:

Earlier today, we heard about possible problems with Pokemon Sword/Shield and SD cards. It turns out that the issues do exist, but on the bright side, the situation can be addressed.

As previously reported, save files are unaffected. Data can be deleted by the glitch, but those that are affected may only end up losing screenshots. Games that were stored may also need to be downloaded again.

Pokemon Sword and Pokemon Shield have shown that people do actually eat Pokemon. In the games, players can make curry from… Slowpoke tails.

An in-game description states:

Pokemon Sword and Pokemon Shield are finally available on Switch today. To celebrate, Game Freak has shared a special piece of art. Find the new image attached above.

Source

To celebrate the launch of Pokemon Sword and Pokemon Shield, Nintendo NY held a special midnight launch event. The Big N has now passed along a few photos from the festivities. We have the full set of images below, along with their descriptions.

Just like with past entries, Pokemon Sword and Pokemon Shield have serial codes players can redeem in-game. With such codes, players can receive cosmetic items in particular.

There’s good news this time around with how codes are handled. They now work in any region and are not limited to their original place of distribution. That means if a code was originally made available in Japan for instance, it will still work in North America and Europe.

Source

Pokemon Sword and Pokemon Shield are now available worldwide. To celebrate the occasion, Nintendo put together a launch trailer for this newest generation of Pokemon games:


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