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When Koji Igarashi’s Bloodstained: Ritual of the Night was announced, it came with the disappointing news that the project wasn’t planned – at least initially – for Nintendo platforms. However, a notice on the Kickstarter page gave a small hint/hope that something such as a Wii U version could be possible if funds reached a certain amount.

Bloodstained: Ritual of the Night has been reaching stretch goals regularly on Kickstarter, and one of the latest updates suggests that a Wii U edition could be in the cards. Fans have been analyzing the new stretch goal image (shown above), which seems to show the top of the Wii U logo at $3 million. That’s not confirmed, but it appears to be the general consensus at the moment.

Bloodstained: Ritual of the Night has raised almost $2.5 million on Kickstarter. If what people are speculating turns out to be accurate, then that means only $500,000 extra would be needed for a Wii U version.

Thanks to Jake for the tip.

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The latest Iwata Asks focusing on Splatoon has all sorts of interesting details about the game’s development. Additionally, the team even shared a few prototype designs from the project. You can find those images below, plus plenty of tidbits about how Splatoon came together. Did you know that it was only 10 percent complete at E3 2014?

Part 1

– The reaction to Splatoon at last year’s E3 was better than expected
– Amano made the announcement trailer
– This is different than usual since trailers tend to be made by an outside agency
– Splatoon began after Nogami finished working on Wii U’s launch; he worked on the system’s menu
– Nogami gathered the Wii U launch team members about creating “a new kind of game, without worrying about trying to fit into existing game genres”
– The team got together practically every day and brainstormed potential ideas
– There were over 75 ideas shared in about 6 months
– The last new character from EAD was 14 years ago (Pikmin)
– The team wasn’t trying to create a new character, but instead a new game structure

splatoon-prototype-1

– Program director Sato made a demo, which had a white cube in a maze (tofu)
– In the demo, blocks shaped like tofu could shoot ink and steal each other’s turf

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Nintendo has published a new Iwata Asks discussion which revolves around Splatoon. You can read it here. Shintaro Sato, Seita Inoue, Tsubasa Sakaguchi, Yusuke Amano, and Hisashi Nogami participated in the interview.

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 11,489
New 3DS LL – 11,340
Vita – 10,685
Wii U – 6,428
New 3DS – 3,483
PS3 – 2,964
3DS LL – 790
3DS – 742
Vita TV – 439
Xbox One – 148

For comparison’s sake, here are the hardware numbers from last week:

New 3DS LL – 17,875
Vita – 17,273
PS4 – 15,992
Wii U – 11,137
New 3DS – 5,446
PS3 – 4,351
3DS – 1,413
3DS LL – 1,358
Vita TV – 665
Xbox One – 187

And here are the software charts:

1. [PS4] Final Fantasy X/X-2 HD Remaster – 15,913 / NEW
2. [3DS] Puzzle & Dragons: Super Mario Bros. Edition – 13,844 / 232,683
3. [PSV] Minecraft: PlayStation Vita Edition – 11,303 / 155,278
4. [3DS] Girls Mode 3 – 7,422 / 128,213
5. [PS4] Borderlands: The Handsome Collection – 5,944 / NEW
6. [WIU] Mario Kart 8 – 5,405 / 989,307
7. [3DS] Bravely Second – 5,260 / 134,905
8. [WIU] Xenoblade Chronicles X – 4,236 / 101,511
9. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 3,648 / 2,622,489
10. [PS4] Dying Light – 3,252 / 44,450
11. [WIU] Mario Party 10 – 3,204 / 140,963
12. [3DS] Super Smash Bros. for 3DS – 3,133 / 2,230,716
13. [3DS] Yo-Kai Watch 2: Shinuchi – 2,723 / 2,606,206
14. [3DS] Animal Crossing: New Leaf – 2,439 / 3,972,933
15. [WIU] Dragon Quest X: Inishie no Ryuu no Denshou Online – 2,300 / 105,342
16. [PS4] Tropico 5 – 2,133 / 17,997
17. [3DS] Theatrhythm Dragon Quest – 2,072 / 117,161
18. [WIU] Super Smash Bros. for Wii U – 2,041 / 636,111
19. [3DS] Xenoblade Chronicles 3D – 1,944 / 84,347
20. [PS3] Pro Baseball Spirits 2015 – 1,863 / 100,345

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A new report from Nintendo Life paints a concerning picture about the state of indies in Germany. The site claims that “over the past months there have been secret European developer meetings to discuss the current state of the eShop.” The big takeaway is that “larger download publishers are starting to drop Germany because they are not able to recoup the cost of earning a USK rating”.

Unfortunately, that isn’t all. The article also mentions that many indies are facing issues selling 3,000 copies of their game o nthe eShop. Because of this, “many are dropping support for Nintendo’s consoles.”

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Update: Bumped to the top. We now have confirmation that this news applies to Australia and New Zealand as well.


Club Nintendo may have essentially ended in North America, but it’s still alive and kicking in other territories. In Europe, there are plenty of additional rewards still to come, including a Mario Kart 8 soundtrack, Captain Toad lamp, and more.

Take a look at a recent email from Nintendo showcasing some of the upcoming Club Nintendo Europe rewards below. As items are added to the catalog, we’ll keep you updated.

club-nintendo-eu-new-items

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Hatsune Miku: Project Mirai DX will no longer be releasing this month as originally planned. Today, SEGA announced that the 3DS title will now arrive on September 8 in North America and September 11 in Europe.

SEGA has also revealed a new North American “Launch Edition” for Hatsune Miku: Project Mirai DX. It’ll come with the game itself, premium outer box packaging, and a 3-foot wallet chain designed after Hatsune Miku’s iconic belt. Additionally, all copies of the game will include 19 double-sided augmented reality (AR) cards that show off additional dance moves and costumes.

You’ll find additional details about Hatsune Miku: Project Mirai DX along with screenshots below.

In collaboration with Good Smile Company, a popular Japanese figure company, Hatsune Miku: Project Mirai DX features Miku and all of her friends in their Nendoroid figure style. The game features 48 full-length versions of fan-favorite songs players can challenge themselves with by trying to match the rhythm in “Tap Mode” and “Button Mode,” each with multiple difficulty levels, which can be further augmented with challenge and support items.

But the rhythm game is just one facet of Hatsune Miku: Project Mirai DX – players can also customize a virtual apartment for their favorite Miku character with decorations, seasonal items, and more. The Mirai Theater has replay functions so players can watch their favorite videos and add scrolling commentary. Choreograph entirely new routines by making new moves in the Dance Studio, and compose brand new song phrases in My Tune. This info can all be shared on customizable Profile Cards, which can be shared via StreetPass and kept current via SpotPass.

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Famitsu is following up on its coverage of Fire Emblem If last week with another update on the 3DS game. It’s revealed that the Weapon Triangle is seeing some changes, and we have information about new characters. All of the new details are rounded up below.

– Weapon Triangle has been a mainstay since 1996
– Changed from the standard swords over axes over lances to swords and magic, over axes and bows, over lances and dark weapons
– In other words, swords and magic are stronger than axes and bows; axes and bows are stronger than lances and dark weapons; lances and dark weapons are stronger than swords and magic
– As Fire Emblem If doesn’t feature weapon durability, the stronger the weapon, the larger the unit’s disadvantage in terms of abilities
– Ex: the Bronze Sword has no chance of landing a Critical hit, but has +10 Critical evasion, while the stronger Steel Sword has -5 evasion and makes it hard to use a Pursuit attack
– Only staffs restrict the amount of times they can be used
– New characters:

Felicia (voiced by Nozomi Sasaki) – A maid.
Joker (voiced by Junichi Suwabe) – A butler.
Gunther (voiced by Rokuro Naya) – A great butler.
Suzukaze (voiced by Daisuke Ono)
Saizou (voiced by Tarusuke Shingaki)
Kagerou (voiced by Rie Murakawa) – A shinobi.

– Felicia, Joker, Gunther, and Suzukaze appear as allies in both the White Night Kingdom and Dark Night Kingdom versions of the game
– Saizou and Kagerou are allies in the White Night Kingdom version
– Maids, butlers, and shinobi use dark weapons
– Dark weapons have weakening effects on enemy abilities when attacked
– Game has different weapons that can be used in each version

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Last week, Nintendo announced that it would be resurrecting the Nintendo World Championships as part of its E3 2015 plans. The company has now revealed which Best Buy locations will be hosting the qualifying events.

The proceedings will take place on May 30 between 10 AM and 7 PM local time at stores at the following locations:

1717 Harrison St.
San Francisco, CA

3675 Pacific Coast Highway
Torrance, CA

10760 NW 17th St.
Miami, FL

900 E. Golf Road
Schaumburg, IL

12905 Elm Creek Blvd. N
Maple Grove, MN

5001 Northern Blvd.
Long Island City, NY

9378 N. Central Expressway
Dallas, TX

2214 S. 48th St.
Tacoma, WA

Nintendo has confirmed to IGN that president and CEO Satoru Iwata will not be attending E3 2015 this year. However, Shigeru Miyaomto and other developers will be on hand at next month’s expo.

In a statement, Nintendo said:

Nintendo’s focus for E3 this year will be showcasing the many games we have coming for both Wii U and Nintendo 3DS. Mr. Miyamoto and other members of our development team will be in Los Angeles to explain these games and the unique experiences that each offers. Mr. Iwata’s focus in this period will be on other areas of our business that require his presence in Japan.

Nintendo also said that Iwata will be in “constant contact” with the away team in Los Angeles. He’ll also be monitoring the reaction to Nintendo’s announcements.

You may recall that Iwata skipped last year’s E3 as well. That was in large part due to health issues he was experiencing at the time.

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