Super Mario Maker adding Tanooki Suit Statue costume
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Super Mario Maker will soon be adding yet another new costume. Nintendo uploaded a new video for the Tanooki Suit Statue, which you can find below.
This costume should be going live tomorrow evening in North America. If you’re in Europe, expect it in the very early morning on Friday.
More: Super Mario Maker, top
Rumor: Details about tomorrow’s European Nintendo Direct leaked
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, Rumors, Wii U | 178 Comments
Dutch website N1ntendo, an outlet with a fairly decent reputation, claims to have information about tomorrow’s European Nintendo Direct. There is some reason to be skeptical, and there is no guarantee that all of the items posted will be presented during tomorrow’s broadcast. That being said, now that we’re aware of Capcom’s Monster Hunter Generations trademark which was included in N1ntendo’s leak, there is a reason to share the rumored lineup (which may or may not be incomplete).
Here’s a look at what N1ntendo posted:
More: Nintendo Direct, top
Capcom files Monster Hunter Generations trademark, possible Monster Hunter X localization
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 12 Comments
Earlier today, Capcom filed a trademark for Monster Hunter Generations in Europe. It is thought that this could be the final English name for Monster Hunter X with an official announcement during tomorrow’s Nintendo Direct.
Capcom itself is not mentioned specifically in the filing when accessed by the public. However, NerdLeaks notes that it can “guarantee” the company is behind the listing “thanks to the representative name and a deeper research.”
Here’s a look at the trademark from the European database:
More: Monster Hunter Generations, top
Aonuma and Sano on Twilight Princess HD – thinking behind remake, Miiverse stamps, Wolf Link amiibo, more
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
Nintendo Life has published its full interview pertaining to The Legend of Zelda: Twilight Princess HD. Series proucer Eiji Aonuma and Wii U assistant director Tomomi Sano participated in the discussion. Between the two, they discussed the thought process behind remaking Twilight Princess HD, the frame rate, enhancements that were tough to implement, and what went into the Miiverse stamps and Wolf Link amiibo.
Head on below for some excerpts from the interview. For the full talk, visit this page.
Media Create sales (2/22/16 – 2/28/16)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 31 Comments
The latest Japanese hardware sales from Media Create are as follows:
PS4 – 26,502
Vita – 17,368
New 3DS LL – 17,257
Wii U – 5,392
New 3DS – 4,944
3DS – 2,694
PS3 – 1,493
3DS LL – 550
Xbox One – 60
For comparison’s sake, here are the hardware numbers from last week:
PS4 – 29,363
Vita – 22,191
New 3DS LL – 16,533
New 3DS – 4,363
Wii U – 3,902
3DS – 2,427
PS3 – 1,665
3DS LL – 569
Xbox One – 162
And here are the software charts:
1. [PS4] Kamen Rider: Battride War Genesis – 33,195 / NEW
2. [3DS] Mega Man Legacy Collection – 23,942 / NEW
3. [PSV] Kamen Rider: Battride War Genesis – 22,303 / NEW
4. [PS3] Kamen Rider: Battride War Genesis – 22,280 / NEW
5. [PSV] Attack on Titan – 22,178 / 84,290
6. [3DS] Mario & Sonic at the Rio 2016 Olympic Games – 22,032 / 63,768
7. [PSV] Kan Colle Kai – 21,587 / 162,344
8. [PS4] Attack on Titan – 16,803 / 77,959
9. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.9 – 12,792 / NEW
10. [PSV] Street Fighter V – 11,206 / 53,196
11. [PSV] Ao no Kanata no Four Rhythm – 10,189 / NEW
12. [PS3] Attack on Titan – 10,013 / 37,428
13. [WIU] Splatoon – 9,378 / 1,270,149
14. [PSV] Minecraft: PlayStation Vita Edition – 8,251 / 676,254
15. [PSV] Dragon Quest Builders – 8,008 / 270,190
16. [3DS] Monster Hunter X – 7,356 / 2,698,831
17. [PSV] Yuusha Shisu – 7,018 / NEW
18. [PS4] Project Setsuna – 6,619 / 40,248
19. [3DS] Shin Megami Tensei IV Final – 6,559 / 117,316
20. [3DS] Yo-kai Watch Busters – 6,345 / 2,217,048
More: Japan, Media Create, news, sales, top, Wii U charts
New Nintendo Direct announced for tomorrow
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 141 Comments
A new Nintendo Direct has just been announced for tomorrow. In the presentation, Wii U and 3DS games launching through summer will be covered.
Watch a #NintendoDirectNA about games launching through this summer on 3/3 at 2 p.m. PT. https://t.co/M7Omi1z2OG pic.twitter.com/FMmswF82Ug
— Nintendo of America (@NintendoAmerica) March 2, 2016
Unsurprisingly, the North American website confirms that there will be no news about NX or mobile. The European presentation is confirmed to be hosted by Nintendo of Europe president Satoru Shibata and Ed Valiente of Nintendo of Europe’s European Publisher Business department.
The #NintendoDirect will focus on #WiiU & #3DS games coming this spring and summer.
? https://t.co/uw2czC5bLC pic.twitter.com/LwIYQpdXbh
— Nintendo of Europe (@NintendoEurope) March 2, 2016
Tomorrow’s presentation will air at the following times:
– 2 PM PT
– 5 PM ET
– 10 PM in the UK
– 11 PM in Europe
More: Nintendo Direct, top
A look at Bloodstained’s winning shader
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 15 Comments
Back in January, the Bloodstained team asked fans for their feedback about shaders. Four different background/character options were available – all of which can be seen here if you missed them. Today, the winning shader was announced.
“Background 3 / Character 3” ended up as the top selection. Interestingly, it received more than half the votes as well as twice as many as the next-most-popular option.
Main designer Koji Igarashi shared the following in a Kickstarter update:
“Like the shader poll results, we’ve decided on Character Shader 3 / Background Shader 3. Since the new character shader was so well received, we’ve also made a video of Miriam’s 3D model, reflecting some of the most recent changes we’ve made.
We thought cosplayers would especially like to see the back view of her design. The camera is the only thing that moves in the first half of the video; in the second, we’ve demonstrated the shader effect by moving the light source, as well. Please enjoy.”
And here’s the video in question:
Super Mario Maker – Wolf Link costume trailer
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo has uploaded an official trailer for the Wolf Link costume in Super Mario Maker. You can take a look at the video below.
More: Super Mario Maker, top
[Review] The Legend of Zelda: Twilight Princess HD
Posted on 8 years ago by Vincent Ward in Reviews, Wii U | 31 Comments
System: Wii U
Release date: March 4, 2016
Developer: Nintendo / Tantalus Media
Publisher Nintendo
Dark clouds rolled over Hyrule Field, and as I trekked down the path into my sights came a large beast with a young child tied upon his staff. Hordes of Moblins riding on boars came crashing down toward me as their leader led them my way. I quickly began shooting arrows and slashing the enemies down as they came near and tried my best to keep myself alive, and as I about to deliver what appeared to be the final blow, the beast moves us onto a bridge where our sight met at opposite ends. We charged at each other endlessly and clashed our blades together every moment we could, until after a long battle, I came out on top.
It’s moments like these that has kept The Legend of Zelda: Twilight Princess in the hearts of gamers for so many years. Iconic characters like Midna and Zant offered unique faces of the like fans have never seen before this iteration in the series, so it only seemed fair that after Wind Waker, it was Twilight Princesses’ time to receive an HD makeover. With added visual flair, quick fixes to old problems, and the removal of motion controls, is The Legend of Zelda: Twilight Princess an adventure worth taking once more?
Aonuma talks about how Zelda: Twilight Princess connected with his wife and son
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
Nintendo Life recently had the opportunity to speak with Zelda series producer Eiji Aonuma about Twilight Princess HD. When asked about what makes the game an important entry in the franchise and resonating with players, Aonuma decided to refer to the experiences his wife and son had with the game.
Here’s what he shared:
This is a very difficult question. There’s lots of different things that make Twilight Princess an important title, and I don’t have a single conclusive answer for you. However, there was one thing rather personal to me that stands out. Until the original version was released, my wife had never shown any interest in playing any of the games I’d made. But all of a sudden, without any encouragement from me at all, she played through the whole of Twilight Princess together with our son, who was just three at the time.
I asked her why she decided to play and she replied that she thought the game would be too difficult for our son to play by himself, so at first she wanted to help him by playing through the first part of the game for him. Before she realized it though, she found that she wanted to play through to the end herself. I think that maybe the setting of the game somehow appeals to the kind of people who wouldn’t normally be interested in this type of game.
Even my son, who at the time was too scared of the Imp Poes to play the game has recently played through the Wii version. I didn’t have to encourage him to either, he said that he just thought that maybe now he’d be able to play though to the end. I think that maybe this game has something to it that means you can play it even now without the game feeling too dated. And I think that is even more true with this HD version where you can experience the setting much more vividly. I hope that both people who played the original and those who didn’t will be able to really enjoy delving into the game’s world in this new version. (I’m quite sad that I wasn’t able to tell my son that if he waited a little bit longer then he’d be able to play an HD version, haha).