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Nintendo of America president Reggie Fils-Aime, speaking with GameSpot, mentioned that Nintendo “thought deeply” about Wii U’s shortcomings. He shared two reasons for the system’s failures.

First, Reggie admitted that the messaging behind Wii U wasn’t clear, stating that the “clarity of the consumer proposition” was not strong enough. He also pointed to a lack of steady flow of compelling games.

When it comes to Switch, Reggie believes Nintendo has addressed the communication issue:

After a long wait, The Legend of Zelda: Breath of the Wild finally launches in March. With the game so close, some fans can’t help but wonder what could come next for the series.

One possibility series producer Eiji Aonuma isn’t ruling out is another title for Switch. “I haven’t been able to fully use all of the new features of the system,” Aonuma told IGN. “There could be the possibility of another Zelda on Nintendo Switch.”

Nintendo has provided IGN with an listing of differences The Legend of Zelda: Breath of the Wild has on Switch and Wii U. While most details were known, the Switch edition is officially confirmed to run at 900p. Nintendo also mentions “higher-quality environmental sounds” on Switch.

Here’s the full rundown:

  • Both launch on the same day, March 3.
  • Both have a frame rate of 30fps.
  • Both versions of the game offer the same content.
  • On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
  • The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
  • The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
  • Some icons, such as onscreen buttons, differ between the two versions.
  • A Special Edition and Master Edition of the Wii U version are not available.

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EA executive vice president Patrick Soderlund stopped by the Nintendo Switch Presentation 2017 last week to announce FIFA for the big N’s new console. IGN caught up with him to talk about the publisher’s support a bit more in-depth.

Soderlund started out with the following:

“We’ve been with Nintendo for a very long time. I’m a Nintendo fanboy since I grew up. Nintendo is the reason I got into gaming.”

“What I like about Nintendo is that they come to the table with a slightly different approach. They’ve done that in the past to great success, and sometimes not so much, but I think unless you’re willing to think about something unconventional, it’s going to be hard to break ground. Nintendo forces us to think differently. (Switch) challenges conventions, as game makers, makes us think about the platform in a different way.”

Update: Very quick update for you. Nintendo’s Japanese Twitter page says the Fire Emblem mobile game will be revealed.


Original: A Fire Emblem Direct was announced last week as part of the Treehouse Live stream. The presentation has now been officially confirmed, with Nintendo stating that multiple titles will be featured.

You can expect the Fire Emblem Direct to begin at the following times:

– 2 PM PT
– 5 PM ET
– 10 PM in the UK
– 11 PM in Europe

The Treehouse Live stream indicated that Fire Emblem Warriors would at least be featured. Another possibility is the inclusion of the Fire Emblem mobile game.

Source 1, Source 2

At the beginning of Zelda: Breath of the Wild, Link awakens following a 100-year slumber. Clearly something big happened beforehand that led to him being in that state.

Now we have a decent idea about that backstory surrounding Breath of the Wild. During last week’s Treehouse Live stream, Nintendo of America president Reggie Fils-Aime showed off a map from the game’s limited editions, the back of which contains cryptic tapestry with Hylian/Sheikah language. What’s stated there has been revealed after fans went through a lengthy decoding process.

Since this may fall into spoiler territory for some, we’ve posted the transcript after the break.

Last week, Nintendo shared the file sizes for Zelda: Breath of the Wild on both Switch and Wii U. Both are pretty similar. On Switch, Zelda is a 13.4 GB download while the Wii U version is 13 GB.

The page now includes an additional note specifically about the game on Wii U. For those who plan on playing the physical version, some game data will need to be installed. More than 3 GB of space is needed in the console’s storage or USB storage device. It seems that USB memory devices (memory stick) can’t be used.

Thanks to Ben for the tip.

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Nippon Ichi is currently bringing Disgaea 5 Complete to Switch. However, it’s likely that the company’s support for Nintendo’s new platform won’t end there.

Famitsu recently interviewed Nippon Ichi CEO Sohei Shinkawa, and talked about all things Switch. At one point, Shinkawa mentioned that Switch and PS4 multiplatform development is “very much a possibility” going forward.

He said:

“As you’ve said, we are a software company that has grown together with PlayStation, and are well aware that a lot of our fans are on PlayStation platforms. So it is not as if we will stop developing games for PlayStation. Overseas, PlayStation 4 sales are incredibly strong and we will continue making games for the PlayStation 4 platform.

However, in Japan we can’t just ignore the move to portable gaming consoles. Our games are well suited for portable gaming, so when you think about it, it is important for PS4 and Nintendo Switch to balance each other out and do well. With that in mind, from here on multiplatform development for PS4 and Nintendo Switch is very much a possibility.”

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Update: Welp, the dream is dead. The Wall Street journalist reporter Takashi Mochizuki has now clarified that Koizumi merely acknowledged that the Joy-Cons look like a puppy, not that it was intentional. A direct quote probably would have helped in this situation!


Original: After Nintendo revealed Switch last year, some fans noticed that the the system takes on the appearance of a puppy. It’s particularly evident when the Joy-Cons are connected to the Charging Grip.

Amazingly, this was actually intentional. The Wall Street Journal mentioned to Nintendo’s Yoshiaki Koizumi that the Joy-Cons look like a dog, who responded by saying that he knew. Koizumi added that’s what his team was thinking when making Switch.

Source, Image source

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All recordings have been uploaded for Nintendo Switch Experience 2017. This includes the hour-long performance from Nintendo Special Big Band. Watch all of the recordings below.

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